Player Matchup

Ymir
Ymir
Dazalffffffff
Ymir
Level 27
God Stats
24W - 14L
1,668 SR
Queue Stats
94W - 64L
1,626 Elo+
Solo
Neith
Neith
Iwanthatone
Neith
Level 23
God Stats
30W - 36L
1,428 SR
Queue Stats
34W - 49L
1,226 Elo+
Solo
Aphrodite
Aphrodite
LOOΠA
Aphrodite
Level 102
God Stats
8W - 3L
1,815 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 1
Da Ji
Da Ji
Nhila
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Santer2021
Zeus
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,112 Elo+
Solo
Team Averages
Level 33
1,582 SR
1,393 Elo+

VS

Team Averages
Level 14
1,461 SR
1,242 Elo+
Bellona
Bellona
Dzestis
Bellona
Level 27
God Stats
18W - 14L
1,599 SR
Queue Stats
164W - 182L
1,372 Elo+
Solo
Guan Yu
Guan Yu
JIeruoH
Guan Yu
Level 6
God Stats
2W - 6L
1,480 SR
Queue Stats
9W - 16L
1,048 Elo+
Party 2
Susano
Susano
MyLittleSad
Susano
Level 12
God Stats
1W - 3L
1,241 SR
Queue Stats
16W - 25L
1,230 Elo+
Party 2
Olorun
Olorun
TheWolvesWalker
Olorun
Level 13
God Stats
1W - 4L
1,758 SR
Queue Stats
6W - 15L
1,364 Elo+
Solo
Cthulhu
Cthulhu
burazybka
Cthulhu
Level 12
God Stats
1W - 5L
1,231 SR
Queue Stats
15W - 27L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 4
7,965
613
9,534
10,527
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 3 / 1
6,564
505
3,232
5,199
1,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
LOOΠA
Aphrodite
12
2 / 2 / 2
7,061
543
4,964
7,500
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Nhila
Da Ji
11
1 / 0 / 2
6,050
465
1,710
4,808
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 3
7,722
594
10,585
4,615
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dzestis
Bellona
12
2 / 2 / 0
6,965
536
3,693
7,577
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
JIeruoH
Guan Yu
9
0 / 4 / 1
5,506
424
1,406
7,021
3,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
9
2 / 6 / 0
5,341
411
4,262
8,066
3,298
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 4 / 0
6,179
475
3,199
10,414
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
burazybka
Cthulhu
9
1 / 5 / 2
5,358
412
3,852
8,570
4,137
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
21
Kills
6
6
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Bellona
Dzestis
Bellona
2
2
0
1
W
3
3
1
1.17
L
Guan Yu
JIeruoH
Guan Yu
0
4
1
0.13
W
Aphrodite
LOOΠA
Aphrodite
2
2
2
1.5
L
Susano
2
6
0
0.33
W
Da Ji
Nhila
Da Ji
1
0
2
2
W
7
1
3
8.5
L
1
4
0
0.25
L
Cthulhu
burazybka
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
16,412
32,649
Taken
41,648
16,593
Mitigated
20,496
13,772
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,534
2,425
0
2,331
10,527
9,101
0
4,285
6,242
26,195
0
L
Bellona
Dzestis
Bellona
3,693
560
0
1,346
7,577
5,732
252
4,195
3,382
6,739
28,915
W
3,232
1,337
0
1,167
5,199
1,532
1,141
980
4,219
0
33,334
L
Guan Yu
JIeruoH
Guan Yu
1,406
140
412
636
7,021
3,806
85
4,888
2,133
0
14,891
W
Aphrodite
LOOΠA
Aphrodite
4,964
741
2,475
4,938
7,500
2,493
492
633
6,867
46,449
0
L
Susano
4,262
1,424
0
160
8,066
3,298
0
4,469
3,597
0
16,246
W
Da Ji
Nhila
Da Ji
1,710
403
0
974
4,808
1,958
0
953
3,855
0
19,784
W
10,585
1,612
0
1,887
4,615
1,509
636
863
3,752
40,705
0
L
3,199
1,915
200
3,815
10,414
3,523
963
6,370
4,044
33,107
0
L
Cthulhu
burazybka
Cthulhu
3,852
620
0
502
8,570
4,137
0
5,161
3,409
15,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
29,349
326
Minions Killed
239
0
Camps Cleared
0
1,131,091
Distance Traveled
1,060,079
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,965
613
30
2
0
206,830
3
L
Bellona
6,965
536
94
7
0
224,087
2
W
Neith
6,564
505
58
4
0
216,662
0
L
Guan Yu
5,506
424
22
2
0
230,237
1
W
Aphrodite
7,061
543
104
8
0
249,612
0
L
Susano
5,341
411
27
2
0
212,513
1
W
Da Ji
6,050
465
52
4
0
236,241
0
W
Zeus
7,722
594
82
6
0
221,746
4
L
Olorun
6,179
475
72
6
0
192,359
4
L
Cthulhu
5,358
412
24
2
0
200,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role