Player Matchup

Tyr
Tyr
 
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Gridgar
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,408 Elo+
Party 2
Sol
Sol
JCMCR7
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,431 Elo+
Party 1
Chernobog
Chernobog
Meelero98
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
P3wert
Baron Samedi
Level 28
God Stats
2W - 2L
1,572 SR
Queue Stats
12W - 9L
1,435 Elo+
Solo
Team Averages
Level 58
1,514 SR
1,459 Elo+

VS

Team Averages
Level 18
1,471 SR
1,400 Elo+
Heimdallr
Heimdallr
SHARKTOWN
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 95L
1,380 Elo+
Party 3
Bellona
Bellona
TRkync
Bellona
Level 26
God Stats
7W - 8L
1,409 SR
Queue Stats
70W - 67L
1,364 Elo+
Solo
Kali
Kali
Xendroxus
Kali
Level 17
God Stats
25W - 20L
1,387 SR
Queue Stats
184W - 168L
1,342 Elo+
Party 3
Poseidon
Poseidon
oLorax
Poseidon
Level 16
God Stats
2W - 1L
1,495 SR
Queue Stats
54W - 49L
1,444 Elo+
Party 4
Ra
Ra
tuturmtp
Ra
Level 16
God Stats
2W - 1L
1,565 SR
Queue Stats
74W - 57L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 9 / 12
15,240
953
19,582
42,274
50,661
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Gridgar
Yemoja
20
0 / 4 / 19
15,835
990
7,490
26,196
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Sol
JCMCR7
Sol
20
13 / 8 / 9
18,103
1,131
48,764
26,966
9,751
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Meelero98
Chernobog
20
0 / 8 / 19
14,002
875
10,537
17,708
7,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
P3wert
Baron Samedi
20
15 / 11 / 12
18,643
1,165
34,723
32,344
14,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SHARKTOWN
Heimdallr
20
6 / 7 / 25
16,536
1,034
26,026
25,302
9,197
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
TRkync
Bellona
20
4 / 7 / 20
15,014
938
23,384
34,424
26,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kali
20
17 / 5 / 16
18,628
1,164
31,767
27,784
12,514
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
oLorax
Poseidon
20
6 / 10 / 23
16,057
1,004
33,179
22,379
8,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 16
16,612
1,038
23,522
18,955
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
140
34
Kills
40
40
Deaths
34
71
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
9
12
1.33
L
Yemoja
Gridgar
Yemoja
0
4
19
2.38
L
Sol
JCMCR7
Sol
13
8
9
2.19
L
Chernobog
Meelero98
Chernobog
0
8
19
1.19
L
Baron Samedi
P3wert
Baron Samedi
15
11
12
1.91
W
Heimdallr
SHARKTOWN
Heimdallr
6
7
25
2.64
W
Bellona
TRkync
Bellona
4
7
20
2
W
Kali
17
5
16
5
W
Poseidon
oLorax
Poseidon
6
10
23
1.75
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,096
Damage
137,878
145,488
Taken
128,844
98,504
Mitigated
64,244
23,166
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
19,582
2,155
0
3,460
42,274
50,661
0
10,698
31,576
0
34,312
L
Yemoja
Gridgar
Yemoja
7,490
1,689
3,246
2,336
26,196
16,174
0
11,633
14,563
24,806
0
L
Sol
JCMCR7
Sol
48,764
16,803
0
8,444
26,966
9,751
0
10,616
16,350
111,878
0
L
Chernobog
Meelero98
Chernobog
10,537
4,384
0
250
17,708
7,190
0
7,690
10,018
0
26,022
L
Baron Samedi
P3wert
Baron Samedi
34,723
4,957
2,146
3,284
32,344
14,728
0
16,537
15,807
58,459
0
W
Heimdallr
SHARKTOWN
Heimdallr
26,026
14,455
0
1,603
25,302
9,197
0
18,522
6,471
0
63,544
W
Bellona
TRkync
Bellona
23,384
7,405
0
562
34,424
26,252
0
27,491
6,549
488
35,483
W
Kali
31,767
17,273
0
5,480
27,784
12,514
0
16,698
10,750
0
43,355
W
Poseidon
oLorax
Poseidon
33,179
3,639
0
1,975
22,379
8,632
0
15,070
7,067
58,712
0
W
23,522
1,621
2,621
2,867
18,955
7,649
0
13,196
5,508
69,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,823
Gold Earned
82,847
297
Minions Killed
281
6
Camps Cleared
9
1,494,228
Distance Traveled
1,509,789
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,240
953
27
2
2
408,523
0
L
Yemoja
15,835
990
50
3
1
281,339
2
L
Sol
18,103
1,131
139
9
2
296,142
2
L
Chernobog
14,002
875
40
3
0
237,479
1
L
Baron Samedi
18,643
1,165
41
3
1
270,745
2
W
Heimdallr
16,536
1,034
73
5
1
264,538
0
W
Bellona
15,014
938
25
2
2
307,284
0
W
Kali
18,628
1,164
23
1
0
347,373
0
W
Poseidon
16,057
1,004
65
4
0
275,742
0
W
Ra
16,612
1,038
95
6
6
314,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role