Player Matchup

Hera
Hera
Silver V
 
Hera
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze II
 
Neith
Bronze II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze I
 
Hercules
Bronze I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver V
Hazard32
Jormungandr
Silver V
Level 125
God Stats
7W - 12L
1,296 SR
Queue Stats
352W - 393L
578 MMR
Solo
Awilix
Awilix
Silver V
TuMamaFueMia10
Awilix
Silver V
Level 121
God Stats
50W - 42L
1,574 SR
Queue Stats
362W - 378L
593 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,474 SR
1,134 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,488 SR
444 MMR
Kukulkan
Kukulkan
Silver IV
ESTEFFF
Kukulkan
Silver IV
Level 109
God Stats
5W - 7L
1,448 SR
Queue Stats
142W - 166L
782 MMR
Solo
Hou Yi
Hou Yi
Bronze I
Gamatrox
Hou Yi
Bronze I
Level 111
God Stats
58W - 44L
1,550 SR
Queue Stats
244W - 270L
465 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
NEMESDENi
Cu Chulainn
Bronze I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 126L
680 MMR
Solo
Sylvanus
Sylvanus
Bronze III
PanosTHC
Sylvanus
Bronze III
Level 89
God Stats
8W - 10L
1,551 SR
Queue Stats
135W - 183L
-46 MMR
Party 1
Arachne
Arachne
Bronze I
sotiraros21
Arachne
Bronze I
Level 66
God Stats
7W - 11L
1,392 SR
Queue Stats
113W - 155L
340 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
6 / 1 / 6
11,011
612
12,354
7,193
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
 
Neith
17
3 / 2 / 6
10,986
610
9,247
8,159
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
 
Hercules
16
4 / 3 / 5
9,952
553
10,396
13,287
14,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Hazard32
Jormungandr
13
4 / 3 / 9
8,686
483
8,315
13,033
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 5 / 4
10,883
605
13,659
13,673
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTsukuyomiIzanamiMorgan Le FayApollo

VS

Bans
GilgameshCharybdisGebUllrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ESTEFFF
Kukulkan
12
0 / 7 / 0
7,569
421
3,793
9,455
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Gamatrox
Hou Yi
15
5 / 6 / 2
10,038
558
7,897
13,829
4,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
NEMESDENi
Cu Chulainn
14
0 / 4 / 4
8,312
462
6,109
14,629
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sylvanus
PanosTHC
Sylvanus
13
2 / 7 / 5
8,092
450
5,527
18,075
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
sotiraros21
Arachne
17
7 / 4 / 6
10,719
596
9,860
16,273
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
28
Kills
14
14
Deaths
28
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
6
9
W
Neith
 
Neith
3
2
6
3
W
Hercules
 
Hercules
4
3
5
2.17
L
Kukulkan
ESTEFFF
Kukulkan
0
7
0
0
L
Hou Yi
Gamatrox
Hou Yi
5
6
2
1
W
Jormungandr
Hazard32
Jormungandr
4
3
9
2.83
L
Cu Chulainn
NEMESDENi
Cu Chulainn
0
4
4
0.5
L
Sylvanus
PanosTHC
Sylvanus
2
7
5
0.64
W
11
5
4
2.6
L
Arachne
sotiraros21
Arachne
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,971
Damage
33,186
55,345
Taken
72,261
37,688
Mitigated
43,935
13,070
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,354
3,843
0
408
7,193
2,725
1,175
1,466
5,641
83,174
0
W
Neith
 
Neith
9,247
3,818
0
2,937
8,159
2,911
3,781
2,068
6,091
0
83,377
W
Hercules
 
Hercules
10,396
2,463
0
4,548
13,287
14,144
29
2,604
9,920
0
57,111
L
Kukulkan
ESTEFFF
Kukulkan
3,793
553
0
795
9,455
3,057
0
3,383
5,934
44,996
0
L
Hou Yi
Gamatrox
Hou Yi
7,897
4,521
0
3,715
13,829
4,529
820
3,174
10,199
0
54,286
W
Jormungandr
Hazard32
Jormungandr
8,315
2,394
0
2,210
13,033
12,618
208
3,563
9,470
32,257
0
L
Cu Chulainn
NEMESDENi
Cu Chulainn
6,109
990
92
2,869
14,629
12,302
30
3,053
11,479
11,906
34,910
L
Sylvanus
PanosTHC
Sylvanus
5,527
1,008
800
3,211
18,075
16,647
0
6,513
11,001
20,128
0
W
13,659
5,325
0
2,967
13,673
5,290
43
1,079
12,380
0
68,793
L
Arachne
sotiraros21
Arachne
9,860
6,930
0
5,228
16,273
7,400
484
3,075
12,979
0
72,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
44,730
632
Minions Killed
422
0
Camps Cleared
0
1,756,379
Distance Traveled
1,655,419
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,011
612
176
10
0
365,274
5
W
Neith
10,986
610
162
9
0
311,283
3
W
Hercules
9,952
553
124
7
0
338,171
4
L
Kukulkan
7,569
421
92
5
0
274,034
4
L
Hou Yi
10,038
558
102
6
0
317,995
0
W
Jormungandr
8,686
483
57
3
0
338,236
9
L
Cu Chulainn
8,312
462
82
5
0
366,621
1
L
Sylvanus
8,092
450
38
2
0
315,722
4
W
Awilix
10,883
605
113
6
0
403,415
3
L
Arachne
10,719
596
108
6
0
381,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role