Player Matchup

Artio
Artio
 
Artio
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
OG_FlokiiPr-27z
Agni
Level 149
God Stats
1W - 1L
1,306 SR
Queue Stats
44W - 55L
1,386 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nero31dmc
Kumbhakarna
Level 144
God Stats
17W - 12L
1,456 SR
Queue Stats
79W - 99L
1,362 Elo+
Party 1
Anhur
Anhur
vvv_ZODIAC77_vvv
Anhur
Level 160
God Stats
1W - 2L
1,294 SR
Queue Stats
146W - 176L
1,383 Elo+
Party 1
Team Averages
Level 116
1,411 SR
1,426 Elo+

VS

Team Averages
Level 103
1,520 SR
1,475 Elo+
Charybdis
Charybdis
MedicineMan0620
Charybdis
Level 68
God Stats
2W - 2L
1,464 SR
Queue Stats
66W - 75L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Mioksd
Nu Wa
Level 27
God Stats
3W - 3L
1,541 SR
Queue Stats
18W - 15L
1,565 Elo+
Solo
Sylvanus
Sylvanus
PanxoB
Sylvanus
Level 106
God Stats
5W - 3L
1,486 SR
Queue Stats
34W - 24L
1,584 Elo+
Solo
Merlin
Merlin
Srt8cap711
Merlin
Level 156
God Stats
15W - 25L
1,363 SR
Queue Stats
179W - 206L
1,353 Elo+
Solo
Osiris
Osiris
deadman0813
Osiris
Level 160
God Stats
18W - 10L
1,747 SR
Queue Stats
773W - 775L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 7 / 2
7,497
577
4,596
15,928
7,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
 
Mulan
13
0 / 8 / 0
7,097
546
4,632
19,545
9,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 2 / 2
7,997
615
9,649
8,617
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
nero31dmc
Kumbhakarna
13
0 / 6 / 2
7,162
551
3,945
17,190
9,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 0
8,992
692
6,380
10,942
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MedicineMan0620
Charybdis
16
4 / 0 / 13
10,298
792
10,962
8,926
3,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Mioksd
Nu Wa
18
8 / 0 / 15
11,573
890
20,003
7,119
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
PanxoB
Sylvanus
17
5 / 2 / 15
11,183
860
9,299
14,137
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Srt8cap711
Merlin
16
0 / 0 / 5
8,830
679
4,118
1,462
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
17
10 / 0 / 12
11,979
921
16,554
10,563
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
87
2
Kills
27
27
Deaths
2
6
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
7
2
0.14
L
Mulan
 
Mulan
0
8
0
0
W
Charybdis
MedicineMan0620
Charybdis
4
0
13
10.5
W
Nu Wa
Mioksd
Nu Wa
8
0
15
15.5
L
0
2
2
0.5
W
Sylvanus
PanxoB
Sylvanus
5
2
15
6.25
W
Merlin
Srt8cap711
Merlin
0
0
5
2.5
W
Osiris
10
0
12
16
L
Kumbhakarna
nero31dmc
Kumbhakarna
0
6
2
0.17
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
60,936
72,222
Taken
42,207
32,661
Mitigated
31,908
14,120
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,596
547
1,198
3,200
15,928
7,211
1
7,115
8,509
20,040
0
L
Mulan
 
Mulan
4,632
676
0
2,349
19,545
9,470
0
5,444
13,901
0
22,436
W
Charybdis
MedicineMan0620
Charybdis
10,962
4,962
0
960
8,926
3,855
2,896
3,382
5,544
0
39,906
W
Nu Wa
Mioksd
Nu Wa
20,003
5,387
89
563
7,119
3,391
1,380
2,976
4,143
49,620
0
L
9,649
312
0
1,031
8,617
2,735
0
5,325
3,114
39,985
0
W
Sylvanus
PanxoB
Sylvanus
9,299
1,610
1,804
4,121
14,137
17,104
93
7,695
6,442
23,476
0
W
Merlin
Srt8cap711
Merlin
4,118
343
0
435
1,462
596
0
507
955
34,762
0
W
Osiris
16,554
6,220
0
234
10,563
6,962
42
3,930
6,633
0
31,715
L
Kumbhakarna
nero31dmc
Kumbhakarna
3,945
176
707
2,865
17,190
9,184
0
9,083
7,719
11,488
0
L
6,380
2,213
818
1,952
10,942
4,061
0
5,808
4,890
0
34,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
53,863
249
Minions Killed
318
5
Camps Cleared
10
1,056,564
Distance Traveled
1,111,588
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,497
577
38
3
1
212,035
0
L
Mulan
7,097
546
40
3
0
205,420
6
W
Charybdis
10,298
792
83
6
5
239,785
3
W
Nu Wa
11,573
890
71
5
2
228,048
2
L
Agni
7,997
615
74
6
0
229,545
0
W
Sylvanus
11,183
860
40
3
0
221,375
0
W
Merlin
8,830
679
80
6
3
158,519
0
W
Osiris
11,979
921
44
3
0
263,861
2
L
Kumbhakarna
7,162
551
14
1
0
209,101
0
L
Anhur
8,992
692
83
6
4
200,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role