Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DeathHound1
Tsukuyomi
Level 146
God Stats
8W - 7L
1,561 SR
Queue Stats
415W - 388L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Enigma___xy
Ah Muzen Cab
Level 120
God Stats
2W - 1L
1,533 SR
Queue Stats
103W - 96L
1,571 Elo+
Solo
Vulcan
Vulcan
KamrenJS
Vulcan
Level 107
God Stats
2W - 2L
1,527 SR
Queue Stats
88W - 91L
1,554 Elo+
Solo
Team Averages
Level 132
1,524 SR
1,531 Elo+

VS

Team Averages
Level 81
1,489 SR
1,580 Elo+
Ymir
Ymir
Fortepianino
Ymir
Level 55
God Stats
3W - 1L
1,883 SR
Queue Stats
34W - 28L
1,581 Elo+
Party 1
Yemoja
Yemoja
Kulfoniacz
Yemoja
Level 99
God Stats
0W - 1L
1,224 SR
Queue Stats
47W - 37L
1,559 Elo+
Party 1
Hercules
Hercules
MakaronowyNinja
Hercules
Level 81
God Stats
2W - 3L
1,378 SR
Queue Stats
50W - 35L
1,604 Elo+
Party 1
Hera
Hera
MordechaiPepino
Hera
Level 77
God Stats
2W - 2L
1,412 SR
Queue Stats
47W - 34L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
Paczomat
Xbalanque
Level 92
God Stats
2W - 2L
1,549 SR
Queue Stats
50W - 40L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
2 / 3 / 12
10,481
655
14,033
16,918
12,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
17
1 / 2 / 15
10,439
652
26,365
32,306
46,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
DeathHound1
Tsukuyomi
18
3 / 4 / 12
11,054
691
29,228
15,226
6,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Enigma___xy
Ah Muzen Cab
20
10 / 4 / 9
14,107
882
33,947
14,110
6,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
KamrenJS
Vulcan
19
4 / 3 / 7
11,449
716
32,291
12,358
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
11,946
747
11,382
31,640
45,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
Kulfoniacz
Yemoja
16
0 / 2 / 10
9,581
599
6,644
25,763
21,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
19
3 / 4 / 10
11,178
699
11,824
43,286
48,515
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 7
9,469
592
17,634
17,547
8,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Paczomat
Xbalanque
19
9 / 3 / 4
11,866
742
29,933
27,938
16,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
20
Kills
16
16
Deaths
20
55
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
12
2.67
W
Cthulhu
 
Cthulhu
1
2
15
4.25
W
Tsukuyomi
DeathHound1
Tsukuyomi
3
4
12
2.25
W
Ah Muzen Cab
Enigma___xy
Ah Muzen Cab
10
4
9
3.63
L
3
4
11
2.13
W
Vulcan
KamrenJS
Vulcan
4
3
7
2.5
L
Yemoja
Kulfoniacz
Yemoja
0
2
10
2.5
L
Hercules
3
4
10
2
L
1
7
7
0.64
L
Xbalanque
Paczomat
Xbalanque
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,864
Damage
77,417
90,918
Taken
146,174
78,723
Mitigated
139,842
53,034
Healing
76,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,033
1,161
17,625
9,331
16,918
12,934
408
6,877
10,041
21,823
0
W
Cthulhu
 
Cthulhu
26,365
681
4,243
7,855
32,306
46,406
163
11,208
21,098
32,877
0
W
Tsukuyomi
DeathHound1
Tsukuyomi
29,228
7,176
0
943
15,226
6,447
325
6,279
8,947
0
46,289
W
Ah Muzen Cab
Enigma___xy
Ah Muzen Cab
33,947
10,833
3,231
5,679
14,110
6,965
2,702
5,001
9,109
0
77,193
L
11,382
924
2,115
3,537
31,640
45,074
0
15,239
15,891
28,536
0
W
Vulcan
KamrenJS
Vulcan
32,291
9,441
2,797
1,330
12,358
5,971
1,505
6,295
6,063
49,222
0
L
Yemoja
Kulfoniacz
Yemoja
6,644
1,950
22,304
7,906
25,763
21,314
379
15,031
10,166
14,785
0
L
Hercules
11,824
2,644
4,752
16,717
43,286
48,515
82
19,557
22,645
0
20,993
L
17,634
2,924
4,678
2,394
17,547
8,819
0
6,749
10,613
29,732
0
L
Xbalanque
Paczomat
Xbalanque
29,933
16,770
3,463
8,316
27,938
16,120
2,717
13,415
14,170
0
61,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
54,040
169
Minions Killed
205
0
Camps Cleared
0
1,673,828
Distance Traveled
1,401,468
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,481
655
14
1
0
340,194
4
W
Cthulhu
10,439
652
18
1
0
355,671
0
W
Tsukuyomi
11,054
691
11
1
0
367,134
0
W
Ah Muzen Cab
14,107
882
85
5
0
287,401
1
L
Ymir
11,946
747
43
3
0
265,319
1
W
Vulcan
11,449
716
41
3
0
323,428
0
L
Yemoja
9,581
599
18
1
0
289,410
2
L
Hercules
11,178
699
20
1
0
279,275
4
L
Hera
9,469
592
38
2
0
288,201
0
L
Xbalanque
11,866
742
86
5
0
279,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role