Player Matchup

Susano
Susano
Adrianotes
Susano
Level 28
God Stats
1W - 2L
1,483 SR
Queue Stats
60W - 93L
1,312 Elo+
Party 4
Geb
Geb
PGoficial
Geb
Level 41
God Stats
26W - 19L
1,488 SR
Queue Stats
96W - 143L
1,325 Elo+
Party 4
Zeus
Zeus
Ray92103
Zeus
Level 7
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 5L
1,240 Elo+
Party 3
Fenrir
Fenrir
destmolidos09
Fenrir
Level 20
God Stats
24W - 38L
1,429 SR
Queue Stats
34W - 66L
1,306 Elo+
Party 4
Hachiman
Hachiman
vivitoss
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,263 Elo+
Party 3
Team Averages
Level 20
1,423 SR
1,289 Elo+

VS

Team Averages
Level 19
1,509 SR
1,365 Elo+
Charybdis
Charybdis
Fee7aN
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,238 Elo+
Party 1
King Arthur
King Arthur
KerryCav3rga
King Arthur
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 23L
1,599 Elo+
Party 2
Zeus
Zeus
Santer2021
Zeus
Level 5
God Stats
2W - 1L
1,414 SR
Queue Stats
2W - 4L
1,175 Elo+
Solo
Ymir
Ymir
notokespktokas
Ymir
Level 53
God Stats
24W - 14L
1,629 SR
Queue Stats
57W - 76L
1,455 Elo+
Party 2
Nemesis
Nemesis
spider28n
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Adrianotes
Susano
7
1 / 5 / 0
4,741
474
1,973
6,830
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
3 / 2 / 4
5,573
557
3,716
8,537
3,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
8
0 / 3 / 1
4,838
484
2,491
4,974
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 1 / 0
6,351
635
5,138
6,403
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
vivitoss
Hachiman
7
0 / 5 / 5
4,537
454
3,940
5,608
741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fee7aN
Charybdis
9
6 / 4 / 0
6,081
608
7,674
7,290
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
KerryCav3rga
King Arthur
12
5 / 1 / 0
6,720
672
5,866
7,174
3,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 2 / 0
6,049
605
5,296
5,292
1,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 4
5,430
543
1,647
6,105
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
spider28n
Nemesis
10
1 / 2 / 1
5,888
589
2,025
5,583
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
16
16
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Adrianotes
Susano
1
5
0
0.2
W
Charybdis
Fee7aN
Charybdis
6
4
0
1.5
W
King Arthur
KerryCav3rga
King Arthur
5
1
0
5
L
3
2
4
2.5
L
Zeus
0
3
1
0.17
W
4
2
0
2
L
6
1
0
6
W
0
2
4
1
W
Nemesis
spider28n
Nemesis
1
2
1
0.75
L
Hachiman
vivitoss
Hachiman
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,258
Damage
22,508
32,352
Taken
31,444
9,332
Mitigated
12,892
5,498
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Adrianotes
Susano
1,973
548
0
1,345
6,830
1,868
0
0
6,830
0
12,864
W
Charybdis
Fee7aN
Charybdis
7,674
4,282
0
1,947
7,290
2,139
502
2,457
4,833
0
31,298
W
King Arthur
KerryCav3rga
King Arthur
5,866
433
0
2,610
7,174
3,126
4
0
7,174
0
34,020
L
3,716
790
690
1,386
8,537
3,042
0
1,411
7,126
10,367
0
L
Zeus
2,491
1,229
0
743
4,974
1,583
456
3,435
1,539
17,956
0
W
5,296
1,533
0
1,750
5,292
1,602
871
1,489
3,803
23,711
0
L
5,138
1,334
0
987
6,403
2,098
0
1,347
5,056
0
31,433
W
1,647
73
0
629
6,105
3,775
108
1,071
5,034
12,653
0
W
Nemesis
spider28n
Nemesis
2,025
841
0
1,521
5,583
2,250
0
1,190
4,393
0
36,456
L
Hachiman
vivitoss
Hachiman
3,940
2,820
0
347
5,608
741
0
750
4,858
0
13,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
30,168
149
Minions Killed
280
0
Camps Cleared
0
961,460
Distance Traveled
997,560
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,741
474
22
2
0
189,829
0
W
Charybdis
6,081
608
59
6
0
190,115
0
W
King Arthur
6,720
672
78
8
0
229,373
2
L
Geb
5,573
557
9
1
0
211,714
2
L
Zeus
4,838
484
35
4
0
145,540
2
W
Zeus
6,049
605
50
5
0
176,131
2
L
Fenrir
6,351
635
59
6
0
230,688
0
W
Ymir
5,430
543
21
2
0
183,547
2
W
Nemesis
5,888
589
72
7
0
218,394
0
L
Hachiman
4,537
454
24
2
0
183,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role