Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AleComunistinha
Hun Batz
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 175L
1,357 Elo+
Solo
Hercules
Hercules
S2Dark_SlayerS2
Hercules
Level 108
God Stats
2W - 5L
1,394 SR
Queue Stats
189W - 220L
1,420 Elo+
Solo
Team Averages
Level 120
1,465 SR
1,426 Elo+

VS

Team Averages
Level 86
1,397 SR
1,297 Elo+
Scylla
Scylla
 
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
hotbar664
Thor
Level 7
God Stats
1W - 5L
1,190 SR
Queue Stats
18W - 44L
1,028 Elo+
Party 1
The Morrigan
The Morrigan
lammier
The Morrigan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 90L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 3 / 6
9,070
698
6,944
6,590
2,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
12
1 / 3 / 9
8,194
630
5,697
8,317
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
13
5 / 1 / 5
9,388
722
6,400
15,126
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 3 / 3
8,601
662
9,619
9,109
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
11
1 / 4 / 1
7,173
552
5,478
9,133
2,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
lammier
The Morrigan
11
2 / 5 / 3
7,829
602
5,868
6,115
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
6
7
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
3
6
2.67
L
Scylla
 
Scylla
3
3
3
1.5
W
Hun Batz
1
3
9
1.83
W
Hercules
5
1
5
7.5
L
Thor
1
4
1
0.38
L
The Morrigan
lammier
The Morrigan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
20,965
30,033
Taken
24,357
16,253
Mitigated
8,189
7,500
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,944
896
0
1,021
6,590
2,161
471
4,636
1,775
46,110
0
L
Scylla
 
Scylla
9,619
972
0
3,529
9,109
2,632
0
1,535
7,574
38,693
0
W
Hun Batz
5,697
1,154
0
441
8,317
4,023
0
3,418
4,761
0
27,424
W
Hercules
6,400
1,546
0
6,038
15,126
10,069
90
7,552
7,224
0
17,503
L
Thor
5,478
1,528
0
0
9,133
2,640
0
3,768
5,365
0
13,035
L
The Morrigan
lammier
The Morrigan
5,868
1,185
0
108
6,115
2,917
0
2,025
4,045
14,385
147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,652
Gold Earned
23,603
153
Minions Killed
112
7
Camps Cleared
4
679,388
Distance Traveled
662,883
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,070
698
83
6
2
210,448
5
L
Scylla
8,601
662
76
6
1
216,118
3
W
Hun Batz
8,194
630
41
3
4
226,916
4
W
Hercules
9,388
722
29
2
1
242,024
3
L
Thor
7,173
552
14
1
1
224,274
0
L
The Morrigan
7,829
602
22
2
2
222,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role