Player Matchup

Camazotz
Camazotz
FliXsBee
Camazotz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,508 Elo+
Party 2
Osiris
Osiris
MarcofMastery
Osiris
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,579 Elo+
Party 2
Yemoja
Yemoja
NEODINIUM731
Yemoja
Level 24
God Stats
13W - 7L
1,637 SR
Queue Stats
16W - 12L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
Numeron12
Nu Wa
Level 137
God Stats
2W - 3L
1,518 SR
Queue Stats
133W - 145L
1,494 Elo+
Party 2
Izanami
Izanami
ThoonderBolt
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,782 Elo+
Solo
Team Averages
Level 69
1,531 SR
1,582 Elo+

VS

Team Averages
Level 76
1,426 SR
1,462 Elo+
Baron Samedi
Baron Samedi
IlmrinIllistin
Baron Samedi
Level 129
God Stats
3W - 3L
1,495 SR
Queue Stats
342W - 326L
1,465 Elo+
Solo
Medusa
Medusa
SearVII
Medusa
Level 33
God Stats
1W - 4L
1,459 SR
Queue Stats
91W - 100L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
TheVoid42
Danzaburou
Level 65
God Stats
1W - 1L
1,549 SR
Queue Stats
29W - 44L
1,361 Elo+
Party 1
Ymir
Ymir
Vexen_Network
Ymir
Level 17
God Stats
3W - 6L
1,138 SR
Queue Stats
52W - 52L
1,517 Elo+
Party 3
Fenrir
Fenrir
Zargonai24
Fenrir
Level 134
God Stats
14W - 16L
1,491 SR
Queue Stats
875W - 850L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FliXsBee
Camazotz
12
6 / 2 / 3
7,646
588
7,378
9,940
6,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
8 / 3 / 4
8,002
616
8,960
9,191
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
10
0 / 0 / 9
6,858
528
2,833
5,375
1,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Numeron12
Nu Wa
13
4 / 2 / 7
7,808
601
5,278
8,355
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ThoonderBolt
Izanami
15
12 / 3 / 1
9,053
696
15,147
12,489
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IlmrinIllistin
Baron Samedi
11
2 / 6 / 0
6,907
531
5,143
9,150
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SearVII
Medusa
12
3 / 4 / 0
7,302
562
4,115
9,299
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
TheVoid42
Danzaburou
11
2 / 4 / 1
7,290
561
7,826
9,199
2,453
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 9 / 1
5,477
421
3,093
14,378
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Zargonai24
Fenrir
9
1 / 7 / 5
6,404
493
6,444
11,168
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
30
Kills
9
10
Deaths
30
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
FliXsBee
Camazotz
6
2
3
3.75
L
Baron Samedi
IlmrinIllistin
Baron Samedi
2
6
0
0.33
W
8
3
4
3.33
W
Yemoja
0
0
9
4.5
W
Nu Wa
Numeron12
Nu Wa
4
2
7
3.75
L
Medusa
SearVII
Medusa
3
4
0
0.75
L
Danzaburou
TheVoid42
Danzaburou
2
4
1
0.63
W
Izanami
ThoonderBolt
Izanami
12
3
1
4.17
L
1
9
1
0.17
L
Fenrir
Zargonai24
Fenrir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
26,621
45,350
Taken
53,194
20,300
Mitigated
19,378
19,510
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
FliXsBee
Camazotz
7,378
1,769
0
4,282
9,940
6,682
238
0
9,940
0
36,213
L
Baron Samedi
IlmrinIllistin
Baron Samedi
5,143
304
63
2,055
9,150
3,922
0
2,862
6,288
42,689
0
W
8,960
3,997
0
2,528
9,191
5,479
617
1,799
7,331
0
39,166
W
Yemoja
2,833
780
2,761
1,542
5,375
1,980
424
1,098
4,277
14,093
0
W
Nu Wa
Numeron12
Nu Wa
5,278
1,593
0
2,818
8,355
2,227
166
3,390
4,667
37,325
0
L
Medusa
SearVII
Medusa
4,115
2,578
0
3,362
9,299
2,854
495
242
9,057
0
40,891
L
Danzaburou
TheVoid42
Danzaburou
7,826
3,156
0
3,011
9,199
2,453
0
1,960
7,239
0
36,488
W
Izanami
ThoonderBolt
Izanami
15,147
11,381
0
5,579
12,489
3,932
3,342
1,590
10,899
0
73,783
L
3,093
1,209
0
1,112
14,378
6,910
0
2,139
12,239
10,434
0
L
Fenrir
Zargonai24
Fenrir
6,444
1,080
0
1,741
11,168
3,239
703
908
10,260
0
21,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
33,380
338
Minions Killed
318
0
Camps Cleared
0
1,266,493
Distance Traveled
1,167,600
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,646
588
65
5
0
260,266
1
L
Baron Samedi
6,907
531
92
7
0
219,690
4
W
Osiris
8,002
616
59
5
0
281,309
0
W
Yemoja
6,858
528
18
1
0
250,728
4
W
Nu Wa
7,808
601
62
5
0
252,853
1
L
Medusa
7,302
562
100
8
0
211,650
1
L
Danzaburou
7,290
561
76
6
0
269,155
5
W
Izanami
9,053
696
134
10
0
221,337
1
L
Ymir
5,477
421
15
1
0
210,496
4
L
Fenrir
6,404
493
35
3
0
256,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role