Player Matchup

Sylvanus
Sylvanus
BigDongZhong
Sylvanus
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
126W - 97L
1,525 Elo+
Party 1
Medusa
Medusa
Dillon_k_7
Medusa
Level 87
God Stats
2W - 3L
1,463 SR
Queue Stats
52W - 38L
1,621 Elo+
Party 1
Tiamat
Tiamat
TFA_Entity
Tiamat
Level 141
God Stats
3W - 2L
1,432 SR
Queue Stats
230W - 155L
1,600 Elo+
Party 1
Team Averages
Level 119
1,536 SR
1,582 Elo+

VS

Team Averages
Level 94
1,441 SR
1,177 Elo+
Thor
Thor
Chillit_Bang
Thor
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 207L
1,118 Elo+
Party 2
Poseidon
Poseidon
Eternal_Prime_23
Poseidon
Level 87
God Stats
0W - 1L
1,323 SR
Queue Stats
4W - 17L
1,192 Elo+
Party 2
Xbalanque
Xbalanque
Psychopath13823
Xbalanque
Level 117
God Stats
8W - 15L
1,501 SR
Queue Stats
453W - 795L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigDongZhong
Sylvanus
16
9 / 5 / 21
12,506
782
10,848
14,683
18,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Dillon_k_7
Medusa
18
17 / 3 / 12
13,450
841
18,175
11,768
5,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
TFA_Entity
Tiamat
17
12 / 3 / 20
12,932
808
21,423
12,967
10,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 16 / 4
11,484
718
3,588
20,484
6,290
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 11 / 2
11,366
710
11,015
17,035
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Psychopath13823
Xbalanque
13
2 / 11 / 6
10,140
634
8,988
20,003
5,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
38
Kills
11
11
Deaths
38
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigDongZhong
Sylvanus
9
5
21
3.9
L
4
16
4
0.38
W
Medusa
Dillon_k_7
Medusa
17
3
12
7.67
L
5
11
2
0.55
L
Xbalanque
Psychopath13823
Xbalanque
2
11
6
0.45
W
Tiamat
TFA_Entity
Tiamat
12
3
20
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
23,591
39,418
Taken
57,522
34,089
Mitigated
16,891
12,547
Healing
1,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigDongZhong
Sylvanus
10,848
3,081
2,451
4,066
14,683
18,160
144
3,915
10,768
20,989
4,034
L
3,588
983
0
464
20,484
6,290
0
9,954
10,224
0
19,224
W
Medusa
Dillon_k_7
Medusa
18,175
6,866
0
679
11,768
5,043
1,722
4,801
6,967
0
48,774
L
11,015
231
140
692
17,035
4,748
0
8,381
8,386
31,972
0
L
Xbalanque
Psychopath13823
Xbalanque
8,988
2,853
0
240
20,003
5,853
0
12,299
7,396
0
26,133
W
Tiamat
TFA_Entity
Tiamat
21,423
1,178
346
5,005
12,967
10,886
636
3,139
9,828
63,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,888
Gold Earned
32,990
182
Minions Killed
106
12
Camps Cleared
2
812,154
Distance Traveled
649,410
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,506
782
25
2
4
235,750
0
L
Thor
11,484
718
28
2
0
203,733
0
W
Medusa
13,450
841
60
4
1
288,918
0
L
Poseidon
11,366
710
52
3
1
196,387
0
L
Xbalanque
10,140
634
26
2
1
249,290
0
W
Tiamat
12,932
808
97
6
7
287,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role