Player Matchup

Cliodhna
Cliodhna
Hoesi
Cliodhna
Level 154
God Stats
34W - 30L
1,764 SR
Queue Stats
352W - 260L
1,829 Elo+
Solo
Gilgamesh
Gilgamesh
Sorjack
Gilgamesh
Level 109
God Stats
67W - 38L
1,737 SR
Queue Stats
188W - 159L
1,715 Elo+
Party 1
Kukulkan
Kukulkan
Tofboy01
Kukulkan
Level 116
God Stats
1W - 3L
1,800 SR
Queue Stats
142W - 103L
1,698 Elo+
Party 1
Team Averages
Level 126
1,767 SR
1,747 Elo+

VS

Team Averages
Level 70
1,611 SR
1,711 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
McFriedChichen
Scylla
Level 35
God Stats
17W - 7L
1,832 SR
Queue Stats
238W - 160L
1,616 Elo+
Solo
Guan Yu
Guan Yu
SilentDøll
Guan Yu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
2,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hoesi
Cliodhna
9
0 / 5 / 1
6,217
622
7,302
7,905
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Sorjack
Gilgamesh
8
0 / 4 / 1
5,915
592
8,851
14,350
6,866
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Tofboy01
Kukulkan
11
1 / 6 / 0
6,605
661
6,628
7,953
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 12
7,705
771
7,452
14,623
14,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 0 / 9
8,515
852
12,345
8,354
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SilentDøll
Guan Yu
13
8 / 0 / 7
9,174
917
7,846
13,149
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
12
7
L
Cliodhna
Hoesi
Cliodhna
0
5
1
0.1
W
6
0
9
10.5
W
Guan Yu
SilentDøll
Guan Yu
8
0
7
11.5
L
Gilgamesh
Sorjack
Gilgamesh
0
4
1
0.13
L
Kukulkan
Tofboy01
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
27,643
30,208
Taken
36,126
11,605
Mitigated
28,386
4,799
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,452
745
486
4,729
14,623
14,000
134
3,724
10,461
89
16,514
L
Cliodhna
Hoesi
Cliodhna
7,302
211
0
1,512
7,905
2,142
0
1,729
6,012
0
23,138
W
12,345
1,850
0
2,952
8,354
3,149
1,054
1,588
6,555
31,643
0
W
Guan Yu
SilentDøll
Guan Yu
7,846
1,052
2,311
6,393
13,149
11,237
0
2,241
10,541
0
23,892
L
Gilgamesh
Sorjack
Gilgamesh
8,851
1,789
164
2,796
14,350
6,866
0
6,699
7,281
557
11,994
L
Kukulkan
Tofboy01
Kukulkan
6,628
1,448
0
327
7,953
2,597
0
3,553
4,230
29,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,737
Gold Earned
25,394
110
Minions Killed
119
4
Camps Cleared
5
573,021
Distance Traveled
664,090
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,705
771
17
2
1
212,065
4
L
Cliodhna
6,217
622
42
4
3
204,442
5
W
Scylla
8,515
852
66
7
2
211,306
4
W
Guan Yu
9,174
917
36
4
2
240,719
0
L
Gilgamesh
5,915
592
9
1
0
199,032
4
L
Kukulkan
6,605
661
59
6
1
169,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role