Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BagaYalu丶
Sylvanus
Level 16
God Stats
19W - 20L
1,628 SR
Queue Stats
20W - 21L
1,600 Elo+
Solo
Artemis
Artemis
Inushin
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,563 Elo+
Solo
Medusa
Medusa
drakaen131292
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,635 Elo+
Party 1
Loki
Loki
mesternofear
Loki
Level 26
God Stats
7W - 7L
1,686 SR
Queue Stats
18W - 19L
1,648 Elo+
Party 1
Team Averages
Level 22
1,563 SR
1,589 Elo+

VS

Team Averages
Level 28
1,577 SR
1,632 Elo+
Sol
Sol
Manrik86
Sol
Level 27
God Stats
2W - 1L
1,599 SR
Queue Stats
199W - 223L
1,444 Elo+
Solo
Anhur
Anhur
Meyrue
Anhur
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 123L
1,651 Elo+
Party 2
Fenrir
Fenrir
Minimadmog1
Fenrir
Level 17
God Stats
3W - 4L
1,299 SR
Queue Stats
46W - 29L
1,789 Elo+
Party 2
Anubis
Anubis
Rydoee
Anubis
Level 41
God Stats
44W - 30L
1,707 SR
Queue Stats
264W - 173L
1,687 Elo+
Party 2
Chaac
Chaac
Tvkanut
Chaac
Level 28
God Stats
5W - 1L
1,777 SR
Queue Stats
94W - 72L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 3 / 3
8,854
590
8,119
7,477
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
BagaYalu丶
Sylvanus
14
6 / 3 / 3
8,597
573
9,040
12,250
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Inushin
Artemis
11
1 / 6 / 2
7,067
471
2,399
7,925
1,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 9 / 1
6,120
408
3,651
11,000
2,306
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 10 / 3
5,520
368
4,314
10,970
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,147
476
2,930
7,804
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Meyrue
Anhur
13
3 / 1 / 4
8,005
534
4,797
7,750
2,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
8 / 1 / 3
8,251
550
3,446
7,547
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Rydoee
Anubis
16
12 / 2 / 6
10,393
693
15,891
10,720
5,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Tvkanut
Chaac
13
5 / 4 / 3
8,457
564
9,271
12,006
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
12
Kills
31
31
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
3
3
1.83
L
Sylvanus
BagaYalu丶
Sylvanus
6
3
3
2.5
L
Artemis
Inushin
Artemis
1
6
2
0.33
W
3
4
1
0.88
W
Anhur
Meyrue
Anhur
3
1
4
5
W
Fenrir
8
1
3
9.5
W
Anubis
Rydoee
Anubis
12
2
6
7.5
W
Chaac
Tvkanut
Chaac
5
4
3
1.63
L
1
9
1
0.17
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
36,335
49,622
Taken
45,827
14,287
Mitigated
19,258
10,783
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,119
2,167
0
834
7,477
2,193
516
1,191
6,286
56,574
1,073
L
Sylvanus
BagaYalu丶
Sylvanus
9,040
2,055
330
5,694
12,250
5,978
162
3,965
8,285
44,322
12,349
L
Artemis
Inushin
Artemis
2,399
1,475
0
958
7,925
1,723
120
1,456
6,469
0
27,517
W
2,930
1,091
0
1,949
7,804
2,528
2,278
3,521
4,257
32,179
5,507
W
Anhur
Meyrue
Anhur
4,797
2,170
0
1,458
7,750
2,344
2,926
2,716
4,992
0
46,030
W
Fenrir
3,446
575
0
3,237
7,547
3,527
0
1,744
5,739
0
32,253
W
Anubis
Rydoee
Anubis
15,891
2,301
0
6,682
10,720
5,604
80
2,014
8,654
71,722
0
W
Chaac
Tvkanut
Chaac
9,271
2,430
10
5,122
12,006
5,255
0
5,137
6,699
0
56,087
L
3,651
1,786
0
1,371
11,000
2,306
368
7,500
3,500
0
16,473
L
4,314
1,928
0
1,596
10,970
2,087
0
4,378
6,592
0
16,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
42,253
327
Minions Killed
475
0
Camps Cleared
0
1,254,668
Distance Traveled
1,402,988
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,854
590
101
7
0
286,816
7
L
Sylvanus
8,597
573
111
7
0
293,976
2
L
Artemis
7,067
471
54
4
0
228,707
1
W
Sol
7,147
476
69
5
0
265,382
3
W
Anhur
8,005
534
93
6
0
252,391
3
W
Fenrir
8,251
550
57
4
0
330,281
0
W
Anubis
10,393
693
147
10
0
249,990
1
W
Chaac
8,457
564
109
7
0
304,944
2
L
Medusa
6,120
408
32
2
0
224,492
2
L
Loki
5,520
368
29
2
0
220,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role