Player Matchup

Mulan
Mulan
Depressed-IQ
Mulan
Level 24
God Stats
1W - 0L
1,671 SR
Queue Stats
15W - 11L
1,504 Elo+
Party 1
Horus
Horus
DoomLeft4Lunch
Horus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,085 Elo+
Solo
Cernunnos
Cernunnos
HonestLumberJ
Cernunnos
Level 3
God Stats
8W - 6L
1,500 SR
Queue Stats
12W - 10L
1,383 Elo+
Party 1
Tiamat
Tiamat
Radexy997
Tiamat
Level 18
God Stats
7W - 11L
1,276 SR
Queue Stats
22W - 26L
1,340 Elo+
Solo
Cerberus
Cerberus
SativaSteva
Cerberus
Level 54
God Stats
17W - 11L
1,479 SR
Queue Stats
213W - 265L
1,282 Elo+
Party 1
Team Averages
Level 21
1,485 SR
1,319 Elo+

VS

Team Averages
Level 17
1,464 SR
1,281 Elo+
Charybdis
Charybdis
Alejandrops3136
Charybdis
Level 28
God Stats
3W - 7L
1,404 SR
Queue Stats
69W - 96L
1,279 Elo+
Solo
Hachiman
Hachiman
MonsteR_Anisse
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,299 Elo+
Solo
Chernobog
Chernobog
NicoSleezy
Chernobog
Level 14
God Stats
4W - 5L
1,698 SR
Queue Stats
42W - 48L
1,328 Elo+
Solo
Heimdallr
Heimdallr
Surp Sir Ski
Heimdallr
Level 18
God Stats
3W - 8L
1,465 SR
Queue Stats
26W - 31L
1,410 Elo+
Solo
Thor
Thor
bozo-soup
Thor
Level 12
God Stats
1W - 5L
1,256 SR
Queue Stats
2W - 8L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 2
11,733
587
18,044
18,043
13,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 1 / 2
6,664
333
554
3,082
1,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

Cernunnos
HonestLumberJ
Cernunnos
15
2 / 3 / 7
9,800
490
6,730
7,678
2,579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Radexy997
Tiamat
17
3 / 2 / 3
10,571
529
8,544
11,195
8,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
SativaSteva
Cerberus
16
9 / 3 / 10
11,427
571
8,250
18,974
21,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alejandrops3136
Charybdis
14
3 / 9 / 4
9,127
456
6,095
14,685
3,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
11
4 / 8 / 2
8,341
417
4,701
11,627
2,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
NicoSleezy
Chernobog
16
1 / 5 / 3
10,309
515
6,068
13,715
4,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Surp Sir Ski
Heimdallr
16
3 / 5 / 4
9,797
490
10,136
12,702
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
14
0 / 3 / 1
8,555
428
5,536
11,604
7,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
29
Kills
11
11
Deaths
30
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alejandrops3136
Charybdis
3
9
4
0.56
W
15
2
2
8
W
0
1
2
1
W
Cernunnos
HonestLumberJ
Cernunnos
2
3
7
1.83
L
Hachiman
4
8
2
0.63
L
Chernobog
NicoSleezy
Chernobog
1
5
3
0.5
W
Tiamat
Radexy997
Tiamat
3
2
3
2.25
W
Cerberus
SativaSteva
Cerberus
9
3
10
4.67
L
Heimdallr
Surp Sir Ski
Heimdallr
3
5
4
1
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,122
Damage
32,536
58,972
Taken
64,333
46,913
Mitigated
23,194
17,267
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alejandrops3136
Charybdis
6,095
2,574
0
2,034
14,685
3,756
1,072
3,584
11,025
0
42,573
W
18,044
3,725
0
6,753
18,043
13,193
312
0
18,043
0
83,210
W
554
211
72
219
3,082
1,767
189
0
3,082
0
7,759
W
Cernunnos
HonestLumberJ
Cernunnos
6,730
4,223
0
242
7,678
2,579
682
213
7,465
0
53,797
L
Hachiman
4,701
1,792
0
542
11,627
2,936
835
2,022
9,605
0
24,676
L
Chernobog
NicoSleezy
Chernobog
6,068
3,768
0
3,810
13,715
4,280
1,147
2,760
10,955
0
75,742
W
Tiamat
Radexy997
Tiamat
8,544
1,008
155
4,723
11,195
8,327
1,883
0
11,195
65,993
0
W
Cerberus
SativaSteva
Cerberus
8,250
509
280
4,823
18,974
21,047
153
0
18,974
34,319
0
L
Heimdallr
Surp Sir Ski
Heimdallr
10,136
5,156
0
3,025
12,702
4,595
1,021
2,770
9,932
0
70,556
L
Thor
5,536
1,661
0
0
11,604
7,627
0
6,013
5,591
0
37,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,195
Gold Earned
46,129
439
Minions Killed
442
0
Camps Cleared
0
1,647,998
Distance Traveled
1,604,278
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,127
456
81
4
0
318,965
1
W
Mulan
11,733
587
125
6
0
454,048
0
W
Horus
6,664
333
19
1
0
101,608
0
W
Cernunnos
9,800
490
110
6
0
355,498
0
L
Hachiman
8,341
417
39
2
0
284,956
0
L
Chernobog
10,309
515
149
7
0
332,506
0
W
Tiamat
10,571
529
127
6
0
352,428
0
W
Cerberus
11,427
571
58
3
0
384,416
1
L
Heimdallr
9,797
490
105
5
0
337,553
1
L
Thor
8,555
428
68
3
0
330,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role