Player Matchup

Jormungandr
Jormungandr
Balamare
Jormungandr
Level 137
God Stats
2W - 1L
1,667 SR
Queue Stats
87W - 58L
1,586 Elo+
Party 1
Hel
Hel
Darkwing666
Hel
Level 127
God Stats
2W - 1L
1,844 SR
Queue Stats
304W - 352L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
RelinquishedQQ
Baba Yaga
Level 66
God Stats
2W - 3L
1,648 SR
Queue Stats
72W - 43L
1,600 Elo+
Party 1
Heimdallr
Heimdallr
Rozsomaaak
Heimdallr
Level 160
God Stats
1W - 1L
1,455 SR
Queue Stats
89W - 60L
1,643 Elo+
Party 1
Osiris
Osiris
Uzumatyi
Osiris
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,654 Elo+
Party 1
Team Averages
Level 128
1,623 SR
1,586 Elo+

VS

Team Averages
Level 113
1,604 SR
1,550 Elo+
Hel
Hel
 
Hel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Carles2029
Sol
Level 151
God Stats
1W - 0L
1,757 SR
Queue Stats
143W - 81L
1,642 Elo+
Party 2
Discordia
Discordia
Dakar9297
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 38L
1,599 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nani84
Ah Muzen Cab
Level 123
God Stats
6W - 3L
1,393 SR
Queue Stats
454W - 499L
1,416 Elo+
Solo
Nu Wa
Nu Wa
shingurux
Nu Wa
Level 128
God Stats
2W - 0L
1,868 SR
Queue Stats
193W - 125L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Balamare
Jormungandr
15
3 / 2 / 3
8,294
922
10,529
9,461
10,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 6 / 2
6,466
718
2,089
8,604
4,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
RelinquishedQQ
Baba Yaga
14
0 / 3 / 7
7,428
825
10,598
7,644
2,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Rozsomaaak
Heimdallr
12
2 / 4 / 0
7,525
836
5,970
9,559
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Uzumatyi
Osiris
12
1 / 3 / 3
7,353
817
3,614
7,951
8,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 1 / 12
7,765
863
2,995
7,932
8,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
8 / 1 / 7
8,853
984
12,798
12,354
6,289
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Dakar9297
Discordia
13
4 / 3 / 9
8,199
911
7,177
7,190
3,835
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Nani84
Ah Muzen Cab
14
2 / 1 / 12
8,229
914
8,066
7,194
3,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
shingurux
Nu Wa
13
2 / 1 / 15
7,839
871
7,369
8,573
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
6
Kills
18
18
Deaths
7
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
12
8
L
Jormungandr
Balamare
Jormungandr
3
2
3
2.25
W
8
1
7
11.5
W
Discordia
Dakar9297
Discordia
4
3
9
2.83
L
0
6
2
0.17
W
Ah Muzen Cab
Nani84
Ah Muzen Cab
2
1
12
8
L
Baba Yaga
RelinquishedQQ
Baba Yaga
0
3
7
1.17
L
Heimdallr
Rozsomaaak
Heimdallr
2
4
0
0.5
L
Osiris
Uzumatyi
Osiris
1
3
3
0.83
W
Nu Wa
shingurux
Nu Wa
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,800
Damage
38,405
43,219
Taken
43,243
31,148
Mitigated
25,916
15,103
Healing
28,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,995
206
9,784
4,130
7,932
8,039
239
3,625
4,307
5,964
0
L
Jormungandr
Balamare
Jormungandr
10,529
1,093
483
2,194
9,461
10,949
98
5,404
4,057
27,919
0
W
12,798
5,885
1,159
5,672
12,354
6,289
2,837
6,782
5,572
27,155
0
W
Discordia
Dakar9297
Discordia
7,177
450
787
412
7,190
3,835
553
4,187
3,003
19,730
0
L
2,089
360
3,012
2,724
8,604
4,822
454
7,246
1,358
7,730
0
W
Ah Muzen Cab
Nani84
Ah Muzen Cab
8,066
1,473
1,108
2,896
7,194
3,665
605
4,236
2,958
0
18,202
L
Baba Yaga
RelinquishedQQ
Baba Yaga
10,598
35
518
3,096
7,644
2,636
324
4,961
2,683
23,645
0
L
Heimdallr
Rozsomaaak
Heimdallr
5,970
1,909
412
1,545
9,559
3,818
808
7,223
2,336
0
16,362
L
Osiris
Uzumatyi
Osiris
3,614
618
408
711
7,951
8,923
0
5,505
2,446
0
8,764
W
Nu Wa
shingurux
Nu Wa
7,369
2,019
890
1,718
8,573
4,088
1,411
4,386
4,187
17,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,066
Gold Earned
40,885
129
Minions Killed
98
0
Camps Cleared
0
766,302
Distance Traveled
962,544
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,765
863
7
1
0
195,583
0
L
Jormungandr
8,294
922
40
4
0
169,526
0
W
Sol
8,853
984
31
3
0
195,683
0
W
Discordia
8,199
911
26
3
0
157,255
0
L
Hel
6,466
718
10
1
0
130,781
5
W
Ah Muzen Cab
8,229
914
15
2
0
230,132
1
L
Baba Yaga
7,428
825
36
4
0
194,227
0
L
Heimdallr
7,525
836
32
4
0
166,433
1
L
Osiris
7,353
817
11
1
0
105,335
1
W
Nu Wa
7,839
871
19
2
0
183,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role