Player Matchup

Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Purppee
Xing Tian
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,518 Elo+
Solo
Ah Puch
Ah Puch
SoaringCactus
Ah Puch
Level 27
God Stats
1W - 3L
1,506 SR
Queue Stats
298W - 177L
1,744 Elo+
Party 2
Arachne
Arachne
dochesterton
Arachne
Level 40
God Stats
23W - 15L
1,619 SR
Queue Stats
231W - 179L
1,573 Elo+
Party 2
Anhur
Anhur
xBENlJU
Anhur
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 197L
1,248 Elo+
Solo
Team Averages
Level 57
1,525 SR
1,517 Elo+

VS

Team Averages
Level 93
1,569 SR
1,545 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
IWatchSerqetXxX
Ne Zha
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 46L
1,657 Elo+
Party 1
Bellona
Bellona
Osus
Bellona
Level 126
God Stats
4W - 2L
1,645 SR
Queue Stats
135W - 104L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
d2cBenzo
Danzaburou
Level 49
God Stats
7W - 3L
1,526 SR
Queue Stats
80W - 102L
1,423 Elo+
Solo
Ah Puch
Ah Puch
darkfiro
Ah Puch
Level 154
God Stats
5W - 0L
1,672 SR
Queue Stats
240W - 224L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
4 / 5 / 9
11,454
521
16,587
23,392
27,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
Purppee
Xing Tian
13
1 / 2 / 13
9,379
426
9,147
19,718
20,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
17
3 / 4 / 4
10,814
492
11,115
14,949
5,691
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
dochesterton
Arachne
19
8 / 3 / 5
11,762
535
8,101
22,030
9,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
xBENlJU
Anhur
13
2 / 7 / 3
8,697
395
5,979
13,864
4,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 3 / 11
10,702
486
16,562
20,856
20,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 3 / 3
12,098
550
12,527
19,009
13,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Osus
Bellona
18
5 / 5 / 7
11,793
536
17,749
14,204
16,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
d2cBenzo
Danzaburou
17
5 / 3 / 7
11,186
508
10,676
13,425
5,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
darkfiro
Ah Puch
17
4 / 4 / 3
10,982
499
12,935
16,108
6,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
18
Kills
21
21
Deaths
18
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
5
9
1.7
W
Geb
 
Geb
1
3
11
2.17
W
6
3
3
2.5
W
Bellona
Osus
Bellona
5
5
7
1.7
L
Xing Tian
Purppee
Xing Tian
1
2
13
3.75
L
Ah Puch
3
4
4
1.25
W
Danzaburou
d2cBenzo
Danzaburou
5
3
7
2.83
W
Ah Puch
darkfiro
Ah Puch
4
4
3
1.38
L
Arachne
dochesterton
Arachne
8
3
5
3.5
L
Anhur
xBENlJU
Anhur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,929
Damage
70,449
93,953
Taken
83,602
68,266
Mitigated
61,693
32,029
Healing
27,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,587
8,249
0
7,763
23,392
27,701
0
6,950
16,442
0
77,715
W
Geb
 
Geb
16,562
1,433
508
3,109
20,856
20,993
203
6,705
14,151
65,200
0
W
12,527
5,165
0
9,937
19,009
13,031
392
4,481
14,528
0
88,507
W
Bellona
Osus
Bellona
17,749
4,372
0
2,554
14,204
16,305
457
2,140
12,064
16,745
62,304
L
Xing Tian
Purppee
Xing Tian
9,147
893
781
3,863
19,718
20,879
0
9,430
10,288
20,307
0
L
Ah Puch
11,115
847
0
5,187
14,949
5,691
0
9,193
5,756
71,927
0
W
Danzaburou
d2cBenzo
Danzaburou
10,676
4,317
0
5,208
13,425
5,327
88
3,056
10,369
0
78,943
W
Ah Puch
darkfiro
Ah Puch
12,935
432
0
5,736
16,108
6,037
789
4,045
12,063
87,353
0
L
Arachne
dochesterton
Arachne
8,101
5,286
0
12,276
22,030
9,728
0
4,709
17,321
0
89,952
L
Anhur
xBENlJU
Anhur
5,979
2,308
0
2,159
13,864
4,267
800
3,571
10,293
0
32,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,106
Gold Earned
56,761
492
Minions Killed
638
0
Camps Cleared
0
2,071,679
Distance Traveled
2,227,630
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,454
521
148
7
0
403,712
11
W
Geb
10,702
486
77
4
0
453,010
7
W
Ne Zha
12,098
550
131
6
0
497,557
3
W
Bellona
11,793
536
140
6
0
453,656
3
L
Xing Tian
9,379
426
15
1
0
452,446
3
L
Ah Puch
10,814
492
145
7
0
383,234
5
W
Danzaburou
11,186
508
119
5
0
428,775
7
W
Ah Puch
10,982
499
171
8
0
394,632
7
L
Arachne
11,762
535
126
6
0
466,447
3
L
Anhur
8,697
395
58
3
0
365,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role