Player Matchup

Cernunnos
Cernunnos
AllRedAndSore
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,812 Elo+
Party 1
Scylla
Scylla
Dumb Jelly
Scylla
Level 8
God Stats
3W - 1L
1,956 SR
Queue Stats
6W - 6L
1,688 Elo+
Party 1
Fenrir
Fenrir
Fgc_prodigy
Fenrir
Level 22
God Stats
0W - 2L
1,265 SR
Queue Stats
70W - 58L
1,604 Elo+
Solo
Kuzenbo
Kuzenbo
Romano22812
Kuzenbo
Level 23
God Stats
0W - 1L
1,070 SR
Queue Stats
13W - 13L
1,593 Elo+
Solo
Loki
Loki
iThrow4Dom
Loki
Level 23
God Stats
39W - 24L
1,631 SR
Queue Stats
74W - 69L
1,669 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,673 Elo+

VS

Team Averages
Level 21
1,659 SR
1,641 Elo+
Athena
Athena
DVNNYT
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 92L
1,615 Elo+
Solo
Scylla
Scylla
Dope Mental
Scylla
Level 29
God Stats
5W - 3L
1,517 SR
Queue Stats
119W - 85L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
GWizrd
Gilgamesh
Level 20
God Stats
13W - 6L
1,643 SR
Queue Stats
60W - 40L
1,603 Elo+
Solo
Cupid
Cupid
itz-Reave
Cupid
Level 8
God Stats
1W - 0L
1,853 SR
Queue Stats
18W - 14L
1,854 Elo+
Solo
Bastet
Bastet
justgetaway
Bastet
Level 17
God Stats
5W - 2L
1,782 SR
Queue Stats
51W - 52L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AllRedAndSore
Cernunnos
20
12 / 8 / 4
14,076
587
28,188
29,093
11,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Dumb Jelly
Scylla
17
6 / 13 / 5
11,550
481
16,452
23,478
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
19
11 / 8 / 10
13,142
548
20,408
26,788
17,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Romano22812
Kuzenbo
14
1 / 9 / 5
9,256
386
6,516
26,867
19,962
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 3 / 5
12,904
538
21,292
19,581
8,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DVNNYT
Athena
18
3 / 7 / 16
12,587
524
14,900
35,269
33,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
18
7 / 13 / 7
13,229
551
19,949
20,667
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GWizrd
Gilgamesh
20
11 / 6 / 5
15,084
629
25,922
28,114
29,795
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
itz-Reave
Cupid
17
9 / 6 / 6
12,047
502
17,804
17,699
5,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
20
11 / 8 / 9
15,054
627
20,653
22,259
10,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
84
39
Kills
41
41
Deaths
40
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AllRedAndSore
Cernunnos
12
8
4
1.75
W
Athena
DVNNYT
Athena
3
7
16
1.57
W
Scylla
7
13
7
0.81
L
Scylla
Dumb Jelly
Scylla
6
13
5
0.65
L
Fenrir
11
8
10
2
W
Gilgamesh
GWizrd
Gilgamesh
11
6
5
2.25
L
Kuzenbo
Romano22812
Kuzenbo
1
9
5
0.39
L
9
3
5
3.83
W
Cupid
itz-Reave
Cupid
9
6
6
2
W
Bastet
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,856
Damage
99,228
125,807
Taken
124,008
65,134
Mitigated
86,529
31,476
Healing
35,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AllRedAndSore
Cernunnos
28,188
15,944
0
11,892
29,093
11,406
258
10,887
18,206
0
100,865
W
Athena
DVNNYT
Athena
14,900
5,112
318
13,391
35,269
33,325
264
6,627
28,642
54,201
0
W
Scylla
19,949
1,469
46
2,922
20,667
7,298
502
6,109
14,558
68,611
0
L
Scylla
Dumb Jelly
Scylla
16,452
2,765
0
3,850
23,478
7,872
697
7,328
16,150
83,560
0
L
Fenrir
20,408
3,931
0
5,082
26,788
17,213
0
8,842
17,946
557
75,435
W
Gilgamesh
GWizrd
Gilgamesh
25,922
7,985
0
7,832
28,114
29,795
1,379
3,734
24,380
14,234
77,430
L
Kuzenbo
Romano22812
Kuzenbo
6,516
2,202
680
5,730
26,867
19,962
929
6,182
20,685
36,615
0
L
21,292
9,246
0
4,242
19,581
8,681
256
5,560
14,021
0
85,894
W
Cupid
itz-Reave
Cupid
17,804
11,995
1,415
5,559
17,699
5,645
1,864
2,799
14,900
0
67,518
W
Bastet
20,653
7,102
0
4,077
22,259
10,466
4,022
6,774
15,485
0
106,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,928
Gold Earned
68,001
564
Minions Killed
550
0
Camps Cleared
0
2,093,597
Distance Traveled
2,178,106
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,076
587
122
5
0
396,871
5
W
Athena
12,587
524
77
3
0
461,507
3
W
Scylla
13,229
551
96
4
0
365,566
3
L
Scylla
11,550
481
131
5
0
367,304
0
L
Fenrir
13,142
548
102
4
0
451,946
6
W
Gilgamesh
15,084
629
127
5
0
447,141
3
L
Kuzenbo
9,256
386
51
2
0
394,315
5
L
Loki
12,904
538
158
7
0
483,161
0
W
Cupid
12,047
502
97
4
0
429,163
5
W
Bastet
15,054
627
153
6
0
474,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role