Player Matchup

Awilix
Awilix
CoconutJews
Awilix
Level 24
God Stats
9W - 13L
1,500 SR
Queue Stats
101W - 97L
1,527 Elo+
Solo
Cthulhu
Cthulhu
JoePoseiden
Cthulhu
Level 22
God Stats
8W - 5L
1,696 SR
Queue Stats
70W - 64L
1,447 Elo+
Solo
Pele
Pele
jptt
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Chiron
Chiron
northrn light
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,140 Elo+
Solo
Thor
Thor
unborn_actor3
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,157 Elo+
Solo
Team Averages
Level 12
1,539 SR
1,354 Elo+

VS

Team Averages
Level 21
1,504 SR
1,403 Elo+
Geb
Geb
AdjacentComet03
Geb
Level 27
God Stats
13W - 12L
1,464 SR
Queue Stats
53W - 66L
1,485 Elo+
Solo
Pele
Pele
Gl1tchShin
Pele
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 27L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LucasSileo
Morgan Le Fay
Level 18
God Stats
10W - 12L
1,355 SR
Queue Stats
64W - 85L
1,289 Elo+
Solo
Merlin
Merlin
ThiccDaddie
Merlin
Level 24
God Stats
10W - 4L
1,575 SR
Queue Stats
199W - 191L
1,448 Elo+
Solo
Thanatos
Thanatos
g0neSTREAKING
Thanatos
Level 27
God Stats
10W - 8L
1,627 SR
Queue Stats
36W - 32L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 12 / 3
11,112
1,010
12,375
21,761
6,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JoePoseiden
Cthulhu
17
2 / 2 / 5
10,819
984
9,718
13,843
6,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
jptt
Pele
16
0 / 8 / 4
9,405
855
8,926
18,982
4,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 12 / 4
10,804
982
13,110
19,007
5,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 11 / 2
9,090
826
2,153
16,049
4,358
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 26
12,865
1,170
5,848
8,511
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
24 / 4 / 12
15,113
1,374
32,588
17,886
7,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
LucasSileo
Morgan Le Fay
18
4 / 2 / 15
11,387
1,035
15,261
11,323
4,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
18
6 / 3 / 15
11,356
1,032
15,280
8,784
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
g0neSTREAKING
Thanatos
17
9 / 0 / 6
11,652
1,059
11,531
7,043
4,831
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
9
Kills
45
45
Deaths
9
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
2
0
26
15
L
Awilix
5
12
3
0.54
W
24
4
12
7.5
L
Cthulhu
JoePoseiden
Cthulhu
2
2
5
2.25
W
Morgan Le Fay
LucasSileo
Morgan Le Fay
4
2
15
5.75
W
Merlin
6
3
15
4.5
W
Thanatos
g0neSTREAKING
Thanatos
9
0
6
12
L
Pele
jptt
Pele
0
8
4
0.25
L
2
12
4
0.33
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,282
Damage
80,508
89,642
Taken
53,547
26,806
Mitigated
30,021
5,916
Healing
20,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,848
843
0
1,368
8,511
9,466
0
1,596
6,915
18,340
0
L
Awilix
12,375
4,833
0
0
21,761
6,407
0
7,147
14,614
0
19,265
W
32,588
12,358
77
8,362
17,886
7,683
0
3,270
14,616
0
59,096
L
Cthulhu
JoePoseiden
Cthulhu
9,718
0
578
562
13,843
6,439
0
6,263
7,580
19,552
0
W
Morgan Le Fay
LucasSileo
Morgan Le Fay
15,261
2,865
1,173
2,479
11,323
4,964
0
2,955
8,368
29,923
0
W
Merlin
15,280
931
121
709
8,784
3,077
0
1,728
7,056
34,479
0
W
Thanatos
g0neSTREAKING
Thanatos
11,531
4,393
0
5,969
7,043
4,831
0
169
6,874
0
26,861
L
Pele
jptt
Pele
8,926
2,453
0
2,246
18,982
4,494
0
7,557
11,425
0
16,578
L
13,110
7,033
160
2,370
19,007
5,108
0
5,762
13,182
0
61,199
L
2,153
1,353
0
0
16,049
4,358
0
9,660
6,389
0
12,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
62,373
180
Minions Killed
200
4
Camps Cleared
11
893,777
Distance Traveled
1,012,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,865
1,170
34
3
0
268,231
0
L
Awilix
11,112
1,010
16
1
0
191,307
0
W
Pele
15,113
1,374
66
6
4
194,844
0
L
Cthulhu
10,819
984
26
2
1
199,941
0
W
Morgan Le Fay
11,387
1,035
25
2
0
169,579
0
W
Merlin
11,356
1,032
46
4
0
148,406
0
W
Thanatos
11,652
1,059
29
3
7
231,353
0
L
Pele
9,405
855
14
1
1
175,428
0
L
Chiron
10,804
982
107
10
2
156,684
0
L
Thor
9,090
826
17
2
0
170,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role