Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Al_NaZe_cc
Sun Wukong
Level 96
God Stats
2W - 5L
1,237 SR
Queue Stats
244W - 247L
1,515 Elo+
Solo
Hel
Hel
ElsaVader
Hel
Level 83
God Stats
2W - 1L
1,528 SR
Queue Stats
183W - 146L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
LOONAforLife
Kukulkan
Level 129
God Stats
4W - 5L
1,452 SR
Queue Stats
355W - 330L
1,555 Elo+
Party 2
He Bo
He Bo
garridux
He Bo
Level 148
God Stats
1W - 1L
1,521 SR
Queue Stats
32W - 37L
1,557 Elo+
Solo
Team Averages
Level 122
1,448 SR
1,545 Elo+

VS

Team Averages
Level 119
1,706 SR
1,576 Elo+
Cernunnos
Cernunnos
March1s
Cernunnos
Level 115
God Stats
5W - 1L
1,657 SR
Queue Stats
93W - 90L
1,579 Elo+
Party 1
Yemoja
Yemoja
calibersnake
Yemoja
Level 127
God Stats
2W - 2L
1,646 SR
Queue Stats
159W - 139L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
ettkatthej
Ah Puch
Level 119
God Stats
9W - 3L
2,007 SR
Queue Stats
421W - 386L
1,619 Elo+
Solo
Kuzenbo
Kuzenbo
jrfn
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,552 Elo+
Solo
Freya
Freya
weaselberg
Freya
Level 106
God Stats
1W - 2L
1,720 SR
Queue Stats
727W - 737L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 5 / 12
10,412
744
13,159
15,871
6,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Al_NaZe_cc
Sun Wukong
19
6 / 5 / 14
12,199
871
14,564
29,107
32,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 3 / 19
11,042
789
6,885
16,232
14,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
LOONAforLife
Kukulkan
18
1 / 4 / 20
10,734
767
16,002
20,314
8,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
garridux
He Bo
20
16 / 5 / 10
13,968
998
30,574
19,284
8,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
March1s
Cernunnos
20
10 / 3 / 7
12,179
870
29,965
17,095
7,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
17
1 / 3 / 12
10,992
785
8,455
16,139
19,750
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
ettkatthej
Ah Puch
19
6 / 7 / 10
11,726
838
21,099
18,310
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
jrfn
Kuzenbo
17
2 / 7 / 15
10,419
744
13,268
26,868
47,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
15
3 / 9 / 8
10,079
720
10,836
16,553
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
74
29
Kills
22
22
Deaths
29
75
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
5
12
1.8
W
Sun Wukong
Al_NaZe_cc
Sun Wukong
6
5
14
2.6
W
3
3
19
4.17
W
Kukulkan
LOONAforLife
Kukulkan
1
4
20
2.75
L
Cernunnos
March1s
Cernunnos
10
3
7
4.5
L
Yemoja
1
3
12
2.33
L
Ah Puch
ettkatthej
Ah Puch
6
7
10
1.57
W
He Bo
garridux
He Bo
16
5
10
4.2
L
Kuzenbo
jrfn
Kuzenbo
2
7
15
1.36
L
Freya
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,184
Damage
83,623
100,808
Taken
94,965
70,234
Mitigated
89,223
59,795
Healing
29,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,159
6,420
1,539
1,338
15,871
6,536
2,959
8,992
6,879
0
24,844
W
Sun Wukong
Al_NaZe_cc
Sun Wukong
14,564
1,146
1,941
8,313
29,107
32,291
264
13,148
15,959
0
29,223
W
6,885
668
21,860
9,035
16,232
14,384
564
9,662
6,570
17,188
0
W
Kukulkan
LOONAforLife
Kukulkan
16,002
1,576
2,809
4,758
20,314
8,986
1,043
11,855
8,459
42,185
0
L
Cernunnos
March1s
Cernunnos
29,965
12,317
3,024
5,154
17,095
7,649
1,576
10,579
6,516
0
62,367
L
Yemoja
8,455
1,278
6,938
3,529
16,139
19,750
570
7,306
8,833
11,674
0
L
Ah Puch
ettkatthej
Ah Puch
21,099
273
341
3,034
18,310
8,143
1,453
9,011
9,299
42,291
0
W
He Bo
garridux
He Bo
30,574
236
4,438
3,764
19,284
8,037
999
10,001
9,283
49,416
0
L
Kuzenbo
jrfn
Kuzenbo
13,268
3,618
934
2,851
26,868
47,507
741
13,924
12,944
20,229
0
L
Freya
10,836
2,890
2,006
1,801
16,553
6,174
627
12,641
3,912
24,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,355
Gold Earned
55,395
174
Minions Killed
149
0
Camps Cleared
0
1,316,825
Distance Traveled
1,216,721
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,412
744
35
3
0
222,253
0
W
Sun Wukong
12,199
871
24
2
0
263,700
1
W
Hel
11,042
789
15
1
0
290,594
0
W
Kukulkan
10,734
767
46
3
0
255,570
4
L
Cernunnos
12,179
870
59
4
0
256,497
4
L
Yemoja
10,992
785
10
1
0
253,945
0
L
Ah Puch
11,726
838
47
3
0
226,129
3
W
He Bo
13,968
998
54
4
0
284,708
0
L
Kuzenbo
10,419
744
8
1
0
253,614
2
L
Freya
10,079
720
25
2
0
226,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role