Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
B2Saucey_510
Kukulkan
Level 84
God Stats
7W - 6L
1,639 SR
Queue Stats
81W - 85L
1,538 Elo+
Solo
Mulan
Mulan
HumanAsp403
Mulan
Level 108
God Stats
1W - 0L
1,624 SR
Queue Stats
15W - 16L
1,490 Elo+
Party 2
Medusa
Medusa
Jakescarface1
Medusa
Level 156
God Stats
14W - 11L
1,549 SR
Queue Stats
700W - 683L
1,561 Elo+
Solo
Chang'e
Chang'e
WiryTester32867
Chang'e
Level 23
God Stats
4W - 3L
1,903 SR
Queue Stats
79W - 39L
1,543 Elo+
Party 2
Team Averages
Level 88
1,643 SR
1,526 Elo+

VS

Team Averages
Level 65
1,534 SR
1,556 Elo+
Hera
Hera
 
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AirSupportOg
Anhur
Level 43
God Stats
4W - 4L
1,714 SR
Queue Stats
123W - 93L
1,625 Elo+
Solo
Cthulhu
Cthulhu
Cougarsmashn206
Cthulhu
Level 45
God Stats
3W - 5L
1,429 SR
Queue Stats
47W - 69L
1,430 Elo+
Solo
Danzaburou
Danzaburou
RiasGremory96
Danzaburou
Level 120
God Stats
1W - 3L
1,527 SR
Queue Stats
269W - 186L
1,617 Elo+
Party 1
Susano
Susano
kainachaotic3
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 5 / 3
8,993
529
7,518
12,363
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
B2Saucey_510
Kukulkan
15
5 / 4 / 5
9,628
566
11,636
8,685
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 1 / 6
9,807
577
12,600
18,759
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 4 / 1
9,702
571
4,896
11,477
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
6 / 2 / 5
9,708
571
15,501
13,356
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 5 / 3
8,140
479
6,217
9,304
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 1
8,922
525
6,834
13,523
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 6
8,036
473
7,086
17,401
16,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
RiasGremory96
Danzaburou
13
4 / 7 / 1
8,298
488
10,221
16,563
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 7
8,740
514
11,069
14,215
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
25
Kills
15
16
Deaths
25
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
5
3
1.1
L
Hera
 
Hera
3
5
3
0.9
L
3
5
1
0.7
W
Kukulkan
B2Saucey_510
Kukulkan
5
4
5
1.88
L
2
4
6
1.25
W
7
1
6
10
W
3
4
1
0.88
L
Danzaburou
RiasGremory96
Danzaburou
4
7
1
0.64
W
6
2
5
4.25
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,151
Damage
41,427
64,640
Taken
71,006
34,358
Mitigated
35,366
23,460
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,518
1,500
0
3,195
12,363
4,400
0
3,145
9,218
0
55,465
L
Hera
 
Hera
6,217
1,265
0
641
9,304
3,148
0
3,091
6,151
35,393
0
L
6,834
2,439
0
3,131
13,523
4,793
0
6,687
6,790
0
50,696
W
Kukulkan
B2Saucey_510
Kukulkan
11,636
550
0
623
8,685
2,927
430
2,999
5,686
54,172
0
L
7,086
721
942
2,380
17,401
16,966
54
6,571
10,655
25,589
0
W
12,600
2,312
0
7,781
18,759
16,845
0
3,576
15,183
0
40,970
W
4,896
1,974
0
2,520
11,477
4,901
395
1,547
9,930
0
82,863
L
Danzaburou
RiasGremory96
Danzaburou
10,221
4,889
0
4,401
16,563
5,714
806
3,649
12,914
0
54,179
W
15,501
336
2,493
6,848
13,356
5,285
172
2,103
11,253
66,894
0
L
11,069
1,503
0
2,446
14,215
4,745
0
6,672
7,359
0
42,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,838
Gold Earned
42,136
524
Minions Killed
373
0
Camps Cleared
0
1,699,061
Distance Traveled
1,527,959
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,993
529
101
6
0
370,516
5
L
Hera
8,140
479
67
4
0
285,793
0
L
Anhur
8,922
525
105
6
0
277,523
6
W
Kukulkan
9,628
566
114
7
0
334,964
4
L
Cthulhu
8,036
473
35
2
0
345,034
4
W
Mulan
9,807
577
53
3
0
330,540
2
W
Medusa
9,702
571
146
9
0
324,868
1
L
Danzaburou
8,298
488
85
5
0
252,310
1
W
Chang'e
9,708
571
110
6
0
338,173
4
L
Susano
8,740
514
81
5
0
367,299
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role