Player Matchup

Set
Set
CriticallyCrisp
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,474 Elo+
Party 2
Anubis
Anubis
GBE x Expose
Anubis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Party 2
Sun Wukong
Sun Wukong
Popular_FighterR
Sun Wukong
Level 7
God Stats
2W - 3L
1,445 SR
Queue Stats
9W - 13L
1,407 Elo+
Party 2
Team Averages
Level 35
1,482 SR
1,503 Elo+

VS

Team Averages
Level 49
1,384 SR
1,273 Elo+
Charybdis
Charybdis
CaptianYasuke
Charybdis
Level 68
God Stats
1W - 0L
1,251 SR
Queue Stats
3W - 7L
1,175 Elo+
Party 1
Hel
Hel
Theo xstorm
Hel
Level 26
God Stats
7W - 7L
1,401 SR
Queue Stats
25W - 24L
1,324 Elo+
Solo
Bacchus
Bacchus
ecsniko
Bacchus
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 18L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
9,160
573
4,050
15,009
6,494
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
17
8 / 2 / 0
11,293
706
24,178
13,754
7,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Popular_FighterR
Sun Wukong
10
0 / 5 / 5
8,665
542
2,109
14,739
10,671
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptianYasuke
Charybdis
16
8 / 2 / 4
12,270
767
20,800
13,526
4,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 6
10,752
672
6,159
11,659
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
ecsniko
Bacchus
13
1 / 3 / 8
10,213
638
8,580
20,151
26,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
12
12
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CaptianYasuke
Charybdis
8
2
4
5
L
0
5
7
0.7
L
Anubis
8
2
0
4
L
Sun Wukong
Popular_FighterR
Sun Wukong
0
5
5
0.5
W
3
3
6
2
W
Bacchus
ecsniko
Bacchus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,337
Damage
35,539
43,502
Taken
45,336
24,776
Mitigated
38,049
7,263
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CaptianYasuke
Charybdis
20,800
10,116
0
1,606
13,526
4,888
2,156
8,373
5,153
0
62,785
L
4,050
1,437
0
0
15,009
6,494
0
4,902
10,107
0
13,172
L
Anubis
24,178
2,081
0
7,013
13,754
7,611
825
5,718
8,036
76,625
0
L
Sun Wukong
Popular_FighterR
Sun Wukong
2,109
246
0
250
14,739
10,671
0
5,025
9,714
0
18,410
W
6,159
74
9,470
4,877
11,659
6,329
0
8,774
2,885
16,534
0
W
Bacchus
ecsniko
Bacchus
8,580
697
654
2,539
20,151
26,832
414
7,313
12,838
33,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
33,235
168
Minions Killed
178
5
Camps Cleared
4
669,977
Distance Traveled
920,790
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,270
767
107
7
3
286,590
1
L
Set
9,160
573
17
1
0
267,758
1
L
Anubis
11,293
706
129
8
3
221,452
0
L
Sun Wukong
8,665
542
22
1
2
180,767
0
W
Hel
10,752
672
29
2
0
330,464
2
W
Bacchus
10,213
638
42
3
1
303,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role