Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
skaraoskye
King Arthur
Level 104
God Stats
3W - 8L
1,547 SR
Queue Stats
86W - 107L
1,474 Elo+
Party 1
Achilles
Achilles
сhupper
Achilles
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 18L
1,907 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,627 Elo+

VS

Team Averages
Level 86
1,510 SR
1,575 Elo+
Cliodhna
Cliodhna
AdiPchiarel
Cliodhna
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 179L
1,432 Elo+
Solo
Hercules
Hercules
Dubwah
Hercules
Level 75
God Stats
0W - 2L
1,262 SR
Queue Stats
68W - 43L
1,627 Elo+
Party 2
Agni
Agni
Ghoulart
Agni
Level 64
God Stats
8W - 4L
1,768 SR
Queue Stats
33W - 18L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 0 / 7
7,833
783
10,195
3,236
1,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
skaraoskye
King Arthur
12
3 / 1 / 7
7,275
728
2,959
6,912
4,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
сhupper
Achilles
12
4 / 0 / 6
8,100
810
2,666
8,996
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AdiPchiarel
Cliodhna
9
0 / 5 / 1
5,778
578
4,859
6,514
2,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Dubwah
Hercules
9
0 / 4 / 1
6,396
640
1,569
8,299
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
10
1 / 3 / 0
6,242
624
5,435
4,315
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
7
8.5
L
Cliodhna
AdiPchiarel
Cliodhna
0
5
1
0.1
L
Hercules
Dubwah
Hercules
0
4
1
0.13
L
Agni
1
3
0
0.33
W
King Arthur
skaraoskye
King Arthur
3
1
7
6.5
W
Achilles
сhupper
Achilles
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
11,863
19,144
Taken
19,128
14,806
Mitigated
8,265
5,596
Healing
3,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,195
480
0
1,602
3,236
1,113
729
1,009
2,165
36,911
0
L
Cliodhna
AdiPchiarel
Cliodhna
4,859
248
0
641
6,514
2,150
0
3,386
3,128
0
15,087
L
Hercules
Dubwah
Hercules
1,569
545
0
2,047
8,299
4,818
0
4,434
3,865
0
4,905
L
Agni
5,435
470
0
667
4,315
1,297
0
2,375
1,940
21,875
0
W
King Arthur
skaraoskye
King Arthur
2,959
529
266
1,358
6,912
4,655
13
2,261
4,387
0
15,833
W
Achilles
сhupper
Achilles
2,666
732
0
2,370
8,996
9,038
0
2,337
6,381
0
19,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
18,416
119
Minions Killed
83
8
Camps Cleared
1
582,765
Distance Traveled
561,310
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,833
783
60
6
4
169,117
1
L
Cliodhna
5,778
578
22
2
0
185,228
4
L
Hercules
6,396
640
7
1
1
195,086
5
L
Agni
6,242
624
54
5
0
180,996
3
W
King Arthur
7,275
728
32
3
1
198,761
5
W
Achilles
8,100
810
27
3
3
214,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role