Player Matchup

Geb
Geb
Diamond V
DREAM x Eagle
Geb
Diamond V
Level 146
God Stats
6W - 0L
1,766 SR
Queue Stats
40W - 28L
1,972 MMR
Party 2
Da Ji
Da Ji
Platinum I
KingOfHartzIV
Da Ji
Platinum I
Level 127
God Stats
1W - 1L
1,204 SR
Queue Stats
216W - 215L
1,957 MMR
Solo
Medusa
Medusa
Gold III
Kz Luckyy
Medusa
Gold III
Level 126
God Stats
10W - 4L
1,707 SR
Queue Stats
23W - 17L
1,790 MMR
Party 2
Hera
Hera
Platinum I
TheRapToR_x
Hera
Platinum I
Level 126
God Stats
63W - 41L
1,800 SR
Queue Stats
229W - 229L
1,942 MMR
Party 4
Zhong Kui
Zhong Kui
Platinum III
manuelabp
Zhong Kui
Platinum III
Level 145
God Stats
1W - 3L
1,761 SR
Queue Stats
78W - 72L
1,832 MMR
Party 4
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,647 SR
1,899 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,603 SR
1,898 MMR
Ullr
Ullr
Platinum I
Gojjoh
Ullr
Platinum I
Level 160
God Stats
40W - 53L
1,532 SR
Queue Stats
657W - 654L
1,824 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
JustAPO-
Hun Batz
Platinum IV
Level 128
God Stats
7W - 5L
1,739 SR
Queue Stats
448W - 445L
1,877 MMR
Party 3
Sobek
Sobek
Platinum I
LordHeatman
Sobek
Platinum I
Level 156
God Stats
2W - 6L
1,727 SR
Queue Stats
286W - 292L
1,982 MMR
Party 3
Achilles
Achilles
Platinum IV
MF_DOOM95x
Achilles
Platinum IV
Level 109
God Stats
8W - 14L
1,456 SR
Queue Stats
258W - 253L
1,862 MMR
Solo
Merlin
Merlin
Platinum I
PandaFeeling
Merlin
Platinum I
Level 158
God Stats
60W - 72L
1,560 SR
Queue Stats
523W - 521L
1,947 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
10,827
451
10,980
22,700
22,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 3 / 6
12,878
537
9,813
19,093
8,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Kz Luckyy
Medusa
20
7 / 1 / 6
14,492
604
16,163
15,997
6,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 6
13,026
543
25,737
12,569
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
manuelabp
Zhong Kui
20
5 / 2 / 7
14,056
586
16,922
20,711
22,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
OdinTiamatGilgameshArtioAthena

VS

Bans
PersephoneMulanArtemisDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Gojjoh
Ullr
19
0 / 6 / 4
11,578
482
7,231
16,786
6,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
JustAPO-
Hun Batz
18
5 / 8 / 2
10,800
450
12,166
19,831
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 6
10,129
422
9,516
25,763
31,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
MF_DOOM95x
Achilles
19
3 / 4 / 1
12,160
507
12,670
25,415
25,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
17
1 / 3 / 2
10,512
438
16,014
11,135
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
25
Kills
11
11
Deaths
26
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Ullr
Gojjoh
Ullr
0
6
4
0.33
L
Hun Batz
JustAPO-
Hun Batz
5
8
2
0.75
W
5
3
6
2.67
W
Medusa
Kz Luckyy
Medusa
7
1
6
10
L
2
5
6
1
L
Achilles
MF_DOOM95x
Achilles
3
4
1
0.88
L
Merlin
1
3
2
0.67
W
7
2
6
5
W
Zhong Kui
manuelabp
Zhong Kui
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,615
Damage
57,597
91,070
Taken
98,930
66,063
Mitigated
74,879
33,586
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,980
886
0
4,247
22,700
22,784
0
9,572
12,688
35,339
0
L
Ullr
Gojjoh
Ullr
7,231
2,472
0
2,453
16,786
6,260
0
6,124
10,622
0
97,921
L
Hun Batz
JustAPO-
Hun Batz
12,166
2,210
0
4,578
19,831
7,643
0
7,641
12,100
0
101,441
W
9,813
1,711
0
7,881
19,093
8,452
632
3,523
15,452
0
99,913
W
Medusa
Kz Luckyy
Medusa
16,163
5,378
0
7,207
15,997
6,895
5,049
3,023
12,838
0
139,220
L
9,516
846
0
5,975
25,763
31,013
0
16,059
9,202
24,346
0
L
Achilles
MF_DOOM95x
Achilles
12,670
2,263
0
5,090
25,415
25,837
0
14,183
10,989
5,846
73,553
L
Merlin
16,014
354
203
3,027
11,135
4,126
0
7,524
3,445
92,046
0
W
25,737
5,721
177
2,478
12,569
5,029
190
5,545
6,727
101,408
0
W
Zhong Kui
manuelabp
Zhong Kui
16,922
2,502
0
11,596
20,711
22,903
150
4,490
16,031
93,783
8,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,279
Gold Earned
55,179
766
Minions Killed
686
0
Camps Cleared
0
2,432,427
Distance Traveled
2,329,688
37
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,827
451
33
1
0
470,635
8
L
Ullr
11,578
482
186
8
0
455,561
4
L
Hun Batz
10,800
450
148
6
0
488,341
9
W
Da Ji
12,878
537
140
6
0
502,659
3
W
Medusa
14,492
604
211
9
0
512,065
8
L
Sobek
10,129
422
31
1
0
474,290
6
L
Achilles
12,160
507
155
6
0
454,730
7
L
Merlin
10,512
438
166
7
0
456,766
5
W
Hera
13,026
543
187
8
0
519,646
14
W
Zhong Kui
14,056
586
195
8
0
427,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role