Player Matchup

Fafnir
Fafnir
HeavenDude
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,445 Elo+
Solo
Merlin
Merlin
Venkman101
Merlin
Level 129
God Stats
7W - 2L
1,874 SR
Queue Stats
218W - 212L
1,537 Elo+
Party 2
Sol
Sol
Vojoo
Sol
Level 160
God Stats
5W - 7L
1,547 SR
Queue Stats
330W - 346L
1,482 Elo+
Solo
Poseidon
Poseidon
kaboom888-true
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Osiris
Osiris
telford1986
Osiris
Level 158
God Stats
5W - 2L
1,748 SR
Queue Stats
423W - 403L
1,540 Elo+
Party 2
Team Averages
Level 98
1,634 SR
1,501 Elo+

VS

Team Averages
Level 76
1,428 SR
1,572 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Betoneq
Danzaburou
Level 109
God Stats
4W - 5L
1,472 SR
Queue Stats
397W - 262L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
Springroll23
Nu Wa
Level 25
God Stats
1W - 0L
1,319 SR
Queue Stats
25W - 29L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
Volwiz
Kumbhakarna
Level 60
God Stats
4W - 5L
1,350 SR
Queue Stats
294W - 212L
1,609 Elo+
Party 1
Charybdis
Charybdis
krmszay
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 59L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HeavenDude
Fafnir
17
3 / 4 / 10
11,280
752
4,828
19,466
27,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Venkman101
Merlin
18
3 / 5 / 8
10,605
707
21,357
10,699
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
Vojoo
Sol
19
4 / 2 / 11
11,103
740
22,035
11,554
5,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
16
4 / 5 / 7
9,466
631
5,680
10,341
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
15
3 / 5 / 11
9,533
636
13,001
14,620
15,647
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
5 / 3 / 12
11,422
761
9,866
26,489
26,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Betoneq
Danzaburou
20
6 / 2 / 13
12,359
824
20,023
14,797
7,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 3 / 12
9,978
665
9,768
10,964
5,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
Volwiz
Kumbhakarna
17
1 / 4 / 18
10,206
680
5,067
20,763
28,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
krmszay
Charybdis
18
7 / 5 / 8
11,280
752
15,545
12,604
6,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
84
17
Kills
21
21
Deaths
17
47
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
12
3.67
W
Danzaburou
Betoneq
Danzaburou
6
2
13
6.25
L
Fafnir
HeavenDude
Fafnir
3
4
10
2
W
2
3
12
2.67
L
Merlin
Venkman101
Merlin
3
5
8
1.4
L
Sol
Vojoo
Sol
4
2
11
4.75
W
Kumbhakarna
Volwiz
Kumbhakarna
1
4
18
2.5
L
Poseidon
4
5
7
1.5
W
Charybdis
krmszay
Charybdis
7
5
8
2.2
L
Osiris
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,901
Damage
60,269
66,680
Taken
85,617
57,831
Mitigated
74,389
21,813
Healing
39,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,866
1,382
4,801
8,465
26,489
26,686
311
16,268
10,221
21,203
0
W
Danzaburou
Betoneq
Danzaburou
20,023
7,782
3,984
5,572
14,797
7,822
3,841
9,206
5,591
0
56,405
L
Fafnir
HeavenDude
Fafnir
4,828
1,462
337
3,947
19,466
27,622
60
6,182
13,284
12,319
0
W
9,768
2,363
452
2,346
10,964
5,680
358
8,405
2,559
19,539
0
L
Merlin
Venkman101
Merlin
21,357
202
3,047
2,830
10,699
4,881
407
5,623
5,076
40,082
0
L
Sol
Vojoo
Sol
22,035
4,578
665
5,998
11,554
5,329
1,080
4,595
6,959
51,150
0
W
Kumbhakarna
Volwiz
Kumbhakarna
5,067
503
5,405
4,549
20,763
28,027
844
11,802
8,961
12,320
0
L
Poseidon
5,680
472
681
2,563
10,341
4,352
351
3,626
6,715
19,845
0
W
Charybdis
krmszay
Charybdis
15,545
7,266
2,167
1,335
12,604
6,174
320
8,409
4,195
0
27,011
L
Osiris
13,001
1,316
394
1,351
14,620
15,647
0
4,675
9,945
470
23,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
55,245
178
Minions Killed
149
0
Camps Cleared
0
1,355,456
Distance Traveled
1,416,251
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,422
761
23
2
0
283,164
4
W
Danzaburou
12,359
824
72
5
0
283,901
2
L
Fafnir
11,280
752
14
1
0
275,706
0
W
Nu Wa
9,978
665
15
1
0
299,198
0
L
Merlin
10,605
707
46
3
0
244,320
0
L
Sol
11,103
740
66
4
0
289,047
1
W
Kumbhakarna
10,206
680
12
1
0
276,213
1
L
Poseidon
9,466
631
25
2
0
256,932
2
W
Charybdis
11,280
752
27
2
0
273,775
3
L
Osiris
9,533
636
27
2
0
289,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role