Player Matchup

Baron Samedi
Baron Samedi
GammaSniper
Baron Samedi
Level 125
God Stats
3W - 2L
1,571 SR
Queue Stats
137W - 97L
1,558 Elo+
Party 2
Izanami
Izanami
Serene Vibes
Izanami
Level 89
God Stats
1W - 1L
1,791 SR
Queue Stats
29W - 28L
1,529 Elo+
Party 2
Cerberus
Cerberus
That0neGuy xP
Cerberus
Level 109
God Stats
2W - 4L
1,586 SR
Queue Stats
117W - 94L
1,537 Elo+
Party 2
Team Averages
Level 108
1,650 SR
1,541 Elo+

VS

Team Averages
Level 120
1,397 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
CyclicalName7
Kumbhakarna
Level 121
God Stats
1W - 0L
1,166 SR
Queue Stats
34W - 29L
1,426 Elo+
Solo
Scylla
Scylla
Goldenstar_Pwns
Scylla
Level 157
God Stats
1W - 1L
1,525 SR
Queue Stats
22W - 25L
1,436 Elo+
Party 1
Chaac
Chaac
Jamoe_06
Chaac
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 24L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GammaSniper
Baron Samedi
12
1 / 8 / 3
9,253
578
11,738
15,653
6,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Serene Vibes
Izanami
12
1 / 5 / 2
9,195
575
11,139
11,444
3,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
That0neGuy xP
Cerberus
13
2 / 4 / 2
9,284
580
6,605
20,608
20,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CyclicalName7
Kumbhakarna
15
1 / 2 / 16
11,567
723
7,463
19,715
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

17
11 / 0 / 6
12,339
771
15,981
9,210
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Jamoe_06
Chaac
16
5 / 2 / 10
11,318
707
16,309
15,430
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
17
17
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CyclicalName7
Kumbhakarna
1
2
16
4.5
L
Baron Samedi
GammaSniper
Baron Samedi
1
8
3
0.31
W
11
0
6
14
W
Chaac
Jamoe_06
Chaac
5
2
10
5
L
Izanami
Serene Vibes
Izanami
1
5
2
0.4
L
Cerberus
That0neGuy xP
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
39,753
47,705
Taken
44,355
31,651
Mitigated
32,576
7,494
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CyclicalName7
Kumbhakarna
7,463
879
564
3,778
19,715
18,489
623
7,027
12,688
28,615
0
L
Baron Samedi
GammaSniper
Baron Samedi
11,738
1,064
1,720
2,159
15,653
6,705
342
8,714
6,501
36,424
0
W
15,981
1,085
274
1,734
9,210
3,185
1,252
6,353
2,857
53,419
0
W
Chaac
Jamoe_06
Chaac
16,309
1,442
775
6,406
15,430
10,902
1,144
6,094
9,336
0
56,097
L
Izanami
Serene Vibes
Izanami
11,139
6,293
0
365
11,444
3,953
357
5,533
5,578
0
39,729
L
Cerberus
That0neGuy xP
Cerberus
6,605
388
0
3,250
20,608
20,993
0
9,416
10,658
19,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
35,224
159
Minions Killed
193
2
Camps Cleared
11
805,328
Distance Traveled
940,857
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,567
723
34
2
0
324,700
1
L
Baron Samedi
9,253
578
40
3
0
229,169
0
W
Scylla
12,339
771
87
5
4
278,413
1
W
Chaac
11,318
707
72
5
7
337,744
2
L
Izanami
9,195
575
94
6
0
286,589
4
L
Cerberus
9,284
580
25
2
2
289,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role