Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
DutchSociety
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,452 Elo+
Party 1
Chernobog
Chernobog
GumGumKing
Chernobog
Level 64
God Stats
1W - 2L
1,760 SR
Queue Stats
77W - 79L
1,483 Elo+
Solo
Janus
Janus
Safety
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,506 Elo+
Party 1
Thor
Thor
blaiz-zo
Thor
Level 104
God Stats
3W - 8L
1,307 SR
Queue Stats
295W - 325L
1,517 Elo+
Party 3
Team Averages
Level 109
1,513 SR
1,492 Elo+

VS

Team Averages
Level 122
1,537 SR
1,492 Elo+
Izanami
Izanami
Bauwz88
Izanami
Level 121
God Stats
7W - 11L
1,364 SR
Queue Stats
517W - 505L
1,535 Elo+
Solo
Bellona
Bellona
Ecolan
Bellona
Level 117
God Stats
2W - 1L
1,430 SR
Queue Stats
556W - 554L
1,525 Elo+
Solo
Raijin
Raijin
Frisky_Pandaaa
Raijin
Level 142
God Stats
2W - 0L
1,737 SR
Queue Stats
67W - 74L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
LordOfTheCrabs
Sylvanus
Level 105
God Stats
3W - 0L
1,824 SR
Queue Stats
65W - 67L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
hyltbring
Zhong Kui
Level 127
God Stats
4W - 5L
1,328 SR
Queue Stats
339W - 368L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
1 / 5 / 19
11,308
595
11,183
25,670
31,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
DutchSociety
Chang'e
19
5 / 6 / 15
11,821
622
14,291
22,457
10,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
GumGumKing
Chernobog
20
6 / 5 / 15
13,273
699
32,011
24,460
15,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Safety
Janus
19
5 / 5 / 13
12,170
641
24,093
20,806
9,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
20
6 / 5 / 14
12,248
645
18,213
24,888
12,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bauwz88
Izanami
20
5 / 4 / 17
13,822
727
24,541
18,077
8,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Ecolan
Bellona
19
2 / 5 / 18
12,947
681
19,196
27,159
28,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 6 / 14
12,754
671
22,471
15,315
8,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
20
3 / 3 / 18
12,552
661
14,140
32,075
27,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
hyltbring
Zhong Kui
20
12 / 5 / 10
14,477
762
24,004
21,654
17,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
103
23
Kills
26
26
Deaths
23
76
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
5
19
2.1
W
Izanami
Bauwz88
Izanami
5
4
17
3.38
L
Chang'e
DutchSociety
Chang'e
5
6
15
2.08
W
Bellona
Ecolan
Bellona
2
5
18
2.2
W
4
6
14
1.83
L
Chernobog
GumGumKing
Chernobog
6
5
15
2.7
W
Sylvanus
3
3
18
4
L
Janus
Safety
Janus
5
5
13
2.3
L
Thor
6
5
14
2.6
W
Zhong Kui
hyltbring
Zhong Kui
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,791
Damage
104,352
118,281
Taken
114,280
80,432
Mitigated
89,539
56,776
Healing
53,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
11,183
259
3,818
3,723
25,670
31,328
413
9,698
15,972
21,024
0
W
Izanami
Bauwz88
Izanami
24,541
11,064
1,427
5,112
18,077
8,626
2,867
5,330
12,452
0
69,487
L
Chang'e
DutchSociety
Chang'e
14,291
1,577
19,037
8,096
22,457
10,422
862
14,662
7,795
26,313
0
W
Bellona
Ecolan
Bellona
19,196
1,635
5,533
4,985
27,159
28,263
496
11,318
15,044
10,155
24,085
W
22,471
1,009
2,941
1,170
15,315
8,256
573
7,525
7,598
42,061
0
L
Chernobog
GumGumKing
Chernobog
32,011
19,859
1,867
4,320
24,460
15,996
815
15,500
8,960
0
65,229
W
Sylvanus
14,140
1,841
8,156
15,416
32,075
27,067
931
15,323
15,904
17,821
0
L
Janus
Safety
Janus
24,093
902
1,726
4,332
20,806
9,818
756
12,533
8,273
45,472
0
L
Thor
18,213
460
3,078
6,779
24,888
12,868
915
12,540
12,348
0
32,180
W
Zhong Kui
hyltbring
Zhong Kui
24,004
1,518
1,836
6,526
21,654
17,327
2,043
10,071
11,150
42,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,820
Gold Earned
66,552
204
Minions Killed
211
0
Camps Cleared
0
1,582,656
Distance Traveled
1,632,015
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,308
595
15
1
0
357,642
3
W
Izanami
13,822
727
78
4
0
340,615
2
L
Chang'e
11,821
622
18
1
0
328,867
0
W
Bellona
12,947
681
27
1
0
370,566
1
W
Raijin
12,754
671
45
2
0
303,419
6
L
Chernobog
13,273
699
95
5
0
307,458
8
W
Sylvanus
12,552
661
9
0
0
316,165
0
L
Janus
12,170
641
52
3
0
291,592
1
L
Thor
12,248
645
24
1
0
297,097
0
W
Zhong Kui
14,477
762
52
3
0
301,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role