Player Matchup

Horus
Horus
Silver I
ASURIA94
Horus
Silver I
Level 69
God Stats
1W - 1L
1,511 SR
Queue Stats
25W - 32L
1,259 MMR
Solo
Geb
Geb
Silver II
OhneaI
Geb
Silver II
Level 114
God Stats
15W - 12L
1,743 SR
Queue Stats
104W - 124L
1,159 MMR
Party 1
Vulcan
Vulcan
Gold II
trenchy617
Vulcan
Gold II
Level 160
God Stats
17W - 20L
1,505 SR
Queue Stats
489W - 522L
1,495 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,587 SR
1,304 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,645 SR
1,344 MMR
Khepri
Khepri
Gold IV
Lab_Foquita10
Khepri
Gold IV
Level 131
God Stats
38W - 41L
1,535 SR
Queue Stats
64W - 85L
1,411 MMR
Solo
Chaac
Chaac
Bronze III
ScorpionBR25
Chaac
Bronze III
Level 44
God Stats
0W - 1L
1,958 SR
Queue Stats
5W - 13L
1,220 MMR
Solo
Ah Puch
Ah Puch
Gold V
zogbi17
Ah Puch
Gold V
Level 89
God Stats
6W - 10L
1,442 SR
Queue Stats
28W - 36L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ASURIA94
Horus
14
2 / 0 / 4
10,442
580
8,199
14,193
13,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
OhneaI
Geb
15
2 / 0 / 3
11,787
655
3,984
15,819
22,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
trenchy617
Vulcan
15
2 / 1 / 4
10,571
587
16,827
7,188
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshAthenaSolZeusPersephone

VS

Bans
ArtioCu ChulainnBaron SamediOdinZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
10,841
602
6,425
11,141
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 1
9,288
516
6,631
15,756
17,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
zogbi17
Ah Puch
13
0 / 2 / 1
9,549
531
14,821
7,728
3,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
ASURIA94
Horus
2
0
4
4
L
1
2
0
0.5
W
Geb
OhneaI
Geb
2
0
3
3.5
L
0
2
1
0.25
W
Vulcan
trenchy617
Vulcan
2
1
4
4
L
Ah Puch
zogbi17
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
27,877
37,200
Taken
34,625
39,137
Mitigated
35,931
11,289
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ASURIA94
Horus
8,199
3,992
1,717
4,980
14,193
13,461
452
6,934
6,953
2,503
29,925
L
6,425
333
0
2,802
11,141
14,963
28
7,746
3,395
35,713
0
W
Geb
OhneaI
Geb
3,984
382
0
4,013
15,819
22,246
608
9,127
6,389
16,080
0
L
6,631
832
457
6,684
15,756
17,792
39
8,962
6,794
0
23,890
W
Vulcan
trenchy617
Vulcan
16,827
9,614
0
579
7,188
3,430
630
5,185
1,783
62,238
0
L
Ah Puch
zogbi17
Ah Puch
14,821
633
538
1,975
7,728
3,176
0
5,147
2,581
60,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
29,678
217
Minions Killed
206
7
Camps Cleared
6
1,077,714
Distance Traveled
930,906
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,442
580
69
4
1
354,785
2
L
Khepri
10,841
602
54
3
1
322,879
2
W
Geb
11,787
655
34
2
0
356,784
5
L
Chaac
9,288
516
41
2
1
307,491
2
W
Vulcan
10,571
587
114
6
6
366,145
2
L
Ah Puch
9,549
531
111
6
4
300,536
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role