Player Matchup

Terra
Terra
 
Terra
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DXHHH101
Nox
Level 156
God Stats
16W - 13L
1,643 SR
Queue Stats
472W - 406L
1,665 Elo+
Party 1
Hachiman
Hachiman
ShuyinPye
Hachiman
Level 154
God Stats
7W - 3L
1,961 SR
Queue Stats
175W - 150L
1,648 Elo+
Solo
Nemesis
Nemesis
SinderKorios
Nemesis
Level 93
God Stats
8W - 1L
2,024 SR
Queue Stats
194W - 147L
1,694 Elo+
Party 1
Mulan
Mulan
lronSnake
Mulan
Level 160
God Stats
5W - 5L
1,836 SR
Queue Stats
225W - 205L
1,701 Elo+
Solo
Team Averages
Level 127
1,793 SR
1,642 Elo+

VS

Team Averages
Level 141
1,569 SR
1,778 Elo+
Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LonzoBall
Apollo
Level 131
God Stats
9W - 5L
1,633 SR
Queue Stats
375W - 167L
1,889 Elo+
Party 2
Cliodhna
Cliodhna
Marм
Cliodhna
Level 149
God Stats
2W - 2L
1,542 SR
Queue Stats
203W - 122L
1,836 Elo+
Party 2
Sobek
Sobek
NinjaXK
Sobek
Level 142
God Stats
11W - 11L
1,668 SR
Queue Stats
532W - 425L
1,791 Elo+
Party 2
Bakasura
Bakasura
Venëtius
Bakasura
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 16L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 5 / 3
8,175
481
6,666
14,916
12,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 7
9,071
534
6,065
9,226
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
ShuyinPye
Hachiman
16
2 / 3 / 0
9,366
551
7,785
12,758
3,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SinderKorios
Nemesis
14
2 / 4 / 4
8,422
495
8,337
12,372
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
lronSnake
Mulan
14
0 / 3 / 0
8,645
509
9,434
14,000
10,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 4 / 5
9,904
583
9,003
9,972
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
LonzoBall
Apollo
17
5 / 2 / 6
11,033
649
10,084
10,106
3,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Marм
Cliodhna
18
3 / 0 / 1
11,019
648
7,567
12,253
10,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
NinjaXK
Sobek
15
2 / 1 / 9
9,833
578
7,261
14,818
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Venëtius
Bakasura
17
5 / 3 / 6
10,700
629
11,583
15,744
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
18
18
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
5
3
0.9
W
Olorun
 
Olorun
3
4
5
1.38
L
2
3
7
1.83
W
Apollo
LonzoBall
Apollo
5
2
6
4
W
Cliodhna
Marм
Cliodhna
3
0
1
3.5
W
Sobek
NinjaXK
Sobek
2
1
9
6.5
L
Hachiman
ShuyinPye
Hachiman
2
3
0
0.67
L
Nemesis
SinderKorios
Nemesis
2
4
4
1
W
Bakasura
Venëtius
Bakasura
5
3
6
2.67
L
Mulan
lronSnake
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,287
Damage
45,498
63,272
Taken
62,893
35,237
Mitigated
42,618
21,291
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,666
1,300
1,707
4,797
14,916
12,551
0
7,547
7,168
19,420
0
W
Olorun
 
Olorun
9,003
5,437
360
3,161
9,972
5,494
2,996
2,810
7,162
60,054
8,477
L
6,065
743
0
2,747
9,226
3,291
0
3,151
5,487
60,332
0
W
Apollo
LonzoBall
Apollo
10,084
6,452
0
3,337
10,106
3,899
4,434
1,897
8,209
0
79,824
W
Cliodhna
Marм
Cliodhna
7,567
1,381
0
4,532
12,253
10,767
287
694
11,559
0
74,122
W
Sobek
NinjaXK
Sobek
7,261
922
0
4,806
14,818
16,265
0
5,143
9,675
22,911
0
L
Hachiman
ShuyinPye
Hachiman
7,785
3,272
0
6,596
12,758
3,231
0
1,129
11,304
0
75,139
L
Nemesis
SinderKorios
Nemesis
8,337
4,213
0
1,293
12,372
5,639
0
3,401
8,244
0
62,170
W
Bakasura
Venëtius
Bakasura
11,583
8,086
0
7,748
15,744
6,193
0
3,203
12,541
0
70,801
L
Mulan
lronSnake
Mulan
9,434
1,454
0
4,151
14,000
10,525
0
0
13,363
3,941
58,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
52,489
533
Minions Killed
603
0
Camps Cleared
0
1,636,844
Distance Traveled
1,744,567
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,175
481
16
1
0
315,061
8
W
Olorun
9,904
583
122
7
0
294,911
2
L
Nox
9,071
534
128
8
0
319,096
4
W
Apollo
11,033
649
150
9
0
341,980
5
W
Cliodhna
11,019
648
162
10
0
394,947
7
W
Sobek
9,833
578
38
2
0
347,909
6
L
Hachiman
9,366
551
136
8
0
325,743
2
L
Nemesis
8,422
495
109
6
0
378,665
5
W
Bakasura
10,700
629
131
8
0
364,820
4
L
Mulan
8,645
509
144
8
0
298,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role