Player Matchup

Chernobog
Chernobog
ALEGOL
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,471 Elo+
Party 2
Ymir
Ymir
DespairedSoul
Ymir
Level 24
God Stats
3W - 6L
1,387 SR
Queue Stats
170W - 169L
1,421 Elo+
Solo
Odin
Odin
Dinnao
Odin
Level 25
God Stats
9W - 11L
1,446 SR
Queue Stats
32W - 28L
1,465 Elo+
Party 1
Set
Set
Kiwiezs
Set
Level 26
God Stats
0W - 2L
1,223 SR
Queue Stats
37W - 30L
1,472 Elo+
Party 1
Janus
Janus
xXELIanix4078Xx
Janus
Level 29
God Stats
2W - 3L
1,586 SR
Queue Stats
65W - 68L
1,485 Elo+
Party 2
Team Averages
Level 26
1,428 SR
1,463 Elo+

VS

Team Averages
Level 24
1,553 SR
1,468 Elo+
Izanami
Izanami
Easty08
Izanami
Level 29
God Stats
38W - 36L
1,687 SR
Queue Stats
111W - 115L
1,527 Elo+
Party 3
Ravana
Ravana
IvanAkaRozya
Ravana
Level 29
God Stats
2W - 1L
1,284 SR
Queue Stats
49W - 62L
1,473 Elo+
Solo
Cerberus
Cerberus
LoneCenturion
Cerberus
Level 29
God Stats
3W - 1L
1,633 SR
Queue Stats
11W - 14L
1,409 Elo+
Solo
Anubis
Anubis
Marius9901w
Anubis
Level 28
God Stats
5W - 7L
1,660 SR
Queue Stats
38W - 46L
1,434 Elo+
Solo
Vamana
Vamana
ZEN Assi89
Vamana
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 184L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ALEGOL
Chernobog
14
4 / 7 / 6
9,264
441
9,148
16,271
4,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 5 / 15
9,564
455
8,786
20,800
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Dinnao
Odin
14
6 / 4 / 6
9,601
457
8,374
13,744
12,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
15
6 / 6 / 2
9,894
471
10,931
17,876
10,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 5 / 6
10,430
497
14,765
10,684
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Easty08
Izanami
15
5 / 7 / 6
9,916
472
9,643
12,449
3,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
16
6 / 4 / 5
10,430
497
10,257
11,695
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
LoneCenturion
Cerberus
14
6 / 5 / 13
10,017
477
13,777
19,148
15,994
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
16
9 / 1 / 4
10,836
516
16,165
8,390
3,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ZEN Assi89
Vamana
13
1 / 7 / 6
8,273
394
4,409
13,657
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
24
Kills
27
27
Deaths
24
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ALEGOL
Chernobog
4
7
6
1
L
1
5
15
1.7
L
Odin
Dinnao
Odin
6
4
6
2.25
W
Izanami
Easty08
Izanami
5
7
6
1.14
W
Ravana
6
4
5
2.13
L
Set
6
6
2
1.17
W
Cerberus
LoneCenturion
Cerberus
6
5
13
2.5
W
Anubis
9
1
4
11
W
Vamana
ZEN Assi89
Vamana
1
7
6
0.57
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,004
Damage
54,251
79,375
Taken
65,339
48,578
Mitigated
36,910
13,126
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ALEGOL
Chernobog
9,148
4,541
0
1,772
16,271
4,631
1,077
3,855
12,344
0
55,946
L
8,786
998
125
2,291
20,800
18,506
547
9,480
11,188
27,634
0
L
Odin
Dinnao
Odin
8,374
1,520
0
2,945
13,744
12,610
0
7,676
5,825
0
29,388
W
Izanami
Easty08
Izanami
9,643
6,715
0
603
12,449
3,834
0
4,103
8,100
0
55,113
W
Ravana
10,257
2,222
0
2,881
11,695
5,613
0
2,046
9,412
0
69,001
L
Set
10,931
5,940
0
5,256
17,876
10,044
0
4,090
13,653
0
82,099
W
Cerberus
LoneCenturion
Cerberus
13,777
639
0
2,338
19,148
15,994
0
9,556
8,895
24,641
0
W
Anubis
16,165
766
0
3,308
8,390
3,928
285
3,896
4,392
69,742
0
W
Vamana
ZEN Assi89
Vamana
4,409
2,605
0
2,566
13,657
7,541
232
3,493
9,776
0
28,516
L
14,765
611
123
614
10,684
2,787
126
4,841
5,801
73,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
49,472
404
Minions Killed
379
0
Camps Cleared
0
1,952,144
Distance Traveled
1,904,968
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,264
441
92
4
0
348,204
6
L
Ymir
9,564
455
29
1
0
404,615
1
L
Odin
9,601
457
54
3
0
394,218
0
W
Izanami
9,916
472
110
5
0
359,478
0
W
Ravana
10,430
497
92
4
0
397,960
0
L
Set
9,894
471
103
5
0
415,996
0
W
Cerberus
10,017
477
23
1
0
401,616
4
W
Anubis
10,836
516
108
5
0
352,767
6
W
Vamana
8,273
394
46
2
0
393,147
0
L
Janus
10,430
497
126
6
0
389,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role