Player Matchup

Janus
Janus
Delivoje
Janus
Level 126
God Stats
3W - 2L
1,498 SR
Queue Stats
191W - 215L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Flr1189
Cthulhu
Level 123
God Stats
5W - 2L
1,789 SR
Queue Stats
128W - 129L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
JiyuKitora
Cernunnos
Level 143
God Stats
4W - 8L
1,381 SR
Queue Stats
407W - 433L
1,390 Elo+
Party 3
Jormungandr
Jormungandr
Krums77
Jormungandr
Level 104
God Stats
6W - 2L
1,697 SR
Queue Stats
92W - 103L
1,448 Elo+
Party 2
Ao Kuang
Ao Kuang
justRaiser
Ao Kuang
Level 138
God Stats
21W - 14L
1,544 SR
Queue Stats
340W - 359L
1,413 Elo+
Party 3
Team Averages
Level 127
1,582 SR
1,438 Elo+

VS

Team Averages
Level 84
1,545 SR
1,458 Elo+
Fafnir
Fafnir
Azaird
Fafnir
Level 64
God Stats
1W - 3L
1,398 SR
Queue Stats
264W - 280L
1,445 Elo+
Party 1
Apollo
Apollo
DreamerTheBoss
Apollo
Level 77
God Stats
0W - 2L
1,331 SR
Queue Stats
166W - 182L
1,428 Elo+
Solo
Zeus
Zeus
SquirtDe1st
Zeus
Level 97
God Stats
9W - 4L
1,682 SR
Queue Stats
191W - 200L
1,469 Elo+
Party 1
Persephone
Persephone
Vazio33
Persephone
Level 78
God Stats
10W - 13L
1,586 SR
Queue Stats
566W - 573L
1,434 Elo+
Solo
Kukulkan
Kukulkan
skybi1
Kukulkan
Level 106
God Stats
1W - 1L
1,726 SR
Queue Stats
323W - 299L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Delivoje
Janus
19
3 / 6 / 12
12,127
713
21,711
15,585
6,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Flr1189
Cthulhu
19
3 / 7 / 15
11,937
702
17,173
26,637
38,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
JiyuKitora
Cernunnos
20
3 / 2 / 7
12,659
745
11,289
9,202
4,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
Krums77
Jormungandr
20
3 / 5 / 12
12,245
720
13,416
25,884
39,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
justRaiser
Ao Kuang
20
12 / 6 / 4
13,139
773
13,601
18,655
9,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azaird
Fafnir
19
2 / 2 / 12
12,524
737
5,199
27,611
28,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 7 / 9
11,904
700
14,680
18,325
8,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 4 / 13
13,576
799
27,226
13,078
6,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Vazio33
Persephone
17
4 / 6 / 12
12,201
718
16,825
13,617
5,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
skybi1
Kukulkan
20
4 / 5 / 14
12,109
712
21,008
14,633
6,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
86
24
Kills
26
26
Deaths
24
50
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Azaird
Fafnir
2
2
12
4
W
Janus
Delivoje
Janus
3
6
12
1.5
L
5
7
9
1.36
W
Cthulhu
Flr1189
Cthulhu
3
7
15
1.5
W
Cernunnos
JiyuKitora
Cernunnos
3
2
7
3.25
W
Jormungandr
Krums77
Jormungandr
3
5
12
1.8
L
11
4
13
4.38
L
Persephone
Vazio33
Persephone
4
6
12
1.67
W
Ao Kuang
justRaiser
Ao Kuang
12
6
4
2.33
L
Kukulkan
skybi1
Kukulkan
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,190
Damage
84,938
95,963
Taken
87,264
98,818
Mitigated
56,633
33,164
Healing
40,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Azaird
Fafnir
5,199
2,560
1,964
15,007
27,611
28,988
740
16,261
11,350
9,307
0
W
Janus
Delivoje
Janus
21,711
155
4,065
4,703
15,585
6,879
791
13,346
2,239
34,543
0
L
14,680
11,220
2,895
5,439
18,325
8,579
1,290
14,031
4,294
0
31,953
W
Cthulhu
Flr1189
Cthulhu
17,173
201
4,593
4,578
26,637
38,155
591
18,575
8,062
40,381
0
W
Cernunnos
JiyuKitora
Cernunnos
11,289
4,531
1,251
1,691
9,202
4,649
2,690
6,988
2,214
0
45,035
W
Jormungandr
Krums77
Jormungandr
13,416
735
2,479
4,968
25,884
39,713
547
16,676
9,208
26,077
0
L
27,226
3,520
2,128
2,549
13,078
6,487
948
11,492
1,586
53,268
0
L
Persephone
Vazio33
Persephone
16,825
1,429
1,784
3,085
13,617
5,762
837
10,528
3,083
22,633
0
W
Ao Kuang
justRaiser
Ao Kuang
13,601
1,983
1,398
3,438
18,655
9,422
1,614
14,673
3,982
23,922
0
L
Kukulkan
skybi1
Kukulkan
21,008
1,629
2,718
2,554
14,633
6,817
1,559
13,584
1,049
43,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,107
Gold Earned
62,314
188
Minions Killed
170
0
Camps Cleared
0
1,519,243
Distance Traveled
1,448,654
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,524
737
5
0
0
311,014
1
W
Janus
12,127
713
32
2
0
300,134
0
L
Apollo
11,904
700
33
2
0
268,734
0
W
Cthulhu
11,937
702
42
2
0
315,589
1
W
Cernunnos
12,659
745
82
5
0
292,616
0
W
Jormungandr
12,245
720
12
1
0
313,710
1
L
Zeus
13,576
799
62
4
0
294,194
3
L
Persephone
12,201
718
9
1
0
266,600
1
W
Ao Kuang
13,139
773
20
1
0
297,194
0
L
Kukulkan
12,109
712
61
4
0
308,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role