Player Matchup

Hercules
Hercules
Callumthebandit
Hercules
Level 90
God Stats
1W - 1L
1,546 SR
Queue Stats
33W - 26L
1,604 Elo+
Party 2
Chronos
Chronos
Gondrah
Chronos
Level 107
God Stats
2W - 1L
1,684 SR
Queue Stats
49W - 42L
1,594 Elo+
Party 2
Thanatos
Thanatos
RhagosMedreth
Thanatos
Level 94
God Stats
4W - 9L
1,653 SR
Queue Stats
49W - 39L
1,592 Elo+
Party 2
Artio
Artio
killahk876
Artio
Level 124
God Stats
7W - 3L
1,549 SR
Queue Stats
49W - 36L
1,600 Elo+
Party 2
Team Averages
Level 104
1,608 SR
1,598 Elo+

VS

Team Averages
Level 67
1,468 SR
1,201 Elo+
Yemoja
Yemoja
Aurxem
Yemoja
Level 88
God Stats
13W - 35L
1,457 SR
Queue Stats
42W - 85L
1,245 Elo+
Party 1
Chang'e
Chang'e
Ev3ryth1ngGing3r
Chang'e
Level 18
God Stats
1W - 2L
1,460 SR
Queue Stats
3W - 11L
1,118 Elo+
Party 1
Bastet
Bastet
KOI-Z_
Bastet
Level 88
God Stats
0W - 1L
1,405 SR
Queue Stats
43W - 90L
1,214 Elo+
Party 1
Izanami
Izanami
MelodyMoon
Izanami
Level 73
God Stats
6W - 9L
1,548 SR
Queue Stats
41W - 82L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 0 / 6
8,060
896
4,665
6,681
5,813
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Gondrah
Chronos
13
0 / 0 / 8
7,945
883
4,951
4,308
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
RhagosMedreth
Thanatos
15
9 / 0 / 3
9,529
1,059
6,724
7,466
3,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
14
4 / 0 / 8
8,995
999
10,306
10,145
8,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aurxem
Yemoja
11
0 / 2 / 0
6,785
754
1,763
9,302
5,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,376
708
2,717
7,618
2,392
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
KOI-Z_
Bastet
11
0 / 4 / 0
6,324
703
3,322
7,582
2,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MelodyMoon
Izanami
11
0 / 4 / 0
6,317
702
3,890
7,959
2,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aurxem
Yemoja
0
2
0
0
W
Hercules
2
0
6
5
L
0
5
0
0
W
Chronos
Gondrah
Chronos
0
0
8
4
L
Bastet
KOI-Z_
Bastet
0
4
0
0
L
Izanami
MelodyMoon
Izanami
0
4
0
0
W
Thanatos
RhagosMedreth
Thanatos
9
0
3
10.5
W
Artio
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,646
Damage
11,692
28,600
Taken
32,461
19,140
Mitigated
12,377
17,532
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aurxem
Yemoja
1,763
152
1,716
867
9,302
5,367
0
3,516
5,520
14,586
0
W
Hercules
4,665
1,140
402
3,425
6,681
5,813
984
1,621
5,060
0
11,776
L
2,717
148
1,097
1,252
7,618
2,392
432
4,580
3,038
14,477
0
W
Chronos
Gondrah
Chronos
4,951
1,660
0
1,754
4,308
1,705
3,131
611
3,697
16,915
2,401
L
Bastet
KOI-Z_
Bastet
3,322
1,179
0
480
7,582
2,332
0
3,286
4,118
0
10,549
L
Izanami
MelodyMoon
Izanami
3,890
1,383
0
135
7,959
2,286
0
4,008
3,907
0
15,983
W
Thanatos
RhagosMedreth
Thanatos
6,724
481
0
6,638
7,466
3,068
1,695
372
7,094
0
35,822
W
Artio
10,306
690
828
4,485
10,145
8,554
518
2,099
8,046
28,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
25,802
134
Minions Killed
108
8
Camps Cleared
5
800,214
Distance Traveled
633,002
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,785
754
37
4
3
165,668
0
W
Hercules
8,060
896
28
3
2
183,241
2
L
Chang'e
6,376
708
17
2
0
140,941
1
W
Chronos
7,945
883
26
3
2
194,717
2
L
Bastet
6,324
703
20
2
1
181,549
2
L
Izanami
6,317
702
34
4
1
144,844
1
W
Thanatos
9,529
1,059
49
5
2
216,937
1
W
Artio
8,995
999
31
3
2
205,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role