Player Matchup

Hera
Hera
Hillel_40
Hera
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,458 Elo+
Party 1
Discordia
Discordia
Maeve-Remix
Discordia
Level 158
God Stats
1W - 0L
1,597 SR
Queue Stats
51W - 43L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
UKN-MatimarcusYT
Sylvanus
Level 68
God Stats
1W - 0L
1,548 SR
Queue Stats
10W - 4L
1,672 Elo+
Party 1
Guan Yu
Guan Yu
Xx_badio04_xX
Guan Yu
Level 6
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,234 Elo+
Party 1
Mercury
Mercury
paulgamescrack
Mercury
Level 149
God Stats
3W - 0L
1,635 SR
Queue Stats
23W - 33L
1,406 Elo+
Party 1
Team Averages
Level 93
1,599 SR
1,459 Elo+

VS

Team Averages
Level 71
1,478 SR
1,482 Elo+
Chiron
Chiron
BrownsBucks26
Chiron
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 156L
1,378 Elo+
Party 2
Hera
Hera
JMatus
Hera
Level 46
God Stats
1W - 4L
1,325 SR
Queue Stats
227W - 244L
1,422 Elo+
Solo
Tyr
Tyr
MazdaMiata-
Tyr
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 165L
1,634 Elo+
Party 3
Bacchus
Bacchus
TRUdopeGAMER
Bacchus
Level 85
God Stats
9W - 5L
1,701 SR
Queue Stats
360W - 329L
1,540 Elo+
Party 3
Susano
Susano
YoDaddysBoytoy
Susano
Level 158
God Stats
0W - 1L
1,365 SR
Queue Stats
20W - 25L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 2 / 10
11,312
1,131
16,943
8,098
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Discordia
Maeve-Remix
Discordia
17
5 / 0 / 10
10,479
1,048
21,524
5,498
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 10
10,781
1,078
8,726
12,052
15,599
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
16
1 / 4 / 9
8,953
895
5,324
13,114
13,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 2 / 13
10,648
1,065
9,170
9,381
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

295

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,393
939
7,917
15,817
5,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
JMatus
Hera
15
2 / 2 / 6
9,522
952
10,354
10,181
3,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 2
9,272
927
4,858
13,266
6,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TRUdopeGAMER
Bacchus
15
1 / 5 / 3
8,875
888
7,846
12,912
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 6
9,255
926
9,084
16,127
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
20
Kills
9
9
Deaths
20
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Hera
6
2
10
5.5
L
Hera
JMatus
Hera
2
2
6
2.5
W
Discordia
Maeve-Remix
Discordia
5
0
10
10
L
3
2
2
2
L
Bacchus
TRUdopeGAMER
Bacchus
1
5
3
0.5
W
6
1
10
11
W
Guan Yu
1
4
9
1.38
L
1
6
6
0.67
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,687
Damage
40,059
48,143
Taken
68,303
38,562
Mitigated
27,578
16,646
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,917
1,343
868
1,076
15,817
5,338
0
12,242
3,530
0
26,720
W
Hera
16,943
2,998
150
707
8,098
2,803
0
3,269
4,786
45,679
0
L
Hera
JMatus
Hera
10,354
2,582
0
1,367
10,181
3,741
0
7,290
2,891
20,732
0
W
Discordia
Maeve-Remix
Discordia
21,524
755
0
1,472
5,498
1,964
0
2,386
3,067
33,654
0
L
4,858
1,920
0
594
13,266
6,068
0
10,045
2,988
0
11,619
L
Bacchus
TRUdopeGAMER
Bacchus
7,846
883
0
1,017
12,912
6,274
0
5,938
6,808
21,279
0
W
8,726
749
4,365
4,973
12,052
15,599
0
3,609
8,161
17,832
1,849
W
Guan Yu
5,324
775
1,329
2,763
13,114
13,928
0
4,009
8,407
0
7,670
L
9,084
452
0
1,386
16,127
6,157
0
11,490
4,216
0
29,366
W
9,170
5,457
0
887
9,381
4,268
0
4,927
4,318
0
31,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,173
Gold Earned
46,317
163
Minions Killed
160
12
Camps Cleared
3
1,031,235
Distance Traveled
945,103
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,393
939
46
5
0
169,447
0
W
Hera
11,312
1,131
62
6
0
207,296
0
L
Hera
9,522
952
31
3
1
178,513
1
W
Discordia
10,479
1,048
28
3
1
216,773
0
L
Tyr
9,272
927
6
1
1
192,647
0
L
Bacchus
8,875
888
28
3
1
198,801
0
W
Sylvanus
10,781
1,078
19
2
0
174,486
0
W
Guan Yu
8,953
895
6
1
0
186,162
0
L
Susano
9,255
926
49
5
0
205,695
0
W
Mercury
10,648
1,065
48
5
11
246,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role