Player Matchup

Charybdis
Charybdis
Tarzanvader
Charybdis
Level 87
God Stats
7W - 7L
1,471 SR
Queue Stats
265W - 272L
1,543 Elo+
Solo
Xing Tian
Xing Tian
bran2003
Xing Tian
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 166L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
cermitss
Baron Samedi
Level 86
God Stats
1W - 0L
1,747 SR
Queue Stats
80W - 46L
1,650 Elo+
Party 2
Raijin
Raijin
power7652
Raijin
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 53L
1,617 Elo+
Party 2
Loki
Loki
teghakuman
Loki
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 12L
1,613 Elo+
Party 2
Team Averages
Level 63
1,544 SR
1,578 Elo+

VS

Team Averages
Level 84
1,638 SR
1,484 Elo+
Pele
Pele
AquilesValgrand
Pele
Level 27
God Stats
3W - 2L
1,885 SR
Queue Stats
28W - 24L
1,541 Elo+
Party 3
Mulan
Mulan
Meetda
Mulan
Level 142
God Stats
1W - 4L
1,529 SR
Queue Stats
94W - 109L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
SoyZelda
Hou Yi
Level 155
God Stats
17W - 11L
1,829 SR
Queue Stats
278W - 276L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
TSk chocomilk
Kukulkan
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
180W - 181L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Zekaym
Jormungandr
Level 69
God Stats
1W - 2L
1,447 SR
Queue Stats
43W - 55L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Tarzanvader
Charybdis
12
0 / 2 / 3
7,241
453
8,205
8,135
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
bran2003
Xing Tian
13
2 / 2 / 5
8,138
509
4,556
14,322
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
cermitss
Baron Samedi
16
4 / 0 / 2
9,853
616
7,432
8,526
6,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
power7652
Raijin
17
11 / 1 / 3
10,663
666
11,651
7,117
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 6
9,375
586
5,739
8,274
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,268
454
6,267
11,723
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Meetda
Mulan
13
0 / 5 / 0
7,732
483
4,974
11,149
8,270
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
SoyZelda
Hou Yi
11
1 / 3 / 2
6,991
437
7,177
10,174
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TSk chocomilk
Kukulkan
13
3 / 5 / 0
8,040
503
2,797
7,711
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Zekaym
Jormungandr
9
0 / 3 / 3
6,331
396
5,729
15,380
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Mulan
Meetda
Mulan
0
5
0
0
L
Hou Yi
SoyZelda
Hou Yi
1
3
2
0.67
L
Kukulkan
TSk chocomilk
Kukulkan
3
5
0
0.6
W
Charybdis
Tarzanvader
Charybdis
0
2
3
0.75
L
Jormungandr
Zekaym
Jormungandr
0
3
3
0.5
W
Xing Tian
bran2003
Xing Tian
2
2
5
2.25
W
Baron Samedi
cermitss
Baron Samedi
4
0
2
5
W
Raijin
power7652
Raijin
11
1
3
12.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
26,944
46,374
Taken
56,137
28,431
Mitigated
29,003
17,737
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,267
1,914
0
4,504
11,723
3,518
0
3,883
7,660
0
49,028
L
Mulan
Meetda
Mulan
4,974
522
0
2,160
11,149
8,270
48
5,771
5,326
0
51,013
L
Hou Yi
SoyZelda
Hou Yi
7,177
2,258
0
1,663
10,174
2,622
0
3,681
6,385
0
50,291
L
Kukulkan
TSk chocomilk
Kukulkan
2,797
692
0
375
7,711
2,422
0
4,241
3,287
54,083
0
W
Charybdis
Tarzanvader
Charybdis
8,205
4,763
0
3,431
8,135
2,636
874
2,788
5,347
0
58,636
L
Jormungandr
Zekaym
Jormungandr
5,729
1,495
183
4,074
15,380
12,171
125
5,440
9,840
20,945
0
W
Xing Tian
bran2003
Xing Tian
4,556
599
0
3,307
14,322
12,780
174
3,576
10,746
24,689
0
W
Baron Samedi
cermitss
Baron Samedi
7,432
1,234
0
4,787
8,526
6,708
516
682
7,844
63,737
0
W
Raijin
power7652
Raijin
11,651
1,320
0
1,549
7,117
2,556
0
1,053
6,064
60,622
0
W
5,739
1,275
0
4,663
8,274
3,751
0
427
7,847
0
66,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,270
Gold Earned
36,362
503
Minions Killed
440
0
Camps Cleared
0
1,552,559
Distance Traveled
1,359,423
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,268
454
92
6
0
292,612
3
L
Mulan
7,732
483
119
7
0
216,123
0
L
Hou Yi
6,991
437
83
5
0
259,562
2
L
Kukulkan
8,040
503
106
7
0
297,654
5
W
Charybdis
7,241
453
103
6
0
282,648
3
L
Jormungandr
6,331
396
40
3
0
293,472
1
W
Xing Tian
8,138
509
39
2
0
299,207
3
W
Baron Samedi
9,853
616
124
8
0
286,699
2
W
Raijin
10,663
666
127
8
0
326,781
1
W
Loki
9,375
586
110
7
0
357,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role