Player Matchup

Geb
Geb
E-Dayne
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,347 Elo+
Solo
Apollo
Apollo
Karionas
Apollo
Level 68
God Stats
4W - 4L
1,584 SR
Queue Stats
131W - 122L
1,437 Elo+
Party 2
Fenrir
Fenrir
MSI01
Fenrir
Level 59
God Stats
1W - 2L
1,327 SR
Queue Stats
233W - 235L
1,443 Elo+
Party 1
Merlin
Merlin
StrainHunter
Merlin
Level 119
God Stats
5W - 3L
1,683 SR
Queue Stats
299W - 292L
1,379 Elo+
Party 2
Persephone
Persephone
Умпалумп
Persephone
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 81L
1,379 Elo+
Party 1
Team Averages
Level 72
1,519 SR
1,397 Elo+

VS

Team Averages
Level 95
1,422 SR
1,359 Elo+
Cthulhu
Cthulhu
Horrno
Cthulhu
Level 126
God Stats
1W - 0L
1,236 SR
Queue Stats
3W - 4L
1,348 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Klambii
Ah Muzen Cab
Level 113
God Stats
18W - 17L
1,628 SR
Queue Stats
567W - 569L
1,381 Elo+
Solo
Mercury
Mercury
OverLordLK
Mercury
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 3
Hades
Hades
Rahgnal
Hades
Level 66
God Stats
1W - 0L
1,237 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 3
The Morrigan
The Morrigan
Zvoznikov
The Morrigan
Level 89
God Stats
2W - 1L
1,509 SR
Queue Stats
166W - 173L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
1 / 5 / 20
12,175
676
6,647
25,600
31,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Karionas
Apollo
20
7 / 6 / 11
12,840
713
18,623
20,037
9,549
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
MSI01
Fenrir
18
5 / 7 / 10
11,947
664
9,054
16,969
8,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
20
2 / 4 / 19
12,324
685
13,402
16,947
8,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
Умпалумп
Persephone
20
10 / 5 / 13
15,103
839
25,832
20,534
9,504
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Horrno
Cthulhu
20
7 / 5 / 15
13,897
772
27,005
26,363
40,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Klambii
Ah Muzen Cab
20
13 / 4 / 11
16,632
924
27,440
23,864
12,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
OverLordLK
Mercury
19
3 / 7 / 10
12,571
698
6,794
13,656
6,397
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hades
Rahgnal
Hades
19
4 / 9 / 9
12,237
680
18,249
20,157
22,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Zvoznikov
The Morrigan
4
0 / 0 / 2
5,660
314
0
320
7

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
74
25
Kills
27
27
Deaths
25
73
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Geb
1
5
20
2.2
W
Cthulhu
Horrno
Cthulhu
7
5
15
2.9
L
Apollo
Karionas
Apollo
7
6
11
2.08
W
Ah Muzen Cab
Klambii
Ah Muzen Cab
13
4
11
4.63
L
Fenrir
MSI01
Fenrir
5
7
10
1.43
W
Mercury
OverLordLK
Mercury
3
7
10
1.14
W
Hades
Rahgnal
Hades
4
9
9
0.94
L
Merlin
2
4
19
2.88
W
The Morrigan
Zvoznikov
The Morrigan
0
0
2
1
L
Persephone
Умпалумп
Persephone
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,558
Damage
79,488
100,087
Taken
84,360
66,703
Mitigated
81,193
30,842
Healing
27,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
6,647
442
3,082
4,116
25,600
31,468
371
10,251
14,712
20,575
0
W
Cthulhu
Horrno
Cthulhu
27,005
1,027
1,852
3,991
26,363
40,207
913
12,735
13,628
44,036
0
L
Apollo
Karionas
Apollo
18,623
11,393
3,352
4,182
20,037
9,549
2,086
9,239
10,562
0
43,670
W
Ah Muzen Cab
Klambii
Ah Muzen Cab
27,440
9,524
2,238
11,022
23,864
12,055
2,847
14,533
9,331
0
86,991
L
Fenrir
MSI01
Fenrir
9,054
1,331
1,693
1,517
16,969
8,071
657
7,109
9,466
0
11,337
W
Mercury
OverLordLK
Mercury
6,794
2,255
1,675
2,075
13,656
6,397
1,143
6,424
7,232
0
15,035
W
Hades
Rahgnal
Hades
18,249
644
1,649
3,206
20,157
22,527
0
11,869
8,288
26,005
0
L
Merlin
13,402
2,232
1,572
2,578
16,947
8,111
1,331
7,228
9,570
29,990
0
W
The Morrigan
Zvoznikov
The Morrigan
0
0
0
0
320
7
0
320
0
0
0
L
Persephone
Умпалумп
Persephone
25,832
1,453
2,671
6,079
20,534
9,504
940
9,724
10,520
56,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,389
Gold Earned
60,997
217
Minions Killed
189
0
Camps Cleared
0
1,518,003
Distance Traveled
1,231,052
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,175
676
20
1
0
328,181
0
W
Cthulhu
13,897
772
34
2
0
292,206
0
L
Apollo
12,840
713
70
4
0
282,243
2
W
Ah Muzen Cab
16,632
924
119
7
0
341,397
1
L
Fenrir
11,947
664
7
0
0
284,390
0
W
Mercury
12,571
698
12
1
0
326,576
2
W
Hades
12,237
680
24
1
0
270,873
0
L
Merlin
12,324
685
43
2
0
316,754
1
W
The Morrigan
5,660
314
0
0
0
0
0
L
Persephone
15,103
839
77
4
0
306,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role