Player Matchup

Izanami
Izanami
 
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Sakai8803
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,146 Elo+
Party 2
Eset
Eset
ZeMarsu
Eset
Level 54
God Stats
1W - 2L
1,550 SR
Queue Stats
4W - 10L
1,428 Elo+
Party 2
Team Averages
Level 26
1,517 SR
1,358 Elo+

VS

Team Averages
Level 66
1,729 SR
1,428 Elo+
Achilles
Achilles
TheScarletWitch9
Achilles
Level 144
God Stats
3W - 1L
1,815 SR
Queue Stats
510W - 518L
1,467 Elo+
Party 1
Anubis
Anubis
better-hoof4
Anubis
Level 37
God Stats
11W - 10L
1,520 SR
Queue Stats
217W - 270L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
sofa_crecida7
Heimdallr
Level 16
God Stats
5W - 2L
1,852 SR
Queue Stats
36W - 39L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 5 / 4
9,721
572
4,835
10,931
3,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Sakai8803
Chaac
13
3 / 3 / 2
9,732
572
16,122
22,972
23,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
ZeMarsu
Eset
13
1 / 5 / 4
9,240
544
10,166
11,657
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
11,388
670
18,228
16,626
16,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
12
0 / 5 / 6
9,411
554
5,903
13,377
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
sofa_crecida7
Heimdallr
16
6 / 0 / 6
11,472
675
17,519
10,583
4,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
13
13
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
4
0.6
L
Chaac
Sakai8803
Chaac
3
3
2
1.33
W
7
0
6
10
L
Eset
ZeMarsu
Eset
1
5
4
0.6
W
Anubis
0
5
6
0.6
W
Heimdallr
sofa_crecida7
Heimdallr
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
41,650
45,560
Taken
40,586
29,419
Mitigated
26,557
16,479
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,835
2,297
0
1,138
10,931
3,100
0
1,151
9,230
0
24,678
L
Chaac
Sakai8803
Chaac
16,122
2,299
0
10,329
22,972
23,684
0
4,120
17,992
0
45,278
W
18,228
4,080
469
9,013
16,626
16,135
0
5,402
10,458
521
36,557
L
Eset
ZeMarsu
Eset
10,166
1,389
1,967
3,045
11,657
2,635
0
1,287
10,041
24,166
0
W
Anubis
5,903
317
0
4,974
13,377
5,713
135
3,172
9,679
19,369
0
W
Heimdallr
sofa_crecida7
Heimdallr
17,519
3,466
0
1,968
10,583
4,709
1,158
2,047
8,143
0
62,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
32,271
166
Minions Killed
193
3
Camps Cleared
9
1,054,865
Distance Traveled
935,936
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,721
572
62
4
0
290,293
0
L
Chaac
9,732
572
75
4
0
405,955
6
W
Achilles
11,388
670
45
3
2
354,399
2
L
Eset
9,240
544
29
2
3
358,617
1
W
Anubis
9,411
554
37
2
1
265,422
1
W
Heimdallr
11,472
675
111
7
6
316,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role