Player Matchup

Erlang Shen
Erlang Shen
Bronze III
dooooK
Erlang Shen
Bronze III
Level 41
God Stats
1W - 2L
1,727 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 41
1,727 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,601 SR
1,400 MMR
Loki
Loki
Bronze III
TheBadLoki
Loki
Bronze III
Level 79
God Stats
3W - 4L
1,601 SR
Queue Stats
3W - 5L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
dooooK
Erlang Shen
14
2 / 2 / 0
8,922
811
7,248
11,586
6,478
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshMorgan Le FaySetChironUllr

VS

Bans
TsukuyomiOdinAthenaDa JiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
8,419
765
5,747
11,595
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Erlang Shen
dooooK
Erlang Shen
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,248
Damage
5,747
11,586
Taken
11,595
6,478
Mitigated
4,405
3,967
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,747
1,966
0
2,474
11,595
4,405
0
458
11,137
82
37,667
W
Erlang Shen
dooooK
Erlang Shen
7,248
3,387
0
3,967
11,586
6,478
2,475
775
10,811
0
46,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,922
Gold Earned
8,419
88
Minions Killed
72
4
Camps Cleared
5
223,568
Distance Traveled
232,096
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,419
765
72
7
5
232,096
2
W
Erlang Shen
8,922
811
88
8
4
223,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role