Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Helioview
Ymir
Level 144
God Stats
2W - 2L
1,354 SR
Queue Stats
97W - 89L
1,647 Elo+
Party 4
Persephone
Persephone
MonteCristo776
Persephone
Level 29
God Stats
5W - 5L
1,654 SR
Queue Stats
93W - 86L
1,643 Elo+
Party 1
Hercules
Hercules
SoloLaneBestLane
Hercules
Level 33
God Stats
1W - 5L
1,416 SR
Queue Stats
171W - 157L
1,567 Elo+
Solo
Geb
Geb
chuck9009
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,679 Elo+
Party 4
Team Averages
Level 63
1,485 SR
1,607 Elo+

VS

Team Averages
Level 103
1,671 SR
1,715 Elo+
Terra
Terra
Skillеt
Terra
Level 160
God Stats
2W - 2L
1,453 SR
Queue Stats
142W - 99L
1,750 Elo+
Party 3
Heimdallr
Heimdallr
SoloOneTrick
Heimdallr
Level 36
God Stats
4W - 1L
1,761 SR
Queue Stats
106W - 26L
1,877 Elo+
Party 3
Sol
Sol
Vindacata
Sol
Level 160
God Stats
8W - 6L
1,606 SR
Queue Stats
496W - 439L
1,667 Elo+
Party 2
Camazotz
Camazotz
Yinshu
Camazotz
Level 40
God Stats
6W - 3L
1,697 SR
Queue Stats
411W - 381L
1,640 Elo+
Party 2
Ao Kuang
Ao Kuang
fRevo
Ao Kuang
Level 117
God Stats
30W - 11L
1,836 SR
Queue Stats
364W - 349L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 4 / 0
5,010
501
4,227
6,757
1,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 4 / 0
5,478
548
1,774
7,786
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
MonteCristo776
Persephone
8
0 / 7 / 1
5,065
507
3,134
6,082
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,839
584
2,584
7,473
6,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 1
4,619
462
2,131
7,723
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Skillеt
Terra
9
2 / 1 / 4
5,355
536
2,985
5,842
3,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SoloOneTrick
Heimdallr
12
5 / 0 / 2
6,808
681
8,676
4,707
1,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
9 / 1 / 0
7,662
766
8,554
7,274
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Yinshu
Camazotz
10
1 / 2 / 1
6,105
611
3,037
6,420
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
fRevo
Ao Kuang
9
1 / 0 / 1
5,495
550
2,459
4,990
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
18
18
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
L
Ymir
1
4
0
0.25
L
Persephone
MonteCristo776
Persephone
0
7
1
0.07
W
Terra
Skillеt
Terra
2
1
4
4
L
2
1
0
2
W
Heimdallr
SoloOneTrick
Heimdallr
5
0
2
6
W
9
1
0
9
W
Camazotz
Yinshu
Camazotz
1
2
1
0.75
L
0
2
1
0.25
W
Ao Kuang
fRevo
Ao Kuang
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,850
Damage
25,711
35,821
Taken
29,233
15,213
Mitigated
14,538
9,167
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,227
2,454
0
2,048
6,757
1,071
0
1,143
5,611
0
30,511
L
Ymir
1,774
487
0
1,892
7,786
2,780
0
2,923
4,863
23,844
0
L
Persephone
MonteCristo776
Persephone
3,134
304
0
798
6,082
1,900
0
3,973
2,102
20,369
0
W
Terra
Skillеt
Terra
2,985
900
359
1,474
5,842
3,419
0
1,343
4,499
12,274
0
L
2,584
1,413
0
3,459
7,473
6,234
0
2,915
4,558
0
30,500
W
Heimdallr
SoloOneTrick
Heimdallr
8,676
5,473
0
1,778
4,707
1,528
0
931
3,776
0
48,914
W
8,554
4,467
0
4,349
7,274
4,256
1,878
2,994
4,280
38,825
5,135
W
Camazotz
Yinshu
Camazotz
3,037
1,091
0
2,254
6,420
3,545
108
1,234
5,186
0
31,970
L
2,131
403
0
970
7,723
3,228
0
1,796
5,927
6,996
0
W
Ao Kuang
fRevo
Ao Kuang
2,459
572
0
2,785
4,990
1,790
0
537
4,453
23,170
9,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
31,425
248
Minions Killed
334
0
Camps Cleared
0
1,002,356
Distance Traveled
1,045,194
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,010
501
73
7
0
202,007
0
L
Ymir
5,478
548
56
6
0
214,148
3
L
Persephone
5,065
507
35
4
0
178,779
4
W
Terra
5,355
536
21
2
0
227,865
0
L
Hercules
5,839
584
78
8
0
192,508
3
W
Heimdallr
6,808
681
88
9
0
193,985
1
W
Sol
7,662
766
92
9
0
202,425
1
W
Camazotz
6,105
611
68
7
0
200,790
4
L
Geb
4,619
462
6
1
0
214,914
4
W
Ao Kuang
5,495
550
65
7
0
220,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role