Player Matchup

Cerberus
Cerberus
BielMecMecBrotaa
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,505 Elo+
Solo
Cliodhna
Cliodhna
MishaCastiEL
Cliodhna
Level 28
God Stats
7W - 3L
1,883 SR
Queue Stats
121W - 105L
1,594 Elo+
Solo
Charybdis
Charybdis
ParcaDeEmpanadas
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 62L
1,567 Elo+
Solo
Ra
Ra
jonasarielberner
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,773 Elo+
Solo
Bellona
Bellona
sillywalk
Bellona
Level 26
God Stats
4W - 1L
1,655 SR
Queue Stats
17W - 9L
1,626 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,613 Elo+

VS

Team Averages
Level 23
1,499 SR
1,531 Elo+
Loki
Loki
Bronzofóbico
Loki
Level 29
God Stats
7W - 4L
1,559 SR
Queue Stats
145W - 85L
1,652 Elo+
Solo
Ymir
Ymir
IPManlfs
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Solo
Fenrir
Fenrir
LokoWeth
Fenrir
Level 28
God Stats
2W - 6L
1,407 SR
Queue Stats
124W - 130L
1,470 Elo+
Solo
Janus
Janus
Møod
Janus
Level 25
God Stats
6W - 4L
1,564 SR
Queue Stats
147W - 93L
1,582 Elo+
Solo
Anhur
Anhur
Soujha
Anhur
Level 27
God Stats
45W - 53L
1,465 SR
Queue Stats
232W - 225L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,194
472
4,125
8,356
3,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
MishaCastiEL
Cliodhna
8
0 / 4 / 3
5,015
456
2,407
6,438
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
9
2 / 4 / 2
5,662
515
4,461
8,799
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 6 / 0
4,584
417
1,295
5,183
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
sillywalk
Bellona
8
1 / 2 / 0
5,138
467
3,472
5,146
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,094
645
3,853
6,568
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
0 / 1 / 8
5,199
473
1,935
5,030
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
LokoWeth
Fenrir
11
4 / 1 / 4
6,464
588
3,515
5,999
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Møod
Janus
13
7 / 0 / 5
7,721
702
8,439
4,434
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Soujha
Anhur
11
4 / 2 / 2
6,255
569
4,429
5,696
1,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
19
19
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
4
1
0
4
W
Ymir
0
1
8
4
W
Fenrir
LokoWeth
Fenrir
4
1
4
6
L
Cliodhna
MishaCastiEL
Cliodhna
0
4
3
0.38
W
Janus
Møod
Janus
7
0
5
9.5
L
Charybdis
2
4
2
0.75
W
Anhur
Soujha
Anhur
4
2
2
2.5
L
0
6
0
0
L
Bellona
sillywalk
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,760
Damage
22,171
33,922
Taken
27,727
12,879
Mitigated
7,462
8,993
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,125
598
162
2,432
8,356
3,624
0
4,238
3,950
21,904
0
W
3,853
826
0
4,038
6,568
1,813
84
0
6,109
0
39,292
W
Ymir
1,935
309
0
890
5,030
1,837
0
1,150
3,800
6,612
0
W
Fenrir
LokoWeth
Fenrir
3,515
1,014
0
3,005
5,999
1,614
0
1,499
4,414
0
30,821
L
Cliodhna
MishaCastiEL
Cliodhna
2,407
321
0
1,436
6,438
2,175
0
1,780
4,588
0
24,420
W
Janus
Møod
Janus
8,439
887
0
1,892
4,434
1,073
0
1,860
2,530
44,843
0
L
Charybdis
4,461
1,911
0
3,410
8,799
1,696
776
1,350
7,430
0
33,205
W
Anhur
Soujha
Anhur
4,429
2,505
0
1,950
5,696
1,125
550
703
4,953
0
31,448
L
1,295
200
0
450
5,183
1,326
0
2,583
2,434
16,391
0
L
Bellona
sillywalk
Bellona
3,472
972
0
1,103
5,146
4,058
0
0
5,146
0
19,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
32,733
244
Minions Killed
322
0
Camps Cleared
0
932,270
Distance Traveled
1,079,719
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,194
472
45
4
0
190,660
0
W
Loki
7,094
645
84
8
0
241,264
4
W
Ymir
5,199
473
10
1
0
167,772
4
W
Fenrir
6,464
588
69
6
0
239,144
1
L
Cliodhna
5,015
456
51
5
0
221,521
1
W
Janus
7,721
702
104
9
0
241,552
5
L
Charybdis
5,662
515
68
6
0
174,085
3
W
Anhur
6,255
569
55
5
0
189,987
2
L
Ra
4,584
417
31
3
0
159,316
0
L
Bellona
5,138
467
49
4
0
186,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role