Player Matchup

Amaterasu
Amaterasu
Chaddix
Amaterasu
Level 28
God Stats
1W - 1L
1,293 SR
Queue Stats
59W - 58L
1,541 Elo+
Solo
Da Ji
Da Ji
DjGrandpa
Da Ji
Level 29
God Stats
9W - 6L
1,498 SR
Queue Stats
150W - 145L
1,636 Elo+
Solo
Chernobog
Chernobog
GalacticMango
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,388 Elo+
Solo
Artio
Artio
lpzlpz
Artio
Level 28
God Stats
84W - 48L
1,691 SR
Queue Stats
144W - 109L
1,609 Elo+
Solo
Baron Samedi
Baron Samedi
zahmbe
Baron Samedi
Level 26
God Stats
2W - 2L
1,248 SR
Queue Stats
25W - 22L
1,496 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,534 Elo+

VS

Team Averages
Level 21
1,621 SR
1,550 Elo+
Guan Yu
Guan Yu
Arencie
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,431 Elo+
Solo
Hercules
Hercules
DrRuthless
Hercules
Level 17
God Stats
2W - 2L
1,731 SR
Queue Stats
30W - 15L
1,714 Elo+
Solo
Danzaburou
Danzaburou
ItsAllFluffy
Danzaburou
Level 24
God Stats
3W - 1L
1,875 SR
Queue Stats
128W - 129L
1,519 Elo+
Solo
Eset
Eset
Untameable2
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 125L
1,583 Elo+
Solo
Pele
Pele
yourdentist
Pele
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 127L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chaddix
Amaterasu
20
14 / 5 / 6
14,534
606
22,450
27,847
31,563
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
DjGrandpa
Da Ji
20
9 / 2 / 17
13,735
572
23,630
17,621
8,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
GalacticMango
Chernobog
17
2 / 10 / 10
11,166
465
8,590
17,582
4,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
lpzlpz
Artio
18
7 / 2 / 20
13,391
558
13,451
26,267
33,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
zahmbe
Baron Samedi
20
11 / 7 / 9
13,522
563
24,529
30,349
18,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arencie
Guan Yu
15
1 / 8 / 11
10,267
428
5,484
20,115
20,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
DrRuthless
Hercules
17
5 / 8 / 5
12,038
502
18,113
32,035
25,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
ItsAllFluffy
Danzaburou
15
4 / 9 / 8
10,525
439
14,411
20,747
8,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 12 / 6
10,715
446
18,936
19,002
7,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 6 / 6
12,958
540
23,631
24,226
9,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
62
43
Kills
26
26
Deaths
43
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arencie
Guan Yu
1
8
11
0.81
W
Amaterasu
Chaddix
Amaterasu
14
5
6
3.4
W
Da Ji
DjGrandpa
Da Ji
9
2
17
8.75
L
Hercules
DrRuthless
Hercules
5
8
5
0.94
W
Chernobog
GalacticMango
Chernobog
2
10
10
0.7
L
Danzaburou
ItsAllFluffy
Danzaburou
4
9
8
0.89
L
4
12
6
0.58
W
Artio
lpzlpz
Artio
7
2
20
8.5
L
12
6
6
2.5
W
Baron Samedi
zahmbe
Baron Samedi
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,650
Damage
80,575
119,666
Taken
116,125
97,068
Mitigated
71,365
44,028
Healing
26,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arencie
Guan Yu
5,484
1,089
1,563
3,122
20,115
20,566
474
9,178
10,415
0
17,878
W
Amaterasu
Chaddix
Amaterasu
22,450
7,474
0
9,799
27,847
31,563
3,440
4,573
23,072
15,966
82,758
W
Da Ji
DjGrandpa
Da Ji
23,630
8,490
0
5,313
17,621
8,539
2,269
1,922
15,661
0
90,978
L
Hercules
DrRuthless
Hercules
18,113
5,722
0
6,184
32,035
25,666
161
8,440
22,698
16,788
61,845
W
Chernobog
GalacticMango
Chernobog
8,590
5,793
0
1,215
17,582
4,882
4,838
1,758
15,776
0
64,767
L
Danzaburou
ItsAllFluffy
Danzaburou
14,411
7,832
0
4,086
20,747
8,223
0
7,424
13,111
0
59,574
L
18,936
1,681
446
2,889
19,002
7,531
0
8,491
10,328
61,146
0
W
Artio
lpzlpz
Artio
13,451
1,470
3,842
9,303
26,267
33,519
1,617
8,381
17,614
42,071
0
L
23,631
6,011
0
8,357
24,226
9,379
0
7,845
16,027
0
89,486
W
Baron Samedi
zahmbe
Baron Samedi
24,529
1,792
4,763
9,793
30,349
18,565
1,654
6,429
23,407
98,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,348
Gold Earned
56,503
584
Minions Killed
463
0
Camps Cleared
0
2,247,549
Distance Traveled
2,093,704
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,267
428
29
1
0
453,416
0
W
Amaterasu
14,534
606
167
7
0
483,369
5
W
Da Ji
13,735
572
102
4
0
525,692
5
L
Hercules
12,038
502
124
5
0
384,543
9
W
Chernobog
11,166
465
117
5
0
372,277
1
L
Danzaburou
10,525
439
89
4
0
404,943
7
L
Eset
10,715
446
88
4
0
370,644
1
W
Artio
13,391
558
43
2
0
474,980
1
L
Pele
12,958
540
133
6
0
480,158
3
W
Baron Samedi
13,522
563
155
6
0
391,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role