Player Matchup

Sylvanus
Sylvanus
Diamond III
Demirci10
Sylvanus
Diamond III
Level 129
God Stats
18W - 10L
1,728 SR
Queue Stats
110W - 86L
2,031 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
LiEbEsKiNdD
Aphrodite
Platinum III
Level 147
God Stats
104W - 67L
1,696 SR
Queue Stats
355W - 358L
1,937 MMR
Party 2
Cthulhu
Cthulhu
Diamond IV
Lymfoom
Cthulhu
Diamond IV
Level 125
God Stats
38W - 25L
1,662 SR
Queue Stats
246W - 233L
2,114 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
MonkeyD_Dani
Cu Chulainn
Diamond IV
Level 160
God Stats
16W - 15L
1,590 SR
Queue Stats
610W - 599L
2,113 MMR
Party 2
Izanami
Izanami
Diamond IV
muhammed_061
Izanami
Diamond IV
Level 142
God Stats
12W - 6L
1,690 SR
Queue Stats
100W - 76L
2,072 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,673 SR
2,053 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,571 SR
2,055 MMR
Bacchus
Bacchus
Platinum I
AuG--Surf
Bacchus
Platinum I
Level 147
God Stats
10W - 12L
1,548 SR
Queue Stats
661W - 665L
1,995 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Ishkenn
Danzaburou
Diamond III
Level 143
God Stats
77W - 68L
1,652 SR
Queue Stats
171W - 154L
2,174 MMR
Solo
Serqet
Serqet
Diamond IV
Real_Pillzz
Serqet
Diamond IV
Level 129
God Stats
2W - 3L
1,616 SR
Queue Stats
219W - 215L
2,078 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
The_Mad_Troller_
Gilgamesh
Platinum II
Level 129
God Stats
10W - 8L
1,629 SR
Queue Stats
376W - 354L
2,020 MMR
Solo
Raijin
Raijin
Diamond V
iTzSai
Raijin
Diamond V
Level 159
God Stats
1W - 4L
1,410 SR
Queue Stats
740W - 713L
2,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Demirci10
Sylvanus
17
4 / 1 / 10
12,582
547
10,857
24,555
41,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
LiEbEsKiNdD
Aphrodite
19
4 / 1 / 8
12,729
553
12,215
15,576
7,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lymfoom
Cthulhu
18
4 / 1 / 7
12,895
561
17,933
21,937
24,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
MonkeyD_Dani
Cu Chulainn
20
5 / 3 / 7
13,436
584
14,821
21,768
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
muhammed_061
Izanami
20
3 / 1 / 4
14,074
612
16,111
14,078
5,517
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ArtioPersephoneGebSusanoLoki

VS

Bans
Morgan Le FayJanusYmirHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AuG--Surf
Bacchus
14
0 / 7 / 4
9,071
394
8,164
23,927
23,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Ishkenn
Danzaburou
19
2 / 0 / 1
11,938
519
11,697
14,803
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
19
2 / 1 / 4
11,281
490
8,656
16,002
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
16
1 / 7 / 0
10,308
448
9,772
25,870
20,437
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
iTzSai
Raijin
18
2 / 5 / 3
11,430
497
14,513
17,168
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
20
Kills
7
7
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AuG--Surf
Bacchus
0
7
4
0.29
W
Sylvanus
Demirci10
Sylvanus
4
1
10
9
L
Danzaburou
Ishkenn
Danzaburou
2
0
1
2.5
W
Aphrodite
LiEbEsKiNdD
Aphrodite
4
1
8
8
W
Cthulhu
Lymfoom
Cthulhu
4
1
7
7.5
W
Cu Chulainn
MonkeyD_Dani
Cu Chulainn
5
3
7
2.83
L
Serqet
2
1
4
4
L
Gilgamesh
1
7
0
0.14
L
Raijin
iTzSai
Raijin
2
5
3
0.7
W
Izanami
muhammed_061
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,937
Damage
52,802
97,914
Taken
97,770
88,630
Mitigated
60,120
59,908
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AuG--Surf
Bacchus
8,164
449
0
2,274
23,927
23,731
0
9,307
14,442
33,882
0
W
Sylvanus
Demirci10
Sylvanus
10,857
1,983
4,156
9,638
24,555
41,084
852
6,181
17,998
30,774
0
L
Danzaburou
Ishkenn
Danzaburou
11,697
3,377
0
6,042
14,803
4,604
0
4,536
10,061
0
102,601
W
Aphrodite
LiEbEsKiNdD
Aphrodite
12,215
1,728
10,974
9,790
15,576
7,903
1,746
5,893
8,045
79,616
0
W
Cthulhu
Lymfoom
Cthulhu
17,933
736
1,129
8,820
21,937
24,619
38
3,100
18,659
80,199
0
W
Cu Chulainn
MonkeyD_Dani
Cu Chulainn
14,821
3,731
0
8,166
21,768
9,507
3,898
5,898
15,090
0
100,746
L
Serqet
8,656
1,020
0
6,198
16,002
6,087
0
5,657
10,044
0
86,582
L
Gilgamesh
9,772
1,758
0
3,874
25,870
20,437
626
9,898
14,808
6,654
71,880
L
Raijin
iTzSai
Raijin
14,513
1,196
0
1,665
17,168
5,261
0
9,939
7,076
83,621
0
W
Izanami
muhammed_061
Izanami
16,111
11,478
0
7,235
14,078
5,517
13,544
3,157
10,845
0
149,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,716
Gold Earned
54,028
677
Minions Killed
713
0
Camps Cleared
0
2,278,287
Distance Traveled
2,251,729
42
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,071
394
55
2
0
428,607
7
W
Sylvanus
12,582
547
32
1
0
429,743
6
L
Danzaburou
11,938
519
187
8
0
451,684
7
W
Aphrodite
12,729
553
133
6
0
443,662
9
W
Cthulhu
12,895
561
132
6
0
488,757
11
W
Cu Chulainn
13,436
584
153
7
0
481,448
7
L
Serqet
11,281
490
143
6
0
544,231
2
L
Gilgamesh
10,308
448
127
6
0
425,276
2
L
Raijin
11,430
497
201
9
0
401,931
2
W
Izanami
14,074
612
227
10
0
434,677
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role