Player Matchup

Bastet
Bastet
Platinum II
AAMMMPP
Bastet
Platinum II
Level 128
God Stats
17W - 16L
1,589 SR
Queue Stats
255W - 259L
2,086 MMR
Solo
Merlin
Merlin
Diamond III
BunUpTheDance
Merlin
Diamond III
Level 149
God Stats
15W - 23L
1,548 SR
Queue Stats
679W - 678L
2,107 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Lymfoom
Cthulhu
Diamond IV
Level 125
God Stats
38W - 25L
1,672 SR
Queue Stats
246W - 233L
2,114 MMR
Solo
Izanami
Izanami
Platinum IV
Sonnex7
Izanami
Platinum IV
Level 40
God Stats
4W - 2L
1,756 SR
Queue Stats
30W - 18L
2,088 MMR
Solo
Athena
Athena
Diamond IV
iTz Curt v
Athena
Diamond IV
Level 124
God Stats
2W - 9L
1,358 SR
Queue Stats
159W - 158L
2,110 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,585 SR
2,101 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,674 SR
2,129 MMR
Vulcan
Vulcan
Platinum I
LGNZ_DaNi
Vulcan
Platinum I
Level 148
God Stats
10W - 8L
1,733 SR
Queue Stats
40W - 30L
2,048 MMR
Solo
Terra
Terra
Platinum I
Mvhiru
Terra
Platinum I
Level 158
God Stats
3W - 5L
1,459 SR
Queue Stats
113W - 96L
2,067 MMR
Solo
Arachne
Arachne
Diamond IV
Oo-Cry-Tik-oO
Arachne
Diamond IV
Level 140
God Stats
29W - 20L
1,672 SR
Queue Stats
86W - 73L
2,204 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
lMugen__
Guan Yu
Diamond IV
Level 149
God Stats
3W - 0L
1,950 SR
Queue Stats
44W - 28L
2,303 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
rlp403
Danzaburou
Diamond IV
Level 160
God Stats
12W - 17L
1,555 SR
Queue Stats
563W - 580L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AAMMMPP
Bastet
14
3 / 6 / 2
9,453
411
9,402
18,831
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 6 / 3
10,232
445
13,312
12,454
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Lymfoom
Cthulhu
15
0 / 2 / 0
9,664
420
18,192
19,386
14,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Sonnex7
Izanami
20
5 / 5 / 3
12,255
533
20,738
20,997
7,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
iTz Curt v
Athena
14
3 / 4 / 2
9,865
429
12,474
23,478
28,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtioGebOdinPersephoneGilgamesh

VS

Bans
TiamatMorgan Le FayHachimanLokiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LGNZ_DaNi
Vulcan
20
6 / 3 / 9
13,342
580
21,756
15,864
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Mvhiru
Terra
16
3 / 2 / 10
11,427
497
11,549
25,918
28,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
20
3 / 0 / 11
13,155
572
9,485
19,344
8,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
lMugen__
Guan Yu
20
8 / 0 / 4
13,875
603
22,855
27,510
42,025
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
rlp403
Danzaburou
20
3 / 6 / 4
12,762
555
12,957
22,506
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
23
23
Deaths
11
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bastet
AAMMMPP
Bastet
3
6
2
0.67
L
0
6
3
0.25
W
Vulcan
LGNZ_DaNi
Vulcan
6
3
9
3.5
L
Cthulhu
Lymfoom
Cthulhu
0
2
0
0
W
Terra
Mvhiru
Terra
3
2
10
4
W
Arachne
3
0
11
8.5
L
Izanami
Sonnex7
Izanami
5
5
3
1.3
L
Athena
iTz Curt v
Athena
3
4
2
1
W
Guan Yu
lMugen__
Guan Yu
8
0
4
10
W
Danzaburou
rlp403
Danzaburou
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,118
Damage
78,602
95,146
Taken
111,142
62,594
Mitigated
91,768
16,179
Healing
65,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AAMMMPP
Bastet
9,402
1,825
0
2,721
18,831
7,866
0
5,531
13,300
0
53,483
L
13,312
0
0
509
12,454
4,562
396
7,202
5,252
87,501
0
W
Vulcan
LGNZ_DaNi
Vulcan
21,756
7,542
218
4,339
15,864
6,073
2,019
8,593
6,901
111,440
0
L
Cthulhu
Lymfoom
Cthulhu
18,192
695
689
5,376
19,386
14,436
0
5,350
14,036
82,231
0
W
Terra
Mvhiru
Terra
11,549
2,280
4,445
12,031
25,918
28,649
509
11,647
13,848
34,422
0
W
Arachne
9,485
5,889
0
11,414
19,344
8,494
3,582
4,993
14,130
0
120,573
L
Izanami
Sonnex7
Izanami
20,738
15,943
0
5,208
20,997
7,381
0
5,760
15,237
0
129,684
L
Athena
iTz Curt v
Athena
12,474
3,576
0
1,676
23,478
28,349
0
12,558
10,920
32,778
0
W
Guan Yu
lMugen__
Guan Yu
22,855
3,684
4,144
18,021
27,510
42,025
1,169
10,716
15,237
10,123
88,594
W
Danzaburou
rlp403
Danzaburou
12,957
6,234
0
10,535
22,506
6,527
7,320
5,672
16,588
0
102,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,469
Gold Earned
64,561
688
Minions Killed
749
0
Camps Cleared
0
2,176,180
Distance Traveled
2,403,822
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,453
411
83
4
0
461,164
0
L
Merlin
10,232
445
179
8
0
409,161
6
W
Vulcan
13,342
580
185
8
0
481,317
1
L
Cthulhu
9,664
420
167
7
0
441,932
5
W
Terra
11,427
497
52
2
0
468,818
5
W
Arachne
13,155
572
169
7
0
561,125
5
L
Izanami
12,255
533
216
9
0
408,662
7
L
Athena
9,865
429
43
2
0
455,261
1
W
Guan Yu
13,875
603
182
8
0
487,852
3
W
Danzaburou
12,762
555
161
7
0
404,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role