Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BoiteMortel
King Arthur
Level 108
God Stats
1W - 4L
1,686 SR
Queue Stats
155W - 110L
1,511 Elo+
Party 2
Achilles
Achilles
Dadinhoo3782
Achilles
Level 103
God Stats
2W - 2L
1,465 SR
Queue Stats
99W - 86L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Jotaro OG
Nu Wa
Level 25
God Stats
0W - 2L
1,302 SR
Queue Stats
54W - 33L
1,529 Elo+
Party 2
Vulcan
Vulcan
Shenzen ssk
Vulcan
Level 118
God Stats
1W - 2L
1,289 SR
Queue Stats
130W - 102L
1,537 Elo+
Party 2
Team Averages
Level 92
1,449 SR
1,516 Elo+

VS

Team Averages
Level 102
1,480 SR
1,452 Elo+
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DaddyVulcan
Skadi
Level 105
God Stats
1W - 1L
1,301 SR
Queue Stats
108W - 127L
1,402 Elo+
Party 1
Fafnir
Fafnir
JeffTidus
Fafnir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Sherri4ka
Nu Wa
Level 141
God Stats
19W - 7L
1,550 SR
Queue Stats
618W - 652L
1,460 Elo+
Solo
Cabrakan
Cabrakan
enjoy7c
Cabrakan
Level 93
God Stats
5W - 3L
1,549 SR
Queue Stats
435W - 441L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 5 / 8
9,259
617
18,306
10,576
3,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
BoiteMortel
King Arthur
16
3 / 6 / 6
9,737
649
9,769
25,562
20,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Dadinhoo3782
Achilles
17
3 / 2 / 10
10,013
668
8,485
27,013
26,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Jotaro OG
Nu Wa
17
5 / 6 / 9
10,608
707
15,464
15,630
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
19
2 / 2 / 10
10,494
700
18,419
7,624
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 3 / 14
10,507
700
11,253
15,258
18,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 3 / 11
11,270
751
23,750
14,837
7,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
JeffTidus
Fafnir
15
1 / 4 / 14
9,718
648
6,487
14,671
19,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Sherri4ka
Nu Wa
20
7 / 1 / 10
12,563
838
26,607
12,504
6,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
enjoy7c
Cabrakan
16
3 / 5 / 11
10,101
673
9,435
28,125
31,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
81
16
Kills
21
21
Deaths
16
43
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
8
1.4
W
Bellona
 
Bellona
4
3
14
3.67
L
King Arthur
BoiteMortel
King Arthur
3
6
6
1
W
6
3
11
3.83
L
Achilles
Dadinhoo3782
Achilles
3
2
10
4
W
Fafnir
JeffTidus
Fafnir
1
4
14
2
L
Nu Wa
Jotaro OG
Nu Wa
5
6
9
1.58
L
Vulcan
2
2
10
3.5
W
Nu Wa
Sherri4ka
Nu Wa
7
1
10
12
W
Cabrakan
enjoy7c
Cabrakan
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,443
Damage
77,532
86,405
Taken
85,395
60,225
Mitigated
83,513
35,293
Healing
41,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
18,306
1,675
2,316
1,032
10,576
3,638
224
6,423
4,067
30,603
0
W
Bellona
 
Bellona
11,253
1,388
1,444
3,314
15,258
18,863
408
9,411
5,847
0
27,970
L
King Arthur
BoiteMortel
King Arthur
9,769
198
2,063
6,866
25,562
20,868
0
10,289
14,788
439
27,243
W
23,750
9,390
5,365
5,253
14,837
7,526
2,608
10,038
4,799
0
56,939
L
Achilles
Dadinhoo3782
Achilles
8,485
1,531
1,517
11,926
27,013
26,955
172
13,044
13,671
0
17,407
W
Fafnir
JeffTidus
Fafnir
6,487
1,437
3,183
4,664
14,671
19,354
230
9,264
5,407
11,859
0
L
Nu Wa
Jotaro OG
Nu Wa
15,464
4,088
1,892
3,892
15,630
5,554
588
8,522
6,930
39,690
0
L
Vulcan
18,419
6,290
2,068
1,721
7,624
3,210
601
4,251
3,329
58,445
0
W
Nu Wa
Sherri4ka
Nu Wa
26,607
7,102
2,937
5,046
12,504
6,131
2,170
8,159
4,345
76,329
0
W
Cabrakan
enjoy7c
Cabrakan
9,435
739
1,730
8,598
28,125
31,639
480
15,697
12,428
18,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
54,159
186
Minions Killed
241
0
Camps Cleared
0
1,372,801
Distance Traveled
1,389,655
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,259
617
18
1
0
263,169
0
W
Bellona
10,507
700
36
2
0
303,904
1
L
King Arthur
9,737
649
31
2
0
263,908
0
W
Skadi
11,270
751
70
5
0
232,221
0
L
Achilles
10,013
668
10
1
0
307,062
4
W
Fafnir
9,718
648
13
1
0
292,275
1
L
Nu Wa
10,608
707
32
2
0
226,708
2
L
Vulcan
10,494
700
95
6
0
311,954
0
W
Nu Wa
12,563
838
112
7
0
293,899
4
W
Cabrakan
10,101
673
10
1
0
267,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role