Player Matchup

Izanami
Izanami
Danu_Tnc
Izanami
Level 18
God Stats
11W - 8L
1,399 SR
Queue Stats
97W - 125L
1,401 Elo+
Party 2
Agni
Agni
Liquid-NoRvYx
Agni
Level 24
God Stats
10W - 9L
1,530 SR
Queue Stats
129W - 148L
1,392 Elo+
Party 2
Chang'e
Chang'e
PansToons
Chang'e
Level 23
God Stats
4W - 0L
1,849 SR
Queue Stats
61W - 57L
1,449 Elo+
Solo
Ares
Ares
pkrmllp
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
sukulitosacallam
Fenrir
Level 5
God Stats
2W - 2L
1,316 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 15
1,519 SR
1,448 Elo+

VS

Team Averages
Level 16
1,378 SR
1,377 Elo+
King Arthur
King Arthur
Bombero59
King Arthur
Level 18
God Stats
2W - 3L
1,423 SR
Queue Stats
20W - 26L
1,323 Elo+
Party 3
Hun Batz
Hun Batz
Iaius
Hun Batz
Level 18
God Stats
0W - 4L
1,271 SR
Queue Stats
20W - 20L
1,355 Elo+
Party 3
Chernobog
Chernobog
KitsuneSieke
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 3
Scylla
Scylla
NPC_feto
Scylla
Level 17
God Stats
13W - 17L
1,491 SR
Queue Stats
19W - 34L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Nocyampelota
Cthulhu
Level 23
God Stats
0W - 2L
1,206 SR
Queue Stats
27W - 35L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danu_Tnc
Izanami
12
5 / 0 / 2
6,771
616
4,143
3,922
1,252
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
6 / 0 / 1
7,549
686
3,317
2,986
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
PansToons
Chang'e
11
3 / 2 / 3
6,549
595
4,700
7,282
2,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
pkrmllp
Ares
8
1 / 3 / 5
5,189
472
2,090
5,430
2,184
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
2 / 1 / 3
5,372
488
1,492
4,195
1,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bombero59
King Arthur
8
2 / 3 / 4
5,410
492
4,296
7,191
3,859
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Iaius
Hun Batz
8
2 / 4 / 1
5,357
487
1,594
5,812
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
KitsuneSieke
Chernobog
6
0 / 3 / 1
4,542
413
387
4,431
1,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
NPC_feto
Scylla
10
2 / 3 / 1
5,652
514
4,668
5,577
1,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Nocyampelota
Cthulhu
8
0 / 4 / 2
5,321
484
1,481
7,762
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
6
6
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bombero59
King Arthur
2
3
4
1.33
W
Izanami
Danu_Tnc
Izanami
5
0
2
6
L
Hun Batz
Iaius
Hun Batz
2
4
1
0.63
L
Chernobog
KitsuneSieke
Chernobog
0
3
1
0.17
W
6
0
1
6.5
L
Scylla
NPC_feto
Scylla
2
3
1
0.83
L
Cthulhu
Nocyampelota
Cthulhu
0
4
2
0.25
W
Chang'e
PansToons
Chang'e
3
2
3
2.25
W
Ares
pkrmllp
Ares
1
3
5
1.17
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,742
Damage
12,426
23,815
Taken
30,773
7,744
Mitigated
14,616
8,011
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bombero59
King Arthur
4,296
487
0
199
7,191
3,859
75
3,669
3,522
0
20,631
W
Izanami
Danu_Tnc
Izanami
4,143
3,152
0
1,014
3,922
1,252
1,365
998
2,924
0
35,464
L
Hun Batz
Iaius
Hun Batz
1,594
538
0
595
5,812
2,226
349
1,507
4,219
0
25,270
L
Chernobog
KitsuneSieke
Chernobog
387
319
0
558
4,431
1,124
75
277
4,114
0
14,750
W
3,317
307
63
1,658
2,986
805
552
709
2,277
31,109
0
L
Scylla
NPC_feto
Scylla
4,668
281
0
990
5,577
1,623
0
2,781
2,508
27,391
0
L
Cthulhu
Nocyampelota
Cthulhu
1,481
131
0
1,429
7,762
5,784
156
1,443
6,303
16,675
0
W
Chang'e
PansToons
Chang'e
4,700
766
853
4,183
7,282
2,407
965
1,953
5,329
35,355
0
W
Ares
pkrmllp
Ares
2,090
256
0
0
5,430
2,184
216
1,093
4,337
7,312
0
W
1,492
182
0
240
4,195
1,096
0
1,396
2,799
0
11,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,430
Gold Earned
26,282
248
Minions Killed
200
0
Camps Cleared
0
985,389
Distance Traveled
941,294
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,410
492
34
3
0
218,673
0
W
Izanami
6,771
616
64
6
0
193,980
2
L
Hun Batz
5,357
487
56
5
0
183,182
2
L
Chernobog
4,542
413
31
3
0
150,288
0
W
Agni
7,549
686
79
7
0
215,506
0
L
Scylla
5,652
514
53
5
0
202,611
3
L
Cthulhu
5,321
484
26
2
0
186,540
0
W
Chang'e
6,549
595
76
7
0
183,346
4
W
Ares
5,189
472
8
1
0
192,739
1
W
Fenrir
5,372
488
21
2
0
199,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role