Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
KRLEbreee
Cu Chulainn
Gold II
Level 157
God Stats
0W - 2L
1,266 SR
Queue Stats
158W - 161L
1,674 MMR
Solo
Sylvanus
Sylvanus
Gold II
NameLessUser
Sylvanus
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,672 MMR
Solo
Chang'e
Chang'e
Gold I
Typphoon
Chang'e
Gold I
Level 158
God Stats
16W - 15L
1,578 SR
Queue Stats
393W - 397L
1,669 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,469 SR
1,603 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,533 SR
1,640 MMR
Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
HitmanFerret
Yemoja
Gold IV
Level 89
God Stats
9W - 3L
1,740 SR
Queue Stats
24W - 21L
1,731 MMR
Party 1
Mercury
Mercury
Gold III
SuperChicken404
Mercury
Gold III
Level 110
God Stats
1W - 0L
1,718 SR
Queue Stats
40W - 37L
1,654 MMR
Party 1
Apollo
Apollo
Gold V
Tofuguy
Apollo
Gold V
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 46L
1,671 MMR
Solo
Vulcan
Vulcan
Gold II
creeperslayer2k
Vulcan
Gold II
Level 139
God Stats
1W - 2L
1,207 SR
Queue Stats
133W - 118L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 2
6,206
517
4,049
9,779
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
 
Ullr
10
1 / 2 / 1
6,102
509
5,269
5,008
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
KRLEbreee
Cu Chulainn
10
0 / 5 / 0
5,445
454
4,941
10,242
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
NameLessUser
Sylvanus
9
2 / 4 / 1
5,462
455
3,835
9,251
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Typphoon
Chang'e
9
0 / 2 / 2
5,735
478
4,787
6,978
2,294
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaArtioOdinGebTiamat

VS

Bans
Morgan Le FayKhepriSolPersephoneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 3
6,531
544
2,690
7,557
2,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
11
0 / 1 / 6
6,464
539
4,723
9,301
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 2
7,302
609
3,625
7,484
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Tofuguy
Apollo
14
6 / 1 / 1
8,587
716
9,217
9,565
3,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 2
7,497
625
8,881
4,382
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
15
15
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
2
1
L
Ullr
 
Ullr
1
2
1
0.75
W
Chiron
 
Chiron
1
1
3
2.5
W
Yemoja
0
1
6
3
L
Cu Chulainn
KRLEbreee
Cu Chulainn
0
5
0
0
L
Sylvanus
NameLessUser
Sylvanus
2
4
1
0.63
W
5
1
2
6
W
Apollo
Tofuguy
Apollo
6
1
1
6.5
L
Chang'e
Typphoon
Chang'e
0
2
2
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
29,136
41,258
Taken
38,289
22,062
Mitigated
16,781
12,596
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,049
961
0
3,898
9,779
3,331
0
3,820
5,865
0
31,024
L
Ullr
 
Ullr
5,269
1,301
0
250
5,008
1,672
0
705
4,303
0
41,756
W
Chiron
 
Chiron
2,690
1,034
738
4,056
7,557
2,266
231
1,168
6,389
0
43,121
W
Yemoja
4,723
1,122
903
2,258
9,301
6,254
0
2,874
6,385
22,863
0
L
Cu Chulainn
KRLEbreee
Cu Chulainn
4,941
590
0
2,083
10,242
7,643
0
980
9,230
4,033
22,624
L
Sylvanus
NameLessUser
Sylvanus
3,835
834
898
1,824
9,251
7,122
0
5,217
3,903
14,554
3,511
W
3,625
1,275
0
188
7,484
2,766
0
1,723
5,719
0
51,377
W
Apollo
Tofuguy
Apollo
9,217
5,915
0
3,062
9,565
3,761
36
2,491
6,432
0
55,192
L
Chang'e
Typphoon
Chang'e
4,787
353
714
2,929
6,978
2,294
0
2,547
4,353
33,244
0
W
8,881
2,436
0
808
4,382
1,734
87
923
3,459
50,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
36,381
315
Minions Killed
454
0
Camps Cleared
0
1,179,397
Distance Traveled
1,306,067
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,206
517
70
6
0
282,828
6
L
Ullr
6,102
509
81
7
0
223,999
4
W
Chiron
6,531
544
94
8
0
247,220
7
W
Yemoja
6,464
539
43
4
0
231,468
5
L
Cu Chulainn
5,445
454
53
4
0
202,561
3
L
Sylvanus
5,462
455
33
3
0
221,718
3
W
Mercury
7,302
609
89
7
0
304,193
4
W
Apollo
8,587
716
121
10
0
256,495
2
L
Chang'e
5,735
478
78
7
0
248,291
5
W
Vulcan
7,497
625
107
9
0
266,691
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role