Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dubie86
Bellona
Level 109
God Stats
44W - 30L
1,526 SR
Queue Stats
396W - 349L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Luili15
Danzaburou
Level 63
God Stats
10W - 11L
1,633 SR
Queue Stats
153W - 192L
1,417 Elo+
Solo
Team Averages
Level 99
1,553 SR
1,472 Elo+

VS

Team Averages
Level 96
1,551 SR
1,488 Elo+
Nu Wa
Nu Wa
Bigbadwolf62990
Nu Wa
Level 119
God Stats
1W - 4L
1,503 SR
Queue Stats
74W - 78L
1,504 Elo+
Party 1
Nike
Nike
CB_2011
Nike
Level 122
God Stats
6W - 7L
1,544 SR
Queue Stats
135W - 157L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
ScrambledRonald
Danzaburou
Level 48
God Stats
6W - 6L
1,606 SR
Queue Stats
44W - 37L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
8 / 3 / 6
9,934
764
10,571
12,470
4,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Dubie86
Bellona
13
6 / 0 / 8
9,145
703
9,951
17,947
10,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Luili15
Danzaburou
13
2 / 1 / 12
9,220
709
9,606
6,672
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
8,281
637
9,060
11,475
4,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nike
CB_2011
Nike
10
2 / 4 / 1
7,688
591
6,733
13,171
13,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ScrambledRonald
Danzaburou
12
0 / 4 / 3
8,056
620
10,298
10,999
4,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
4
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
6
3.67
L
2
8
1
0.31
L
Nike
CB_2011
Nike
2
4
1
0.63
W
Bellona
Dubie86
Bellona
6
0
8
10
W
Danzaburou
Luili15
Danzaburou
2
1
12
8
L
Danzaburou
ScrambledRonald
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,128
Damage
26,091
37,089
Taken
35,645
17,627
Mitigated
21,515
15,943
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,571
3,381
0
6,531
12,470
4,841
100
3,414
8,840
38,263
0
L
9,060
2,596
615
1,580
11,475
4,211
0
3,407
8,068
22,567
0
L
Nike
CB_2011
Nike
6,733
589
0
763
13,171
13,130
0
2,980
10,191
0
13,277
W
Bellona
Dubie86
Bellona
9,951
1,091
471
7,490
17,947
10,211
0
4,478
12,869
0
25,368
W
Danzaburou
Luili15
Danzaburou
9,606
3,310
0
1,451
6,672
2,575
946
2,127
4,455
0
34,934
L
Danzaburou
ScrambledRonald
Danzaburou
10,298
5,347
0
3,277
10,999
4,174
0
4,364
6,635
0
30,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
24,025
159
Minions Killed
112
8
Camps Cleared
3
760,355
Distance Traveled
621,643
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,934
764
64
5
3
247,590
3
L
Nu Wa
8,281
637
31
2
2
198,229
4
L
Nike
7,688
591
18
1
0
220,140
2
W
Bellona
9,145
703
36
3
0
284,931
0
W
Danzaburou
9,220
709
59
5
5
227,834
4
L
Danzaburou
8,056
620
63
5
1
203,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role