Player Matchup

Bacchus
Bacchus
CcPlease
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,323 Elo+
Solo
Odin
Odin
Forcius
Odin
Level 28
God Stats
2W - 4L
1,310 SR
Queue Stats
107W - 83L
1,573 Elo+
Solo
Artemis
Artemis
GretaThunbergLLC
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,634 Elo+
Solo
Ra
Ra
JohnnyTheJason
Ra
Level 7
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 5L
1,589 Elo+
Solo
Nemesis
Nemesis
MouzV2
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,614 Elo+
Solo
Team Averages
Level 14
1,508 SR
1,547 Elo+

VS

Team Averages
Level 26
1,557 SR
1,639 Elo+
Kali
Kali
Stephan0Xx
Kali
Level 26
God Stats
7W - 4L
1,698 SR
Queue Stats
32W - 18L
1,630 Elo+
Party 2
Ares
Ares
danoSVK6663
Ares
Level 42
God Stats
2W - 2L
1,618 SR
Queue Stats
50W - 44L
1,552 Elo+
Party 2
Bellona
Bellona
dod0lp
Bellona
Level 7
God Stats
4W - 5L
1,616 SR
Queue Stats
7W - 5L
1,632 Elo+
Party 2
Tiamat
Tiamat
drakaen131292
Tiamat
Level 28
God Stats
6W - 12L
1,558 SR
Queue Stats
16W - 20L
1,688 Elo+
Party 1
Olorun
Olorun
mesternofear
Olorun
Level 25
God Stats
1W - 5L
1,298 SR
Queue Stats
18W - 19L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CcPlease
Bacchus
12
4 / 1 / 7
8,467
529
5,021
10,587
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Forcius
Odin
15
7 / 2 / 5
9,243
578
12,421
10,891
9,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 5
8,377
524
4,934
9,201
3,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 10
8,995
562
10,481
8,403
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MouzV2
Nemesis
15
7 / 3 / 3
8,972
561
7,848
13,360
5,199
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,537
471
6,567
13,516
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 3
6,950
434
6,068
12,964
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
dod0lp
Bellona
11
2 / 5 / 1
7,170
448
5,189
11,816
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 5 / 2
7,561
473
8,308
10,091
4,929
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
1 / 4 / 3
7,304
457
5,318
7,236
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
25
Kills
10
10
Deaths
25
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CcPlease
Bacchus
4
1
7
7.5
W
Odin
Forcius
Odin
7
2
5
4.75
W
2
2
5
2.25
W
5
2
10
5
W
Nemesis
MouzV2
Nemesis
7
3
3
2.83
L
2
6
3
0.58
L
2
5
3
0.7
L
Bellona
dod0lp
Bellona
2
5
1
0.5
L
3
5
2
0.8
L
Olorun
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,705
Damage
31,450
52,442
Taken
55,623
31,982
Mitigated
32,003
12,693
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CcPlease
Bacchus
5,021
957
658
3,415
10,587
11,136
246
5,345
5,242
23,924
0
W
Odin
Forcius
Odin
12,421
2,516
0
1,215
10,891
9,514
84
2,527
8,364
10,281
36,765
W
4,934
2,080
0
2,108
9,201
3,152
582
3,776
5,425
0
51,620
W
10,481
2,362
835
2,767
8,403
2,981
750
5,043
3,360
46,974
0
W
Nemesis
MouzV2
Nemesis
7,848
4,590
0
1,695
13,360
5,199
0
3,135
10,225
0
68,797
L
6,567
2,852
0
2,401
13,516
5,532
0
4,279
9,055
0
44,771
L
6,068
422
0
1,393
12,964
10,049
0
4,572
8,284
17,948
0
L
Bellona
dod0lp
Bellona
5,189
1,633
0
4,482
11,816
8,871
0
4,084
7,592
132
22,729
L
8,308
2,077
323
2,648
10,091
4,929
0
4,656
5,234
30,582
0
L
Olorun
5,318
2,411
30
276
7,236
2,622
0
1,803
5,433
32,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
36,522
425
Minions Killed
258
0
Camps Cleared
0
1,522,470
Distance Traveled
1,407,890
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,467
529
39
2
0
311,473
3
W
Odin
9,243
578
99
6
0
339,216
5
W
Artemis
8,377
524
90
6
0
255,695
8
W
Ra
8,995
562
96
6
0
301,875
1
W
Nemesis
8,972
561
101
6
0
314,211
2
L
Kali
7,537
471
70
4
0
267,218
2
L
Ares
6,950
434
21
1
0
301,307
5
L
Bellona
7,170
448
52
3
0
281,644
3
L
Tiamat
7,561
473
57
4
0
288,921
2
L
Olorun
7,304
457
58
4
0
268,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role