Player Matchup

Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
Docteur11
Thanatos
Gold V
Level 124
God Stats
1W - 2L
1,601 SR
Queue Stats
62W - 53L
1,945 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Tuna
Erlang Shen
Platinum IV
Level 129
God Stats
4W - 6L
1,602 SR
Queue Stats
303W - 308L
1,889 MMR
Solo
Artio
Artio
Platinum III
X3oN23
Artio
Platinum III
Level 160
God Stats
7W - 2L
1,637 SR
Queue Stats
79W - 69L
1,826 MMR
Solo
Sol
Sol
Platinum I
YarlScylla
Sol
Platinum I
Level 160
God Stats
0W - 1L
1,402 SR
Queue Stats
177W - 158L
2,080 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,548 SR
1,848 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,570 SR
1,939 MMR
Mulan
Mulan
Diamond V
BigJoe98
Mulan
Diamond V
Level 160
God Stats
3W - 3L
1,355 SR
Queue Stats
218W - 200L
1,973 MMR
Solo
Izanami
Izanami
Platinum V
GAMERGIRL5454
Izanami
Platinum V
Level 98
God Stats
2W - 1L
1,534 SR
Queue Stats
35W - 18L
1,962 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond V
MrFlobbles
Zhong Kui
Diamond V
Level 159
God Stats
161W - 107L
1,703 SR
Queue Stats
793W - 788L
2,043 MMR
Solo
Arachne
Arachne
Diamond IV
NewPlayerForSure
Arachne
Diamond IV
Level 67
God Stats
22W - 16L
1,615 SR
Queue Stats
209W - 208L
2,051 MMR
Solo
Cabrakan
Cabrakan
Platinum V
ollsjolls
Cabrakan
Platinum V
Level 144
God Stats
4W - 3L
1,643 SR
Queue Stats
249W - 241L
1,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 5 / 0
8,318
520
2,645
15,066
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Docteur11
Thanatos
12
0 / 6 / 0
7,272
455
5,462
16,850
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Tuna
Erlang Shen
10
0 / 7 / 0
6,119
382
2,786
13,896
11,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
X3oN23
Artio
12
1 / 2 / 0
7,477
467
8,031
14,059
17,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 4 / 1
7,589
474
8,217
8,561
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GebLokiAthenaTiamatMorgan Le Fay

VS

Bans
UllrKaliAnhurOdinNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigJoe98
Mulan
18
4 / 1 / 1
11,318
707
13,300
14,145
10,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
18
6 / 0 / 2
11,938
746
12,725
9,246
3,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
MrFlobbles
Zhong Kui
15
5 / 0 / 6
10,536
659
9,568
9,279
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 1 / 7
10,726
670
9,433
10,875
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
ollsjolls
Cabrakan
15
3 / 1 / 11
10,188
637
5,701
10,388
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
23
24
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
0
0.2
W
Mulan
BigJoe98
Mulan
4
1
1
4.5
L
Thanatos
Docteur11
Thanatos
0
6
0
0
W
Izanami
6
0
2
7
W
Zhong Kui
MrFlobbles
Zhong Kui
5
0
6
8
W
5
1
7
8.5
L
Erlang Shen
Tuna
Erlang Shen
0
7
0
0
L
Artio
X3oN23
Artio
1
2
0
0.5
L
0
4
1
0.13
W
Cabrakan
ollsjolls
Cabrakan
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
50,727
68,432
Taken
53,933
42,715
Mitigated
37,836
22,517
Healing
26,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,645
536
0
2,239
15,066
5,105
0
1,164
13,902
0
65,093
W
Mulan
BigJoe98
Mulan
13,300
3,686
0
7,427
14,145
10,544
1,643
7,151
5,807
3,507
73,428
L
Thanatos
Docteur11
Thanatos
5,462
1,051
0
10,517
16,850
6,052
0
4,728
12,122
0
51,681
W
Izanami
12,725
6,888
0
4,475
9,246
3,825
5,101
1,067
8,179
0
118,459
W
Zhong Kui
MrFlobbles
Zhong Kui
9,568
1,997
327
6,301
9,279
7,011
3,292
3,282
5,997
68,930
0
W
9,433
5,849
0
6,076
10,875
4,453
1,551
2,839
7,993
0
60,281
L
Erlang Shen
Tuna
Erlang Shen
2,786
859
0
1,492
13,896
11,058
444
6,211
7,685
0
25,103
L
Artio
X3oN23
Artio
8,031
1,183
0
6,668
14,059
17,313
0
546
13,513
45,984
0
L
8,217
2,600
0
1,601
8,561
3,187
0
3,369
5,192
54,318
4,562
W
Cabrakan
ollsjolls
Cabrakan
5,701
951
0
2,288
10,388
12,003
393
2,308
8,080
22,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
54,706
488
Minions Killed
622
0
Camps Cleared
0
1,547,119
Distance Traveled
1,698,373
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,318
520
115
7
0
250,635
0
W
Mulan
11,318
707
151
9
0
300,034
2
L
Thanatos
7,272
455
109
7
0
348,982
4
W
Izanami
11,938
746
217
14
0
337,625
8
W
Zhong Kui
10,536
659
138
9
0
340,522
7
W
Arachne
10,726
670
95
6
0
388,618
3
L
Erlang Shen
6,119
382
49
3
0
323,267
4
L
Artio
7,477
467
92
6
0
301,347
6
L
Sol
7,589
474
123
8
0
322,888
3
W
Cabrakan
10,188
637
21
1
0
331,574
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role