Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Kyzz Nasty
Ares
Level 36
God Stats
4W - 1L
1,497 SR
Queue Stats
57W - 59L
1,485 Elo+
Solo
Bastet
Bastet
Stewie37
Bastet
Level 129
God Stats
13W - 6L
1,385 SR
Queue Stats
52W - 47L
1,421 Elo+
Solo
Cupid
Cupid
WalkinJungleBuff
Cupid
Level 36
God Stats
4W - 3L
1,526 SR
Queue Stats
99W - 55L
1,612 Elo+
Solo
Janus
Janus
WiryTester32867
Janus
Level 23
God Stats
2W - 1L
1,694 SR
Queue Stats
79W - 39L
1,521 Elo+
Party 1
Team Averages
Level 77
1,520 SR
1,508 Elo+

VS

Team Averages
Level 68
1,485 SR
1,508 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Ando148
Sun Wukong
Level 40
God Stats
0W - 6L
1,227 SR
Queue Stats
132W - 133L
1,388 Elo+
Solo
Tiamat
Tiamat
JRPGeez
Tiamat
Level 37
God Stats
4W - 7L
1,436 SR
Queue Stats
227W - 142L
1,628 Elo+
Solo
Loki
Loki
NetherBerry
Loki
Level 31
God Stats
11W - 7L
1,894 SR
Queue Stats
114W - 102L
1,581 Elo+
Solo
Sylvanus
Sylvanus
OB1KenOB615
Sylvanus
Level 107
God Stats
7W - 11L
1,368 SR
Queue Stats
145W - 166L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 6 / 5
9,670
604
7,113
10,376
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 2 / 10
8,774
548
7,903
13,564
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Stewie37
Bastet
15
5 / 2 / 3
9,419
589
6,189
10,282
4,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
9 / 1 / 3
9,723
608
10,240
7,827
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 9
9,459
591
10,501
8,313
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 8 / 3
7,761
485
4,945
12,273
3,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Ando148
Sun Wukong
12
2 / 0 / 0
7,328
458
1,559
7,550
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
JRPGeez
Tiamat
14
4 / 4 / 3
8,394
525
9,213
10,940
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 5
8,428
527
5,197
11,568
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
OB1KenOB615
Sylvanus
10
1 / 8 / 1
6,188
387
5,170
15,458
8,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
23
Kills
12
12
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
6
5
0.92
L
Chernobog
 
Chernobog
2
8
3
0.44
L
Sun Wukong
Ando148
Sun Wukong
2
0
0
2
L
Tiamat
JRPGeez
Tiamat
4
4
3
1.38
W
4
2
10
4.5
L
3
3
5
1.83
L
Sylvanus
OB1KenOB615
Sylvanus
1
8
1
0.19
W
Bastet
Stewie37
Bastet
5
2
3
3.25
W
9
1
3
10.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,946
Damage
26,084
50,362
Taken
57,789
28,424
Mitigated
28,121
16,427
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,113
72
0
3,284
10,376
3,535
613
2,653
7,444
69,329
0
L
Chernobog
 
Chernobog
4,945
2,823
0
1,894
12,273
3,290
0
5,150
7,061
0
37,818
L
Sun Wukong
Ando148
Sun Wukong
1,559
92
0
1,904
7,550
5,869
0
1,575
5,909
0
30,134
L
Tiamat
JRPGeez
Tiamat
9,213
1,185
0
3,046
10,940
6,445
0
6,351
4,337
48,371
0
W
7,903
684
0
4,068
13,564
14,389
932
3,810
9,519
20,314
0
L
5,197
744
0
3,378
11,568
3,578
0
4,868
6,552
0
40,990
L
Sylvanus
OB1KenOB615
Sylvanus
5,170
1,164
1,042
2,360
15,458
8,939
0
7,088
8,281
15,819
6,177
W
Bastet
Stewie37
Bastet
6,189
1,563
0
1,560
10,282
4,315
1,516
1,965
8,095
0
50,912
W
10,240
5,401
606
4,606
7,827
3,136
2,126
1,507
6,320
0
72,887
W
10,501
306
254
2,049
8,313
3,049
917
3,176
4,739
74,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,045
Gold Earned
38,099
522
Minions Killed
354
0
Camps Cleared
0
1,533,308
Distance Traveled
1,516,315
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,670
604
120
8
0
281,136
1
L
Chernobog
7,761
485
72
5
0
267,890
3
L
Sun Wukong
7,328
458
57
4
0
297,859
0
L
Tiamat
8,394
525
94
6
0
306,469
3
W
Ares
8,774
548
27
2
0
278,280
4
L
Loki
8,428
527
85
5
0
355,840
3
L
Sylvanus
6,188
387
46
3
0
288,257
7
W
Bastet
9,419
589
109
7
0
316,702
0
W
Cupid
9,723
608
118
7
0
297,854
8
W
Janus
9,459
591
148
9
0
359,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role