Player Matchup

Athena
Athena
Cmon_Roach
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,434 Elo+
Party 3
Hera
Hera
Eleomwen
Hera
Level 8
God Stats
5W - 3L
1,828 SR
Queue Stats
12W - 11L
1,445 Elo+
Party 1
Ganesha
Ganesha
GTM_Jr
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 1
Neith
Neith
Nion62Dersimli
Neith
Level 16
God Stats
11W - 9L
1,514 SR
Queue Stats
24W - 22L
1,478 Elo+
Party 3
Thor
Thor
X_634_KIRSEHIR40
Thor
Level 17
God Stats
9W - 11L
1,344 SR
Queue Stats
26W - 23L
1,425 Elo+
Party 3
Team Averages
Level 15
1,537 SR
1,411 Elo+

VS

Team Averages
Level 22
1,609 SR
1,426 Elo+
King Arthur
King Arthur
AaLiiiiVvEe
King Arthur
Level 21
God Stats
7W - 4L
1,594 SR
Queue Stats
127W - 127L
1,416 Elo+
Solo
Chernobog
Chernobog
GuardianDown94
Chernobog
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
121W - 138L
1,506 Elo+
Party 2
Fafnir
Fafnir
Nikolius10
Fafnir
Level 6
God Stats
8W - 4L
1,802 SR
Queue Stats
21W - 23L
1,336 Elo+
Solo
Pele
Pele
Squitty_
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 138L
1,444 Elo+
Party 2
Ra
Ra
Zagatore
Ra
Level 29
God Stats
5W - 2L
1,405 SR
Queue Stats
127W - 150L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cmon_Roach
Athena
16
1 / 6 / 3
10,824
433
3,961
25,203
25,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
18
5 / 12 / 2
12,306
492
17,426
17,645
5,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
GTM_Jr
Ganesha
8
0 / 6 / 0
7,192
288
496
7,170
2,355
19
5 / 8 / 2
12,494
500
22,106
24,941
10,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 12 / 1
8,807
352
5,299
15,565
6,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AaLiiiiVvEe
King Arthur
20
11 / 3 / 7
14,216
569
13,673
22,577
19,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
GuardianDown94
Chernobog
19
11 / 1 / 13
13,449
538
28,290
20,627
9,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Nikolius10
Fafnir
18
3 / 1 / 12
13,458
538
6,727
21,411
27,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
20
14 / 4 / 11
14,650
586
14,971
22,927
9,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 5
13,043
522
8,367
13,520
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
12
Kills
44
44
Deaths
12
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AaLiiiiVvEe
King Arthur
11
3
7
4.83
L
Athena
Cmon_Roach
Athena
1
6
3
0.42
L
Hera
5
12
2
0.5
L
Ganesha
GTM_Jr
Ganesha
0
6
0
0
W
Chernobog
GuardianDown94
Chernobog
11
1
13
17.5
W
Fafnir
Nikolius10
Fafnir
3
1
12
9
L
5
8
2
0.75
W
Pele
14
4
11
4.88
L
1
12
1
0.13
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,288
Damage
72,028
90,524
Taken
101,062
50,195
Mitigated
71,143
14,746
Healing
35,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AaLiiiiVvEe
King Arthur
13,673
1,198
0
9,408
22,577
19,913
18
4,878
17,699
0
96,763
L
Athena
Cmon_Roach
Athena
3,961
1,598
0
1,041
25,203
25,633
0
3,938
21,265
25,366
0
L
Hera
17,426
4,097
0
2,127
17,645
5,603
210
3,090
14,555
67,064
0
L
Ganesha
GTM_Jr
Ganesha
496
36
0
808
7,170
2,355
0
2,032
5,138
10,648
0
W
Chernobog
GuardianDown94
Chernobog
28,290
20,354
0
10,755
20,627
9,445
5,371
5,359
15,268
0
90,313
W
Fafnir
Nikolius10
Fafnir
6,727
1,605
0
4,759
21,411
27,422
4,285
6,098
15,313
35,999
0
L
22,106
10,109
0
10,532
24,941
10,275
0
2,977
21,964
0
82,889
W
Pele
14,971
3,600
0
5,373
22,927
9,403
897
2,970
19,957
0
106,724
L
5,299
644
0
238
15,565
6,329
0
3,057
12,508
0
18,659
W
8,367
896
1,193
4,203
13,520
4,960
4,652
2,578
10,942
88,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,623
Gold Earned
68,816
338
Minions Killed
653
0
Camps Cleared
0
1,808,028
Distance Traveled
2,378,432
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,216
569
164
7
0
478,583
1
L
Athena
10,824
433
37
1
0
482,690
0
L
Hera
12,306
492
104
4
0
386,985
0
L
Ganesha
7,192
288
12
0
0
210,430
0
W
Chernobog
13,449
538
135
5
0
460,173
8
W
Fafnir
13,458
538
71
3
0
465,694
3
L
Neith
12,494
500
142
6
0
382,510
1
W
Pele
14,650
586
143
6
0
514,915
1
L
Thor
8,807
352
43
2
0
345,413
0
W
Ra
13,043
522
140
6
0
459,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role