Player Matchup

Sobek
Sobek
Dont Hard Reset
Sobek
Level 157
God Stats
12W - 16L
1,521 SR
Queue Stats
1,771W - 1,762L
1,453 Elo+
Solo
Skadi
Skadi
GrimmTwilight
Skadi
Level 114
God Stats
33W - 7L
1,652 SR
Queue Stats
183W - 168L
1,497 Elo+
Party 1
Cliodhna
Cliodhna
JamesFS11
Cliodhna
Level 82
God Stats
62W - 35L
1,678 SR
Queue Stats
151W - 109L
1,513 Elo+
Party 1
Scylla
Scylla
Sahloknir6700
Scylla
Level 104
God Stats
3W - 2L
1,496 SR
Queue Stats
264W - 258L
1,466 Elo+
Solo
Bellona
Bellona
Yamiryumaru
Bellona
Level 146
God Stats
2W - 1L
1,534 SR
Queue Stats
146W - 148L
1,471 Elo+
Solo
Team Averages
Level 121
1,576 SR
1,480 Elo+

VS

Team Averages
Level 117
1,563 SR
1,447 Elo+
Chiron
Chiron
BelieveDat21
Chiron
Level 145
God Stats
10W - 5L
1,640 SR
Queue Stats
669W - 666L
1,454 Elo+
Solo
Artio
Artio
H0megrown Jones
Artio
Level 61
God Stats
43W - 42L
1,530 SR
Queue Stats
304W - 299L
1,457 Elo+
Solo
Arachne
Arachne
LuucasGon
Arachne
Level 121
God Stats
18W - 16L
1,525 SR
Queue Stats
183W - 219L
1,421 Elo+
Solo
Discordia
Discordia
Undertaker21I
Discordia
Level 124
God Stats
39W - 30L
1,594 SR
Queue Stats
554W - 542L
1,473 Elo+
Solo
Bellona
Bellona
nighthawkstu
Bellona
Level 135
God Stats
142W - 107L
1,528 SR
Queue Stats
232W - 216L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 17
10,965
498
7,758
17,015
23,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 2 / 3
14,839
675
19,302
12,590
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
JamesFS11
Cliodhna
20
9 / 4 / 9
13,392
609
17,719
21,146
10,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 5 / 11
11,915
542
18,591
11,394
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Yamiryumaru
Bellona
17
7 / 7 / 7
11,693
532
17,712
21,793
23,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
1 / 10 / 1
10,257
466
8,929
19,196
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 2
10,653
484
5,370
21,688
19,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
LuucasGon
Arachne
17
3 / 8 / 5
11,095
504
7,704
22,135
9,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Undertaker21I
Discordia
15
0 / 7 / 4
9,455
430
9,239
15,344
4,401
Bellona
nighthawkstu
Bellona
19
9 / 5 / 2
12,413
564
19,478
25,882
15,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
34
Kills
16
18
Deaths
34
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
10
1
0.15
W
1
0
17
9.5
W
10
2
3
5.75
L
3
4
2
1
W
Cliodhna
JamesFS11
Cliodhna
9
4
9
3.38
L
Arachne
LuucasGon
Arachne
3
8
5
0.69
W
7
5
11
2.5
L
Discordia
Undertaker21I
Discordia
0
7
4
0.29
W
Bellona
Yamiryumaru
Bellona
7
7
7
1.5
L
Bellona
nighthawkstu
Bellona
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,082
Damage
50,720
83,938
Taken
104,245
65,800
Mitigated
52,420
21,525
Healing
34,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,929
4,812
304
5,459
19,196
3,159
843
2,150
17,046
0
73,253
W
7,758
563
496
5,540
17,015
23,244
239
3,146
13,671
41,363
0
W
19,302
8,359
0
748
12,590
4,981
2,628
976
11,564
0
137,898
L
5,370
192
959
6,530
21,688
19,779
365
5,794
15,644
49,715
0
W
Cliodhna
JamesFS11
Cliodhna
17,719
1,465
0
8,272
21,146
10,088
1,383
3,663
17,245
0
106,805
L
Arachne
LuucasGon
Arachne
7,704
4,548
0
7,429
22,135
9,128
0
5,549
16,354
0
66,331
W
18,591
1,046
0
1,724
11,394
4,232
917
2,860
8,222
69,168
0
L
Discordia
Undertaker21I
Discordia
9,239
387
133
4,104
15,344
4,401
92
6,516
8,512
56,293
0
W
Bellona
Yamiryumaru
Bellona
17,712
5,679
0
4,745
21,793
23,255
978
3,008
18,627
202
69,363
L
Bellona
nighthawkstu
Bellona
19,478
10,215
0
9,939
25,882
15,953
714
5,595
20,143
0
80,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,804
Gold Earned
53,873
714
Minions Killed
567
0
Camps Cleared
0
2,109,794
Distance Traveled
2,033,590
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,257
466
127
6
0
342,749
3
W
Sobek
10,965
498
73
3
0
423,447
9
W
Skadi
14,839
675
227
10
0
409,060
2
L
Artio
10,653
484
89
4
0
420,111
2
W
Cliodhna
13,392
609
177
8
0
465,309
2
L
Arachne
11,095
504
106
5
0
468,107
0
W
Scylla
11,915
542
105
5
0
422,613
6
L
Discordia
9,455
430
111
5
0
367,586
8
W
Bellona
11,693
532
132
6
0
389,365
3
L
Bellona
12,413
564
134
6
0
435,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role