Player Matchup

He Bo
He Bo
CBK Davey
He Bo
Level 122
God Stats
6W - 4L
1,745 SR
Queue Stats
165W - 132L
1,675 Elo+
Party 1
Medusa
Medusa
MSG BigBaby
Medusa
Level 160
God Stats
338W - 169L
1,720 SR
Queue Stats
441W - 302L
1,704 Elo+
Party 1
Ares
Ares
sl0bbydobby
Ares
Level 125
God Stats
5W - 1L
1,767 SR
Queue Stats
135W - 126L
1,623 Elo+
Solo
Team Averages
Level 136
1,744 SR
1,667 Elo+

VS

Team Averages
Level 76
1,463 SR
1,630 Elo+
Ares
Ares
Bangkok_Bobby
Ares
Level 42
God Stats
0W - 2L
1,261 SR
Queue Stats
7W - 11L
1,598 Elo+
Solo
Mercury
Mercury
ExodusKata
Mercury
Level 125
God Stats
2W - 2L
1,672 SR
Queue Stats
222W - 152L
1,735 Elo+
Party 2
Vulcan
Vulcan
Super1337pWnr
Vulcan
Level 61
God Stats
1W - 1L
1,457 SR
Queue Stats
116W - 89L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CBK Davey
He Bo
10
3 / 2 / 8
7,383
738
7,588
4,862
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
8 / 1 / 7
8,833
883
12,462
7,581
3,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 4 / 9
8,406
841
6,197
10,783
9,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
6,818
682
3,472
12,529
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
ExodusKata
Mercury
9
5 / 6 / 1
7,213
721
3,554
8,489
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 4
7,287
729
6,794
8,717
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
7
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
He Bo
CBK Davey
He Bo
3
2
8
3.5
L
Mercury
ExodusKata
Mercury
5
6
1
0.92
W
Medusa
8
1
7
11.5
L
2
4
4
1
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
13,820
23,226
Taken
29,735
14,264
Mitigated
17,225
4,364
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,472
93
0
2,261
12,529
10,445
0
5,237
7,137
7,388
0
W
He Bo
CBK Davey
He Bo
7,588
459
0
758
4,862
1,616
487
2,302
2,075
19,540
0
L
Mercury
ExodusKata
Mercury
3,554
852
0
84
8,489
3,564
0
4,469
3,834
0
12,961
W
Medusa
12,462
7,323
0
1,944
7,581
3,149
1,678
4,067
3,514
0
39,934
L
6,794
1,913
0
1,976
8,717
3,216
0
3,908
4,695
27,349
0
W
6,197
357
135
1,527
10,783
9,499
254
4,366
6,417
18,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
21,318
111
Minions Killed
84
5
Camps Cleared
5
536,646
Distance Traveled
526,973
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,818
682
12
1
0
173,857
1
W
He Bo
7,383
738
29
3
1
182,117
1
L
Mercury
7,213
721
24
2
3
167,039
2
W
Medusa
8,833
883
54
5
3
184,520
3
L
Vulcan
7,287
729
48
5
2
186,077
2
W
Ares
8,406
841
28
3
1
170,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role