Player Matchup

Kali
Kali
 
Kali
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Nadouille112
Chang'e
Level 16
God Stats
23W - 15L
1,709 SR
Queue Stats
46W - 35L
1,605 Elo+
Solo
Scylla
Scylla
Wojda_Lwo
Scylla
Level 28
God Stats
16W - 9L
1,512 SR
Queue Stats
170W - 193L
1,462 Elo+
Solo
Sylvanus
Sylvanus
bibisma738
Sylvanus
Level 14
God Stats
2W - 0L
1,755 SR
Queue Stats
16W - 23L
1,345 Elo+
Solo
Merlin
Merlin
diosdemicasaxd
Merlin
Level 5
God Stats
1W - 1L
1,193 SR
Queue Stats
2W - 2L
1,385 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,459 Elo+

VS

Team Averages
Level 38
1,448 SR
1,354 Elo+
Chernobog
Chernobog
CloudyMussel486
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,021 Elo+
Solo
Anubis
Anubis
JediKraBatz
Anubis
Level 28
God Stats
4W - 7L
1,311 SR
Queue Stats
86W - 114L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
MASTROMIKELE
Gilgamesh
Level 125
God Stats
8W - 9L
1,500 SR
Queue Stats
56W - 83L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
Moonchild88_IG
Nu Wa
Level 22
God Stats
35W - 25L
1,444 SR
Queue Stats
74W - 77L
1,343 Elo+
Solo
Vulcan
Vulcan
sicy06
Vulcan
Level 11
God Stats
7W - 8L
1,488 SR
Queue Stats
31W - 38L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
4 / 4 / 22
14,038
1,080
11,573
18,508
5,566
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Nadouille112
Chang'e
20
10 / 5 / 14
14,727
1,133
19,391
22,432
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Wojda_Lwo
Scylla
20
18 / 4 / 8
14,709
1,131
28,552
20,195
4,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
bibisma738
Sylvanus
20
1 / 5 / 19
13,457
1,035
14,195
20,629
31,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 6 / 13
12,352
950
11,344
14,735
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CloudyMussel486
Chernobog
20
2 / 11 / 14
13,059
1,005
3,774
21,705
8,781
Anubis
20
6 / 8 / 15
13,992
1,076
32,753
26,199
12,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MASTROMIKELE
Gilgamesh
18
0 / 5 / 7
10,957
843
4,398
12,619
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
16 / 8 / 6
16,282
1,252
40,127
23,516
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
sicy06
Vulcan
16
0 / 4 / 4
10,152
781
5,868
7,271
2,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
70
36
Kills
24
24
Deaths
36
76
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
4
22
3.75
L
Chernobog
CloudyMussel486
Chernobog
2
11
14
0.82
L
Anubis
6
8
15
1.69
L
Gilgamesh
MASTROMIKELE
Gilgamesh
0
5
7
0.7
L
16
8
6
2.38
W
Chang'e
Nadouille112
Chang'e
10
5
14
3.4
W
Scylla
Wojda_Lwo
Scylla
18
4
8
5.5
W
Sylvanus
bibisma738
Sylvanus
1
5
19
2.1
W
3
6
13
1.58
L
Vulcan
sicy06
Vulcan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,055
Damage
86,920
96,499
Taken
91,310
49,383
Mitigated
36,538
21,904
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,573
5,329
0
4,520
18,508
5,566
0
14,300
4,208
0
26,150
L
Chernobog
CloudyMussel486
Chernobog
3,774
2,989
0
359
21,705
8,781
0
15,573
6,132
0
13,356
L
Anubis
32,753
4,657
380
8,794
26,199
12,447
0
21,177
5,022
52,245
0
L
Gilgamesh
MASTROMIKELE
Gilgamesh
4,398
1,223
1,005
612
12,619
4,728
0
11,039
1,580
0
8,255
L
40,127
9,498
482
2,072
23,516
8,090
0
20,533
2,983
73,880
0
W
Chang'e
Nadouille112
Chang'e
19,391
168
2,188
5,325
22,432
4,443
0
19,137
3,295
57,726
0
W
Scylla
Wojda_Lwo
Scylla
28,552
1,819
190
1,490
20,195
4,641
0
17,277
2,918
36,177
0
W
Sylvanus
bibisma738
Sylvanus
14,195
3,561
2,646
4,729
20,629
31,469
0
15,467
5,162
35,076
0
W
11,344
1,327
0
816
14,735
3,264
0
12,567
2,168
38,919
0
L
Vulcan
sicy06
Vulcan
5,868
1,294
0
0
7,271
2,492
0
5,160
2,111
12,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,283
Gold Earned
64,442
230
Minions Killed
151
7
Camps Cleared
3
1,026,097
Distance Traveled
795,879
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,038
1,080
31
2
4
233,540
0
L
Chernobog
13,059
1,005
11
1
2
180,277
0
L
Anubis
13,992
1,076
51
4
1
177,203
2
L
Gilgamesh
10,957
843
9
1
0
101,038
0
L
Nu Wa
16,282
1,252
61
5
0
229,022
0
W
Chang'e
14,727
1,133
91
7
0
204,751
0
W
Scylla
14,709
1,131
12
1
1
221,132
0
W
Sylvanus
13,457
1,035
39
3
1
176,048
0
W
Merlin
12,352
950
57
4
1
190,626
2
L
Vulcan
10,152
781
19
1
0
108,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role